Player Matchup

Fenrir
Fenrir
Diamond IV
Ronin332040
Fenrir
Diamond IV
Level 56
God Stats
3W - 2L
1,808 SR
Queue Stats
171W - 168L
2,119 MMR
Solo
Bacchus
Bacchus
Platinum II
Uncle_McSweat
Bacchus
Platinum II
Level 155
God Stats
5W - 3L
1,702 SR
Queue Stats
96W - 85L
2,153 MMR
Solo
Medusa
Medusa
Diamond IV
Xyta Vuramee
Medusa
Diamond IV
Level 158
God Stats
37W - 23L
1,718 SR
Queue Stats
736W - 749L
2,165 MMR
Solo
Tyr
Tyr
Diamond V
kruleworld
Tyr
Diamond V
Level 141
God Stats
3W - 13L
1,260 SR
Queue Stats
292W - 290L
2,157 MMR
Solo
Janus
Janus
Platinum II
speedyzilla03
Janus
Platinum II
Level 129
God Stats
13W - 14L
1,577 SR
Queue Stats
140W - 117L
2,110 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,613 SR
2,141 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,504 SR
1,774 MMR
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond III
 
Nike
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond V
Strellified
Hel
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
2,228 MMR
Party 1
Ymir
Ymir
Diamond III
VixVapo-Rub
Ymir
Diamond III
Level 156
God Stats
5W - 3L
1,520 SR
Queue Stats
132W - 107L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 7 / 0
4,574
457
2,686
8,037
2,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
7
0 / 0 / 1
4,793
479
1,139
4,811
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
1
0 / 0 / 0
3,452
345
0
0
0
Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,468
547
2,009
7,119
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,683
568
2,032
3,180
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiAresCliodhna

VS

Bans
GebArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 1
7,577
758
5,322
4,701
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
 
Ravana
11
1 / 1 / 0
6,162
616
1,088
4,164
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
 
Nike
10
0 / 0 / 0
6,103
610
4,305
4,496
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 1
6,728
673
2,075
3,034
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 1
5,841
584
695
4,471
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
W
Ravana
 
Ravana
1
1
0
1
W
Nike
 
Nike
0
0
0
0
L
Fenrir
1
7
0
0.14
W
0
0
1
0.5
L
Bacchus
0
0
1
0.5
W
1
0
1
1.5
L
Medusa
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,866
Damage
13,485
23,147
Taken
20,866
10,096
Mitigated
8,970
8,600
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,322
2,788
0
2,777
4,701
1,374
0
663
3,780
0
48,388
W
Ravana
 
Ravana
1,088
301
0
1,991
4,164
1,277
0
188
3,832
0
36,316
W
Nike
 
Nike
4,305
699
0
2,149
4,496
2,117
0
707
3,422
0
32,357
L
Fenrir
2,686
1,226
0
1,875
8,037
2,166
0
673
7,364
0
19,044
W
2,075
0
1,307
1,725
3,034
963
0
658
2,306
51,131
0
L
Bacchus
1,139
129
0
1,223
4,811
2,668
0
368
4,363
13,302
0
W
695
264
0
1,272
4,471
3,239
0
703
3,620
12,128
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
2,009
132
0
4,776
7,119
4,487
0
310
6,208
0
27,162
L
2,032
230
0
726
3,180
775
0
1,419
1,761
36,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
32,411
225
Minions Killed
409
0
Camps Cleared
0
830,761
Distance Traveled
1,045,683
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,577
758
104
10
0
190,918
1
W
Ravana
6,162
616
77
8
0
228,696
0
W
Nike
6,103
610
90
9
0
224,085
2
L
Fenrir
4,574
457
37
4
0
166,002
2
W
Hel
6,728
673
125
13
0
220,364
3
L
Bacchus
4,793
479
17
2
0
201,675
2
W
Ymir
5,841
584
13
1
0
181,620
2
L
Medusa
3,452
345
0
0
0
10,294
0
L
Tyr
5,468
547
74
7
0
229,677
6
L
Janus
5,683
568
97
10
0
223,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role