Player Matchup

Cthulhu
Cthulhu
FluffyDude32399
Cthulhu
Level 29
God Stats
8W - 6L
1,891 SR
Queue Stats
55W - 60L
1,410 Elo+
Solo
Olorun
Olorun
HoriBle_gEnji_69
Olorun
Level 28
God Stats
8W - 9L
1,658 SR
Queue Stats
234W - 255L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Miguel_villa2014
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,179 Elo+
Solo
Ra
Ra
MobPshyco
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,209 Elo+
Solo
Thanatos
Thanatos
bebidas_calma2
Thanatos
Level 4
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 8L
1,056 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,259 Elo+

VS

Team Averages
Level 20
1,516 SR
1,352 Elo+
Hachiman
Hachiman
Cujo_1221
Hachiman
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 24L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Loki_Beast430
Danzaburou
Level 14
God Stats
3W - 1L
1,506 SR
Queue Stats
22W - 10L
1,459 Elo+
Party 2
Bellona
Bellona
RIPjuicewrld928
Bellona
Level 23
God Stats
8W - 3L
1,745 SR
Queue Stats
46W - 58L
1,313 Elo+
Party 1
Ra
Ra
Spiirst
Ra
Level 23
God Stats
3W - 2L
1,327 SR
Queue Stats
19W - 25L
1,282 Elo+
Solo
Cerberus
Cerberus
zoqqxy
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
11,582
463
19,536
21,360
22,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 6 / 1
10,804
432
22,100
26,295
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 3
8,877
355
2,734
9,067
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 0
11,243
450
11,234
11,759
4,204
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
5 / 6 / 1
10,737
429
5,919
18,451
11,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cujo_1221
Hachiman
16
0 / 6 / 4
10,142
406
5,923
11,770
4,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Loki_Beast430
Danzaburou
18
4 / 4 / 7
11,970
479
12,181
15,132
6,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 10
12,828
513
18,240
18,992
16,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 5 / 6
13,132
525
18,487
19,012
9,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
zoqqxy
Cerberus
17
5 / 6 / 10
12,014
481
7,438
23,637
22,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
22
Kills
27
27
Deaths
22
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cujo_1221
Hachiman
0
6
4
0.33
L
5
4
7
2.13
L
7
6
1
1.25
W
Danzaburou
Loki_Beast430
Danzaburou
4
4
7
1.88
L
0
5
3
0.3
L
5
6
0
0.83
W
10
1
10
15
W
8
5
6
2.2
L
Thanatos
5
6
1
0.92
W
Cerberus
zoqqxy
Cerberus
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,523
Damage
62,269
86,932
Taken
88,543
52,167
Mitigated
58,438
33,322
Healing
25,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cujo_1221
Hachiman
5,923
2,894
0
2,811
11,770
4,263
4,002
8,993
2,777
0
41,238
L
19,536
707
1,105
5,472
21,360
22,998
336
6,171
15,189
66,017
0
L
22,100
11,794
699
12,774
26,295
10,233
974
8,272
18,023
75,166
0
W
Danzaburou
Loki_Beast430
Danzaburou
12,181
5,494
0
6,997
15,132
6,497
1,755
10,374
4,758
0
66,828
L
2,734
1,065
0
0
9,067
3,128
1,112
2,915
6,152
21,997
0
L
11,234
716
773
1,955
11,759
4,204
2,910
3,286
8,473
79,778
0
W
18,240
4,798
0
1,714
18,992
16,124
580
11,663
7,329
0
74,469
W
18,487
1,840
2,030
7,919
19,012
9,247
1,870
10,560
8,452
91,918
0
L
Thanatos
5,919
1,908
0
10,544
18,451
11,604
0
5,281
13,170
92
64,119
W
Cerberus
zoqqxy
Cerberus
7,438
922
0
3,825
23,637
22,307
191
14,106
9,531
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
60,086
475
Minions Killed
521
0
Camps Cleared
0
2,158,977
Distance Traveled
2,284,889
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,142
406
83
3
0
441,342
4
L
Cthulhu
11,582
463
89
4
0
470,316
7
L
Olorun
10,804
432
100
4
0
424,400
0
W
Danzaburou
11,970
479
95
4
0
469,727
0
L
Kukulkan
8,877
355
43
2
0
369,827
0
L
Ra
11,243
450
141
6
0
375,537
0
W
Bellona
12,828
513
113
5
0
498,894
1
W
Ra
13,132
525
131
5
0
412,748
5
L
Thanatos
10,737
429
102
4
0
518,897
5
W
Cerberus
12,014
481
99
4
0
462,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role