Player Matchup

Ne Zha
Ne Zha
Comander-Fenix
Ne Zha
Level 3
God Stats
1W - 2L
1,695 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 1
Ymir
Ymir
R4F43L3321
Ymir
Level 26
God Stats
0W - 1L
1,175 SR
Queue Stats
33W - 81L
1,272 Elo+
Party 1
Persephone
Persephone
erickbarga
Persephone
Level 53
God Stats
6W - 10L
1,406 SR
Queue Stats
112W - 199L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
kingofmaracuja
Jing Wei
Level 43
God Stats
2W - 9L
1,422 SR
Queue Stats
85W - 165L
1,278 Elo+
Party 1
Odin
Odin
ray636slow
Odin
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 162L
1,300 Elo+
Party 1
Team Averages
Level 31
1,440 SR
1,366 Elo+

VS

Team Averages
Level 21
1,388 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Afff7110
The Morrigan
Level 15
God Stats
1W - 0L
1,299 SR
Queue Stats
10W - 9L
1,720 Elo+
Solo
Sun Wukong
Sun Wukong
AngolanoTrader
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 2
Yemoja
Yemoja
FelilindoGG
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Shockeer
Ne Zha
Level 40
God Stats
1W - 5L
1,142 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
8,031
502
7,465
13,381
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 4
6,397
400
3,854
12,912
11,200
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Persephone
erickbarga
Persephone
13
3 / 7 / 6
8,580
536
8,415
10,634
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
11
3 / 5 / 6
7,566
473
6,551
11,223
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 3
8,137
509
4,263
15,108
7,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
13 / 2 / 6
9,963
623
19,580
9,748
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Afff7110
The Morrigan
13
3 / 4 / 4
8,167
510
5,875
7,449
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AngolanoTrader
Sun Wukong
14
5 / 4 / 13
9,084
568
11,393
13,609
9,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
13
1 / 2 / 15
8,632
540
5,305
9,191
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Shockeer
Ne Zha
13
9 / 4 / 4
8,749
547
11,069
12,644
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
16
Kills
31
31
Deaths
16
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
2
6
8
W
The Morrigan
Afff7110
The Morrigan
3
4
4
1.25
W
Sun Wukong
AngolanoTrader
Sun Wukong
5
4
13
2.88
L
5
6
5
1.25
W
Yemoja
1
2
15
4.25
L
1
8
4
0.38
W
Ne Zha
Shockeer
Ne Zha
9
4
4
2.75
L
Persephone
erickbarga
Persephone
3
7
6
0.86
L
Jing Wei
3
5
6
1.2
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
53,222
63,258
Taken
52,641
29,715
Mitigated
29,087
8,659
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,580
12,749
853
4,365
9,748
3,627
2,278
2,681
7,067
0
51,385
W
The Morrigan
Afff7110
The Morrigan
5,875
984
0
1,340
7,449
2,953
552
2,610
4,839
34,918
0
W
Sun Wukong
AngolanoTrader
Sun Wukong
11,393
2,481
0
3,058
13,609
9,435
1,060
1,370
12,239
0
35,058
L
7,465
2,752
0
2,817
13,381
4,584
0
2,834
10,547
0
23,369
W
Yemoja
5,305
1,358
2,209
1,769
9,191
7,861
1,590
1,834
7,357
15,933
0
L
3,854
562
0
1,068
12,912
11,200
90
2,397
10,515
18,939
0
W
Ne Zha
Shockeer
Ne Zha
11,069
4,972
0
4,517
12,644
5,211
1,380
3,774
8,870
0
48,403
L
Persephone
erickbarga
Persephone
8,415
942
0
956
10,634
3,305
312
2,666
7,961
50,647
0
L
Jing Wei
6,551
4,615
0
1,509
11,223
3,197
424
2,579
8,644
0
23,366
L
4,263
1,473
0
2,309
15,108
7,429
0
701
14,407
0
27,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
44,595
245
Minions Killed
295
0
Camps Cleared
0
1,459,718
Distance Traveled
1,386,897
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,963
623
82
5
0
268,918
0
W
The Morrigan
8,167
510
59
4
0
269,843
2
W
Sun Wukong
9,084
568
55
3
0
305,866
0
L
Ne Zha
8,031
502
31
2
0
309,526
3
W
Yemoja
8,632
540
17
1
0
263,356
2
L
Ymir
6,397
400
20
1
0
268,211
0
W
Ne Zha
8,749
547
82
5
0
278,914
5
L
Persephone
8,580
536
95
6
0
285,125
2
L
Jing Wei
7,566
473
34
2
0
294,397
0
L
Odin
8,137
509
65
4
0
302,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role