Player Matchup

King Arthur
King Arthur
Fexiano
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Nokss89
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
POFANYS
Morgan Le Fay
Level 23
God Stats
2W - 3L
1,742 SR
Queue Stats
61W - 80L
1,408 Elo+
Solo
Odin
Odin
ZuRAbistrii
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,403 Elo+
Solo
Thor
Thor
sfernov
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,452 Elo+

VS

Team Averages
Level 25
1,587 SR
1,356 Elo+
Neith
Neith
Alioth24
Neith
Level 11
God Stats
1W - 3L
1,263 SR
Queue Stats
3W - 4L
1,190 Elo+
Solo
Medusa
Medusa
DopeSikh
Medusa
Level 26
God Stats
27W - 35L
1,484 SR
Queue Stats
46W - 58L
1,394 Elo+
Party 2
Ganesha
Ganesha
Radwulf88
Ganesha
Level 25
God Stats
2W - 1L
1,786 SR
Queue Stats
36W - 27L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
WitchDakka
Gilgamesh
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 239L
1,391 Elo+
Party 2
Tiamat
Tiamat
glazeit
Tiamat
Level 17
God Stats
5W - 2L
1,900 SR
Queue Stats
21W - 21L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fexiano
King Arthur
11
1 / 10 / 0
7,626
347
2,847
15,018
9,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Nokss89
Hou Yi
17
13 / 11 / 5
11,983
545
20,009
21,573
6,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
POFANYS
Morgan Le Fay
14
1 / 11 / 6
8,945
407
11,037
22,362
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 2
7,276
331
3,132
9,341
6,176
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
sfernov
Thor
14
4 / 11 / 9
9,861
448
10,348
21,153
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alioth24
Neith
18
10 / 2 / 9
12,928
588
17,664
12,349
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
DopeSikh
Medusa
16
12 / 6 / 13
11,750
534
19,942
17,367
6,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Radwulf88
Ganesha
14
0 / 7 / 23
10,314
469
6,257
20,301
24,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
WitchDakka
Gilgamesh
17
14 / 5 / 16
12,455
566
16,057
18,938
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
glazeit
Tiamat
18
12 / 2 / 20
12,492
568
14,883
12,220
5,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
21
Kills
48
48
Deaths
22
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Neith
Alioth24
Neith
10
2
9
7.25
W
Medusa
DopeSikh
Medusa
12
6
13
3.08
L
King Arthur
Fexiano
King Arthur
1
10
0
0.1
L
Hou Yi
Nokss89
Hou Yi
13
11
5
1.41
L
Morgan Le Fay
POFANYS
Morgan Le Fay
1
11
6
0.36
W
Ganesha
Radwulf88
Ganesha
0
7
23
1.64
W
Gilgamesh
WitchDakka
Gilgamesh
14
5
16
4.4
L
2
5
2
0.6
W
Tiamat
glazeit
Tiamat
12
2
20
11
L
Thor
sfernov
Thor
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,373
Damage
74,803
89,447
Taken
81,175
34,902
Mitigated
51,137
6,934
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alioth24
Neith
17,664
9,445
0
3,589
12,349
5,616
7,394
1,273
10,970
0
86,677
W
Medusa
DopeSikh
Medusa
19,942
7,541
0
5,462
17,367
6,269
3,148
1,650
15,462
0
58,236
L
King Arthur
Fexiano
King Arthur
2,847
880
0
1,486
15,018
9,723
288
2,379
12,639
0
17,171
L
Hou Yi
Nokss89
Hou Yi
20,009
10,581
80
1,992
21,573
6,389
0
5,211
16,362
0
55,483
L
Morgan Le Fay
POFANYS
Morgan Le Fay
11,037
1,061
58
625
22,362
6,369
0
5,917
16,445
52,603
0
W
Ganesha
Radwulf88
Ganesha
6,257
806
0
1,156
20,301
24,821
175
3,907
16,062
16,482
0
W
Gilgamesh
WitchDakka
Gilgamesh
16,057
3,092
0
5,119
18,938
9,088
415
1,118
17,543
0
49,528
L
3,132
927
0
610
9,341
6,176
0
2,990
6,351
0
10,837
W
Tiamat
glazeit
Tiamat
14,883
2,077
0
6,243
12,220
5,343
1,713
2,239
9,716
66,026
0
L
Thor
sfernov
Thor
10,348
2,701
0
2,083
21,153
6,245
0
4,643
16,510
0
42,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
59,939
279
Minions Killed
392
0
Camps Cleared
0
1,563,619
Distance Traveled
2,069,682
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,928
588
146
7
0
373,879
1
W
Medusa
11,750
534
76
3
0
434,733
6
L
King Arthur
7,626
347
20
1
0
255,584
4
L
Hou Yi
11,983
545
67
3
0
349,281
1
L
Morgan Le Fay
8,945
407
101
5
0
346,714
0
W
Ganesha
10,314
469
9
0
0
379,619
3
W
Gilgamesh
12,455
566
56
3
0
463,787
0
L
Odin
7,276
331
21
1
0
246,207
1
W
Tiamat
12,492
568
105
5
0
417,664
3
L
Thor
9,861
448
70
3
0
365,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role