Player Matchup

Danzaburou
Danzaburou
FoxKid77
Danzaburou
Level 53
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Horus
Horus
Ghostysenpai28
Horus
Level 101
God Stats
0W - 2L
1,436 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Hel
Hel
ItsTaell
Hel
Level 139
God Stats
13W - 16L
1,389 SR
Queue Stats
99W - 96L
1,519 Elo+
Solo
Ganesha
Ganesha
TsumuguKinagase
Ganesha
Level 45
God Stats
0W - 1L
1,939 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Serqet
Serqet
xTENSEIx
Serqet
Level 119
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,491 Elo+

VS

Team Averages
Level 93
1,545 SR
1,522 Elo+
Zhong Kui
Zhong Kui
BorderlineBanana
Zhong Kui
Level 106
God Stats
1W - 0L
1,773 SR
Queue Stats
42W - 42L
1,511 Elo+
Party 2
Osiris
Osiris
Juliai
Osiris
Level 120
God Stats
20W - 16L
1,539 SR
Queue Stats
148W - 153L
1,479 Elo+
Solo
Chaac
Chaac
SALTineKracker
Chaac
Level 106
God Stats
16W - 24L
1,396 SR
Queue Stats
465W - 485L
1,559 Elo+
Solo
Artemis
Artemis
highimshawn
Artemis
Level 68
God Stats
6W - 8L
1,480 SR
Queue Stats
199W - 205L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
iamasiandood
Kuzenbo
Level 66
God Stats
22W - 17L
1,540 SR
Queue Stats
197W - 187L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxKid77
Danzaburou
18
2 / 8 / 4
11,762
470
10,203
17,696
6,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 3
11,021
441
10,133
19,190
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 5
12,919
517
10,289
17,509
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 9
10,615
425
8,863
23,418
27,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
xTENSEIx
Serqet
20
10 / 3 / 6
13,867
555
14,331
20,921
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
5 / 5 / 6
12,724
509
17,680
17,234
10,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Juliai
Osiris
20
5 / 4 / 6
13,500
540
9,440
22,154
23,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 3 / 10
13,421
537
15,054
25,598
13,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
highimshawn
Artemis
20
9 / 6 / 9
14,041
562
20,178
15,985
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
iamasiandood
Kuzenbo
18
4 / 2 / 13
12,633
505
10,569
20,795
31,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
19
Kills
26
26
Deaths
20
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
5
6
1.6
L
Danzaburou
FoxKid77
Danzaburou
2
8
4
0.5
L
2
5
3
0.7
L
4
4
5
1.63
W
Osiris
Juliai
Osiris
5
4
6
2
W
3
3
10
2.67
L
1
6
9
0.92
W
Artemis
highimshawn
Artemis
9
6
9
2.25
W
Kuzenbo
iamasiandood
Kuzenbo
4
2
13
5.25
L
Serqet
xTENSEIx
Serqet
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,819
Damage
72,921
98,734
Taken
101,766
70,018
Mitigated
83,647
29,811
Healing
37,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
17,680
2,120
782
6,082
17,234
10,131
895
3,885
12,451
79,443
0
L
Danzaburou
FoxKid77
Danzaburou
10,203
5,853
0
5,182
17,696
6,859
2,493
4,609
12,983
0
86,936
L
10,133
4,630
1,567
6,354
19,190
19,797
0
3,528
15,448
0
54,383
L
10,289
498
3,395
7,000
17,509
7,054
0
6,273
10,896
91,827
0
W
Osiris
Juliai
Osiris
9,440
3,739
0
9,397
22,154
23,874
2,368
3,647
16,981
124
79,912
W
15,054
2,695
650
14,470
25,598
13,177
696
5,355
18,790
0
116,001
L
8,863
639
0
1,851
23,418
27,198
0
8,276
14,940
31,015
0
W
Artemis
highimshawn
Artemis
20,178
12,810
0
3,752
15,985
5,351
5,672
5,092
9,614
0
123,752
W
Kuzenbo
iamasiandood
Kuzenbo
10,569
3,072
0
2,749
20,795
31,114
671
3,456
15,682
42,156
0
L
Serqet
xTENSEIx
Serqet
14,331
3,616
0
4,462
20,921
9,110
0
4,972
15,751
0
85,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,184
Gold Earned
66,319
574
Minions Killed
686
0
Camps Cleared
0
2,300,795
Distance Traveled
2,293,592
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,724
509
125
5
0
462,080
3
L
Danzaburou
11,762
470
157
6
0
412,928
0
L
Horus
11,021
441
116
5
0
446,914
7
L
Hel
12,919
517
181
7
0
452,561
6
W
Osiris
13,500
540
153
6
0
399,447
9
W
Chaac
13,421
537
184
7
0
494,541
1
L
Ganesha
10,615
425
14
1
0
429,943
1
W
Artemis
14,041
562
167
7
0
445,256
7
W
Kuzenbo
12,633
505
57
2
0
492,268
7
L
Serqet
13,867
555
106
4
0
558,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role