Player Matchup

Danzaburou
Danzaburou
BlackWidowGaming
Danzaburou
Level 28
God Stats
13W - 14L
1,473 SR
Queue Stats
69W - 93L
1,355 Elo+
Party 1
Ymir
Ymir
SCHwoopie
Ymir
Level 5
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 1
Thanatos
Thanatos
SkyBoss12
Thanatos
Level 29
God Stats
5W - 3L
1,544 SR
Queue Stats
52W - 43L
1,496 Elo+
Solo
Jormungandr
Jormungandr
flyniftybaby
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,157 Elo+
Solo
Chiron
Chiron
maiL27
Chiron
Level 14
God Stats
1W - 0L
1,671 SR
Queue Stats
18W - 11L
1,442 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,308 Elo+

VS

Team Averages
Level 29
1,585 SR
1,442 Elo+
Agni
Agni
AtlasDelta
Agni
Level 28
God Stats
8W - 4L
1,392 SR
Queue Stats
83W - 93L
1,312 Elo+
Solo
Cthulhu
Cthulhu
BreadWinnerKai
Cthulhu
Level 29
God Stats
0W - 1L
1,824 SR
Queue Stats
31W - 15L
1,495 Elo+
Party 2
Mercury
Mercury
Extasyuwu
Mercury
Level 18
God Stats
27W - 30L
1,392 SR
Queue Stats
46W - 53L
1,397 Elo+
Solo
Scylla
Scylla
LeFlopper
Scylla
Level 65
God Stats
11W - 10L
1,596 SR
Queue Stats
310W - 305L
1,500 Elo+
Party 2
Bellona
Bellona
PaWgLuvEr
Bellona
Level 6
God Stats
1W - 2L
1,720 SR
Queue Stats
16W - 15L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackWidowGaming
Danzaburou
15
4 / 5 / 5
10,410
521
9,324
10,687
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
3 / 2 / 14
9,783
489
5,473
9,232
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SkyBoss12
Thanatos
16
10 / 3 / 7
11,025
551
11,196
16,744
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
flyniftybaby
Jormungandr
18
8 / 1 / 5
11,850
593
15,707
12,516
12,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
maiL27
Chiron
18
3 / 1 / 11
11,347
567
11,813
12,169
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,639
432
6,877
14,606
4,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 6
8,587
429
5,387
20,253
15,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Extasyuwu
Mercury
17
5 / 4 / 2
10,518
526
6,062
10,968
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LeFlopper
Scylla
16
6 / 4 / 1
9,894
495
13,054
12,726
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
PaWgLuvEr
Bellona
12
0 / 7 / 0
7,512
376
4,230
14,245
11,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
28
Kills
12
12
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Danzaburou
BlackWidowGaming
Danzaburou
4
5
5
1.3
L
0
7
6
0.43
L
Mercury
Extasyuwu
Mercury
5
4
2
1.5
L
Scylla
LeFlopper
Scylla
6
4
1
1.63
L
Bellona
PaWgLuvEr
Bellona
0
7
0
0
W
Ymir
3
2
14
5
W
Thanatos
SkyBoss12
Thanatos
10
3
7
4.5
W
Jormungandr
flyniftybaby
Jormungandr
8
1
5
10.5
W
Chiron
maiL27
Chiron
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
35,610
61,348
Taken
72,798
33,535
Mitigated
37,607
27,440
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,877
999
206
1,831
14,606
4,303
0
1,964
12,642
47,592
0
W
Danzaburou
BlackWidowGaming
Danzaburou
9,324
5,196
0
2,627
10,687
3,205
3,049
5,886
4,429
0
58,097
L
5,387
550
2,270
2,238
20,253
15,053
0
5,396
14,857
24,503
0
L
Mercury
Extasyuwu
Mercury
6,062
2,507
0
134
10,968
3,452
1,032
3,105
7,863
0
72,159
L
Scylla
LeFlopper
Scylla
13,054
1,326
0
3,241
12,726
3,669
0
2,717
10,009
56,087
0
L
Bellona
PaWgLuvEr
Bellona
4,230
1,665
0
281
14,245
11,130
658
7,998
6,247
1,268
29,093
W
Ymir
5,473
517
0
898
9,232
7,168
353
5,252
3,593
16,944
0
W
Thanatos
SkyBoss12
Thanatos
11,196
3,446
0
13,348
16,744
5,716
907
4,878
11,667
0
58,149
W
Jormungandr
flyniftybaby
Jormungandr
15,707
3,691
0
2,937
12,516
12,552
1,133
4,293
8,051
87,828
0
W
Chiron
maiL27
Chiron
11,813
4,066
1,066
6,564
12,169
4,894
1,825
4,428
7,395
0
82,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
45,150
535
Minions Killed
424
0
Camps Cleared
0
1,781,270
Distance Traveled
1,847,205
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,639
432
105
5
0
330,519
4
W
Danzaburou
10,410
521
97
5
0
328,699
1
L
Cthulhu
8,587
429
40
2
0
340,624
2
L
Mercury
10,518
526
123
6
0
504,544
1
L
Scylla
9,894
495
85
4
0
356,899
5
L
Bellona
7,512
376
71
4
0
314,619
0
W
Ymir
9,783
489
29
1
0
338,479
4
W
Thanatos
11,025
551
91
5
0
406,009
1
W
Jormungandr
11,850
593
165
8
0
342,436
3
W
Chiron
11,347
567
153
8
0
365,647
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role