Player Matchup

Cthulhu
Cthulhu
JustusDarkness
Cthulhu
Level 22
God Stats
2W - 2L
1,601 SR
Queue Stats
22W - 16L
1,616 Elo+
Party 1
Eset
Eset
KongScale8
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,590 Elo+
Solo
Hades
Hades
Netherhead
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,577 Elo+
Party 1
Cerberus
Cerberus
NeusFlexus
Cerberus
Level 34
God Stats
11W - 6L
1,642 SR
Queue Stats
47W - 40L
1,570 Elo+
Party 1
Neith
Neith
Perykless
Neith
Level 29
God Stats
5W - 2L
1,760 SR
Queue Stats
74W - 58L
1,670 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,605 Elo+

VS

Team Averages
Level 22
1,588 SR
1,588 Elo+
Anhur
Anhur
 
Anhur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Gommes96
Cliodhna
Level 29
God Stats
7W - 0L
1,596 SR
Queue Stats
12W - 8L
1,625 Elo+
Solo
Sobek
Sobek
Ryuukinen
Sobek
Level 24
God Stats
4W - 1L
1,662 SR
Queue Stats
75W - 61L
1,557 Elo+
Solo
Eset
Eset
SeductiveSausage
Eset
Level 4
God Stats
2W - 1L
1,685 SR
Queue Stats
2W - 1L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tijdlist
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 35L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,126
380
5,990
15,515
10,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 2 / 2
11,813
492
10,695
9,000
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
18
6 / 6 / 4
11,398
475
11,467
22,331
11,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
NeusFlexus
Cerberus
17
2 / 7 / 6
10,460
436
9,964
24,051
17,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Perykless
Neith
19
4 / 3 / 3
11,574
482
8,764
14,225
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 3 / 3
12,711
530
8,643
11,475
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Gommes96
Cliodhna
18
7 / 4 / 5
12,570
524
21,852
17,169
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Ryuukinen
Sobek
16
3 / 2 / 7
11,429
476
5,637
12,994
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 10 / 4
10,365
432
5,115
12,110
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Tijdlist
Ah Muzen Cab
20
8 / 4 / 5
14,179
591
22,772
15,285
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
23
Kills
21
21
Deaths
23
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
3
1.17
W
Cliodhna
Gommes96
Cliodhna
7
4
5
2.38
L
0
3
7
1.17
L
11
2
2
6
L
Hades
6
6
4
1.33
L
Cerberus
NeusFlexus
Cerberus
2
7
6
0.71
L
Neith
Perykless
Neith
4
3
3
1.83
W
Sobek
Ryuukinen
Sobek
3
2
7
3.25
W
1
10
4
0.3
W
Ah Muzen Cab
Tijdlist
Ah Muzen Cab
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
64,019
85,122
Taken
69,033
46,323
Mitigated
34,782
26,419
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,643
4,077
0
4,852
11,475
3,908
2,001
2,621
8,633
0
113,913
W
Cliodhna
Gommes96
Cliodhna
21,852
2,449
0
5,731
17,169
6,608
662
10,373
6,751
0
98,691
L
5,990
662
0
3,938
15,515
10,234
237
1,477
14,032
28,367
0
L
10,695
769
144
1,414
9,000
2,877
0
2,304
6,342
74,093
0
L
Hades
11,467
963
291
9,158
22,331
11,330
656
2,173
20,061
72,826
0
L
Cerberus
NeusFlexus
Cerberus
9,964
159
0
6,840
24,051
17,698
358
2,985
20,980
63,660
0
L
Neith
Perykless
Neith
8,764
3,800
0
4,634
14,225
4,184
979
1,357
12,862
0
106,755
W
Sobek
Ryuukinen
Sobek
5,637
219
0
2,305
12,994
13,965
142
5,930
6,728
27,114
0
W
5,115
212
126
1,186
12,110
4,066
1,046
8,193
3,830
45,066
0
W
Ah Muzen Cab
Tijdlist
Ah Muzen Cab
22,772
9,156
0
4,869
15,285
6,235
3,019
10,209
4,975
0
136,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,371
Gold Earned
61,254
718
Minions Killed
609
0
Camps Cleared
0
2,073,096
Distance Traveled
2,298,230
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,711
530
177
7
0
445,144
3
W
Cliodhna
12,570
524
120
5
0
488,049
9
L
Cthulhu
9,126
380
57
2
0
447,631
10
L
Eset
11,813
492
139
6
0
321,589
13
L
Hades
11,398
475
113
5
0
428,364
4
L
Cerberus
10,460
436
196
8
0
436,761
2
L
Neith
11,574
482
213
9
0
438,751
1
W
Sobek
11,429
476
25
1
0
509,581
6
W
Eset
10,365
432
97
4
0
401,916
0
W
Ah Muzen Cab
14,179
591
190
8
0
453,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role