Player Matchup

Morgan Le Fay
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
Level 21
God Stats
5W - 12L
1,346 SR
Queue Stats
24W - 42L
1,234 Elo+
Party 1
Yemoja
Yemoja
Sirenprincess
Yemoja
Level 16
God Stats
2W - 2L
1,652 SR
Queue Stats
4W - 6L
1,357 Elo+
Solo
Camazotz
Camazotz
ZhiendC
Camazotz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 103L
1,526 Elo+
Solo
Neith
Neith
admagic_9
Neith
Level 24
God Stats
3W - 5L
1,420 SR
Queue Stats
83W - 86L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
bom_de_oro
Heimdallr
Level 29
God Stats
6W - 7L
1,233 SR
Queue Stats
95W - 109L
1,403 Elo+
Solo
Team Averages
Level 24
1,430 SR
1,374 Elo+

VS

Team Averages
Level 14
1,533 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AndreyZoka
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PatitoConVIH
Tsukuyomi
Level 27
God Stats
8W - 4L
1,664 SR
Queue Stats
148W - 133L
1,532 Elo+
Solo
Ra
Ra
Rabada7910
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
temp-979992
Medusa
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 56L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
14
5 / 11 / 1
10,370
451
7,358
14,962
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,651
376
3,433
12,596
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
ZhiendC
Camazotz
20
1 / 2 / 0
11,531
501
7,459
23,998
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
admagic_9
Neith
16
0 / 5 / 0
9,896
430
2,870
11,001
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
bom_de_oro
Heimdallr
13
1 / 6 / 3
8,956
389
8,961
15,537
5,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
2 / 1 / 4
11,631
506
15,628
16,384
7,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
AndreyZoka
Yemoja
8
0 / 0 / 3
7,569
329
1,278
2,919
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PatitoConVIH
Tsukuyomi
20
19 / 0 / 3
14,473
629
23,273
17,323
7,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 5 / 1
6,610
287
781
2,740
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
5 / 1 / 3
11,695
508
12,843
10,613
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
26
26
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
W
Yemoja
AndreyZoka
Yemoja
0
0
3
1.5
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
5
11
1
0.5
W
Tsukuyomi
PatitoConVIH
Tsukuyomi
19
0
3
20.5
W
0
5
1
0.1
L
0
2
0
0
L
Camazotz
ZhiendC
Camazotz
1
2
0
0.5
L
Neith
admagic_9
Neith
0
5
0
0
L
Heimdallr
bom_de_oro
Heimdallr
1
6
3
0.42
W
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
53,803
78,094
Taken
49,979
48,805
Mitigated
22,614
23,960
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,628
2,307
0
11,448
16,384
7,825
568
1,374
14,251
89,654
0
W
Yemoja
AndreyZoka
Yemoja
1,278
381
267
537
2,919
2,048
0
1,292
1,543
7,328
0
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
7,358
930
94
612
14,962
5,126
829
1,831
12,893
44,524
0
W
Tsukuyomi
PatitoConVIH
Tsukuyomi
23,273
8,941
0
8,861
17,323
7,933
168
3,820
13,045
0
131,782
W
781
160
0
0
2,740
646
0
1,172
1,376
5,510
0
L
3,433
780
2,113
1,884
12,596
11,609
411
1,926
10,470
17,405
0
L
Camazotz
ZhiendC
Camazotz
7,459
1,070
0
15,096
23,998
22,501
0
9,112
14,886
0
97,978
L
Neith
admagic_9
Neith
2,870
626
0
2,149
11,001
4,459
1,072
586
10,415
0
78,168
L
Heimdallr
bom_de_oro
Heimdallr
8,961
1,924
0
2,012
15,537
5,110
0
4,104
11,183
0
48,993
W
Medusa
12,843
4,455
0
4,110
10,613
4,162
2,104
2,793
7,738
0
107,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
51,978
538
Minions Killed
572
0
Camps Cleared
0
2,008,313
Distance Traveled
1,731,488
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,631
506
174
8
0
411,713
4
W
Yemoja
7,569
329
13
1
0
144,914
0
L
Morgan Le Fay
10,370
451
80
3
0
367,346
1
W
Tsukuyomi
14,473
629
217
9
0
594,590
0
W
Ra
6,610
287
10
0
0
121,375
0
L
Yemoja
8,651
376
32
1
0
393,624
1
L
Camazotz
11,531
501
192
8
0
418,132
2
L
Neith
9,896
430
148
6
0
427,013
2
L
Heimdallr
8,956
389
86
4
0
402,198
2
W
Medusa
11,695
508
158
7
0
458,896
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role