Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CorpusYahya
Zeus
Level 26
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Sobek
Sobek
DrakRainbow
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,501 Elo+
Solo
Chiron
Chiron
Maefik
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Neith
Neith
Report-Fenrir
Neith
Level 29
God Stats
5W - 5L
1,862 SR
Queue Stats
9W - 6L
1,465 Elo+
Solo
Team Averages
Level 30
1,565 SR
1,437 Elo+

VS

Team Averages
Level 115
1,644 SR
1,578 Elo+
Serqet
Serqet
Goldmante
Serqet
Level 108
God Stats
2W - 3L
1,527 SR
Queue Stats
16W - 15L
1,439 Elo+
Solo
Sobek
Sobek
Icyhope
Sobek
Level 20
God Stats
11W - 4L
1,797 SR
Queue Stats
46W - 35L
1,706 Elo+
Party 1
Xbalanque
Xbalanque
ProfMedDenRasen
Xbalanque
Level 159
God Stats
5W - 0L
1,764 SR
Queue Stats
241W - 223L
1,604 Elo+
Party 1
Janus
Janus
ReinFeedTenner
Janus
Level 130
God Stats
8W - 8L
1,451 SR
Queue Stats
438W - 395L
1,583 Elo+
Party 1
Mulan
Mulan
UrbanBooster
Mulan
Level 157
God Stats
5W - 0L
1,683 SR
Queue Stats
92W - 71L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 4
7,527
684
5,508
7,698
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 1
6,200
564
3,428
7,480
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 4
9,122
829
5,029
14,951
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Maefik
Chiron
15
2 / 4 / 2
8,308
755
9,394
10,807
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 4
9,577
871
6,042
5,202
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Goldmante
Serqet
14
2 / 2 / 7
8,552
777
4,849
7,731
2,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Icyhope
Sobek
15
2 / 1 / 10
9,294
845
2,814
9,236
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ProfMedDenRasen
Xbalanque
17
7 / 2 / 7
10,549
959
13,956
9,653
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 6
8,251
750
6,877
5,039
1,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 6
10,077
916
13,481
16,289
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
20
20
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
4
1
L
0
7
1
0.07
L
3
3
4
1.67
W
Serqet
Goldmante
Serqet
2
2
7
2.75
W
Sobek
Icyhope
Sobek
2
1
10
7
L
Chiron
Maefik
Chiron
2
4
2
0.75
W
Xbalanque
ProfMedDenRasen
Xbalanque
7
2
7
5.25
W
2
1
6
5
L
3
3
4
1.67
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
41,977
46,138
Taken
47,948
30,997
Mitigated
34,932
9,650
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,508
1,725
564
666
7,698
2,979
0
1,905
5,648
0
10,952
L
3,428
666
0
67
7,480
2,133
0
1,369
5,746
8,635
0
L
5,029
513
123
4,313
14,951
19,963
0
3,823
10,463
12,134
0
W
Serqet
Goldmante
Serqet
4,849
455
0
783
7,731
2,816
233
1,043
6,688
0
18,240
W
Sobek
Icyhope
Sobek
2,814
111
0
4,226
9,236
10,467
116
1,782
7,454
13,870
0
L
Chiron
Maefik
Chiron
9,394
3,846
757
2,422
10,807
4,092
0
1,825
8,462
0
37,649
W
Xbalanque
ProfMedDenRasen
Xbalanque
13,956
6,029
0
1,858
9,653
4,030
3,528
2,846
6,807
0
44,739
W
6,877
156
0
385
5,039
1,492
894
1,020
4,019
28,130
0
L
6,042
1,421
0
738
5,202
1,830
2
984
3,716
0
32,144
W
13,481
1,343
0
6,250
16,289
16,127
469
2,565
13,724
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
46,723
202
Minions Killed
244
5
Camps Cleared
10
861,213
Distance Traveled
1,129,336
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,527
684
17
2
1
170,427
1
L
Zeus
6,200
564
17
2
0
131,857
0
L
Sobek
9,122
829
6
1
0
208,949
0
W
Serqet
8,552
777
39
4
3
238,096
4
W
Sobek
9,294
845
28
3
2
242,066
2
L
Chiron
8,308
755
94
9
1
203,652
0
W
Xbalanque
10,549
959
91
8
3
212,500
1
W
Janus
8,251
750
56
5
2
210,390
2
L
Neith
9,577
871
68
6
3
146,328
4
W
Mulan
10,077
916
30
3
0
226,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role