Player Matchup

Baron Samedi
Baron Samedi
Dansej
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Nike
Nike
Emr0y
Nike
Level 25
God Stats
1W - 2L
1,631 SR
Queue Stats
11W - 14L
1,497 Elo+
Party 1
Thanatos
Thanatos
Essidav
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Hercules
Hercules
Wakerr
Hercules
Level 22
God Stats
1W - 2L
1,368 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Cerberus
Cerberus
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Cerberus
Level 25
God Stats
1W - 3L
1,413 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Team Averages
Level 25
1,483 SR
1,533 Elo+

VS

Team Averages
Level 15
1,529 SR
1,646 Elo+
Hou Yi
Hou Yi
GimmeDatBoody
Hou Yi
Level 19
God Stats
4W - 4L
1,437 SR
Queue Stats
46W - 28L
1,770 Elo+
Solo
Bastet
Bastet
Gutterer
Bastet
Level 27
God Stats
57W - 40L
1,790 SR
Queue Stats
144W - 141L
1,592 Elo+
Solo
Thanatos
Thanatos
ReiSabonis
Thanatos
Level 10
God Stats
5W - 3L
1,661 SR
Queue Stats
80W - 85L
1,519 Elo+
Solo
Ymir
Ymir
TarikDemiR
Ymir
Level 12
God Stats
7W - 7L
1,258 SR
Queue Stats
106W - 108L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
aTinyAnt
Zhong Kui
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 8L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dansej
Baron Samedi
8
1 / 4 / 1
4,865
487
2,874
6,509
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Emr0y
Nike
8
1 / 5 / 0
4,784
478
4,515
8,829
3,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Essidav
Thanatos
8
2 / 3 / 2
5,333
533
2,806
7,282
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Wakerr
Hercules
9
0 / 4 / 1
4,847
485
2,607
9,393
6,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
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Cerberus
7
0 / 3 / 1
4,493
449
2,444
8,515
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,373
637
7,463
4,838
1,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Gutterer
Bastet
11
6 / 0 / 2
7,009
701
6,670
8,060
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ReiSabonis
Thanatos
10
2 / 3 / 2
6,146
615
2,823
6,706
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 3
5,622
562
1,933
5,654
1,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
aTinyAnt
Zhong Kui
13
4 / 0 / 1
7,079
708
10,752
8,155
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
19
19
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dansej
Baron Samedi
1
4
1
0.38
L
Nike
Emr0y
Nike
1
5
0
0.2
L
Thanatos
Essidav
Thanatos
2
3
2
1
W
6
0
0
6
W
Bastet
Gutterer
Bastet
6
0
2
7
W
Thanatos
ReiSabonis
Thanatos
2
3
2
1
W
1
2
3
1.25
L
Hercules
Wakerr
Hercules
0
4
1
0.13
W
Zhong Kui
aTinyAnt
Zhong Kui
4
0
1
4.5
L
Cerberus
efjik9ds9sf
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
29,641
40,528
Taken
33,413
16,806
Mitigated
13,948
14,437
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dansej
Baron Samedi
2,874
453
255
1,711
6,509
1,915
0
173
5,894
16,980
0
L
Nike
Emr0y
Nike
4,515
674
0
1,615
8,829
3,029
0
1,903
6,926
1,508
18,931
L
Thanatos
Essidav
Thanatos
2,806
1,090
0
5,009
7,282
1,892
0
1,417
5,776
0
21,287
W
7,463
3,634
0
1,668
4,838
1,279
0
1,061
3,777
0
33,712
W
Bastet
Gutterer
Bastet
6,670
1,062
0
4,886
8,060
3,286
390
2,038
5,822
0
29,996
W
Thanatos
ReiSabonis
Thanatos
2,823
622
0
5,822
6,706
2,035
0
1,018
5,634
0
29,647
W
1,933
538
0
474
5,654
1,789
0
732
4,898
24,457
0
L
Hercules
Wakerr
Hercules
2,607
1,010
0
3,305
9,393
6,350
0
6,448
2,945
0
18,432
W
Zhong Kui
aTinyAnt
Zhong Kui
10,752
1,962
0
5,592
8,155
5,559
686
780
7,357
46,352
5,793
L
Cerberus
efjik9ds9sf
Cerberus
2,444
385
0
2,542
8,515
3,620
0
2,040
6,386
11,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
32,229
191
Minions Killed
361
0
Camps Cleared
0
964,489
Distance Traveled
1,018,962
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,865
487
33
3
0
180,047
1
L
Nike
4,784
478
32
3
0
193,713
0
L
Thanatos
5,333
533
49
5
0
175,319
0
W
Hou Yi
6,373
637
71
7
0
202,202
0
W
Bastet
7,009
701
65
7
0
228,751
0
W
Thanatos
6,146
615
77
8
0
190,751
3
W
Ymir
5,622
562
45
5
0
210,511
3
L
Hercules
4,847
485
48
5
0
206,741
2
W
Zhong Kui
7,079
708
103
10
0
186,747
0
L
Cerberus
4,493
449
29
3
0
208,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role