Player Matchup

Nu Wa
Nu Wa
Phoenix_Cinder
Nu Wa
Level 14
God Stats
4W - 4L
1,523 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Bellona
Bellona
bkalmer23
Bellona
Level 30
God Stats
17W - 13L
1,601 SR
Queue Stats
85W - 68L
1,480 Elo+
Solo
Persephone
Persephone
boogaman5132
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
d3g3n3r3t_
Hun Batz
Level 22
God Stats
2W - 2L
1,906 SR
Queue Stats
32W - 22L
1,613 Elo+
Solo
Aphrodite
Aphrodite
vXenith
Aphrodite
Level 6
God Stats
3W - 4L
1,706 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 1
Team Averages
Level 18
1,647 SR
1,506 Elo+

VS

Team Averages
Level 21
1,544 SR
1,544 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Der_Juri_0312
Mercury
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
41W - 39L
1,545 Elo+
Solo
Ra
Ra
Spooderman171
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,623 Elo+
Solo
Mulan
Mulan
Yeshua-Yahweh
Mulan
Level 26
God Stats
7W - 4L
1,720 SR
Queue Stats
36W - 35L
1,473 Elo+
Solo
Olorun
Olorun
lima-kilo-delta
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,560
505
4,294
5,924
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
bkalmer23
Bellona
11
4 / 5 / 0
6,582
598
5,928
8,442
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
boogaman5132
Persephone
7
1 / 8 / 0
5,174
470
4,140
7,190
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
d3g3n3r3t_
Hun Batz
12
4 / 2 / 1
6,797
618
6,546
10,547
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
vXenith
Aphrodite
8
0 / 5 / 4
5,198
473
3,017
7,307
2,343
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 10
7,124
648
6,291
8,520
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
14
6 / 1 / 1
8,205
746
3,603
8,001
2,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 4 / 0
6,600
600
7,568
6,921
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 1
5,899
536
2,487
6,480
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 1 / 2
8,008
728
9,178
9,433
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
25
25
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
10
9
W
Mercury
6
1
1
6.5
L
1
5
2
0.4
W
4
4
0
1
W
2
3
1
0.83
L
Bellona
bkalmer23
Bellona
4
5
0
0.8
L
Persephone
boogaman5132
Persephone
1
8
0
0.13
L
Hun Batz
d3g3n3r3t_
Hun Batz
4
2
1
2.25
W
9
1
2
10
L
Aphrodite
vXenith
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
29,127
39,410
Taken
39,355
15,000
Mitigated
22,253
10,423
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,291
1,429
0
1,426
8,520
8,692
9
2,788
5,461
19,081
0
W
Mercury
3,603
2,065
0
4,029
8,001
2,767
1,150
1,187
6,754
0
48,373
L
4,294
891
0
918
5,924
1,557
174
5,199
641
17,086
0
W
7,568
1,217
801
2,392
6,921
2,254
1,108
2,177
4,610
39,013
0
W
2,487
352
0
418
6,480
5,253
0
252
6,176
3,516
8,019
L
Bellona
bkalmer23
Bellona
5,928
1,662
0
1,549
8,442
6,140
518
1,025
7,090
0
40,895
L
Persephone
boogaman5132
Persephone
4,140
815
0
519
7,190
1,833
170
4,965
2,159
17,167
0
L
Hun Batz
d3g3n3r3t_
Hun Batz
6,546
1,999
0
4,214
10,547
3,127
0
7,059
3,301
0
34,724
W
9,178
4,708
655
6,928
9,433
3,287
1,926
4,220
4,903
48,992
0
L
Aphrodite
vXenith
Aphrodite
3,017
774
1,168
2,055
7,307
2,343
0
5,419
1,654
15,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
35,836
231
Minions Killed
306
0
Camps Cleared
0
1,063,097
Distance Traveled
1,065,656
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,124
648
28
3
0
239,337
0
W
Mercury
8,205
746
102
9
0
288,610
3
L
Nu Wa
5,560
505
23
2
0
191,512
2
W
Ra
6,600
600
75
7
0
206,595
2
W
Mulan
5,899
536
20
2
0
130,339
0
L
Bellona
6,582
598
82
7
0
206,015
1
L
Persephone
5,174
470
28
3
0
224,383
2
L
Hun Batz
6,797
618
71
6
0
253,398
4
W
Olorun
8,008
728
81
7
0
200,775
3
L
Aphrodite
5,198
473
27
2
0
187,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role