Player Matchup

Hades
Hades
LionDeepfist1001
Hades
Level 103
God Stats
1W - 1L
1,428 SR
Queue Stats
96W - 87L
1,488 Elo+
Party 2
Fenrir
Fenrir
Shenron9696
Fenrir
Level 94
God Stats
1W - 3L
1,203 SR
Queue Stats
63W - 42L
1,540 Elo+
Party 2
Chaac
Chaac
Swordnips666
Chaac
Level 11
God Stats
13W - 7L
1,898 SR
Queue Stats
59W - 40L
1,486 Elo+
Party 2
Team Averages
Level 69
1,510 SR
1,505 Elo+

VS

Team Averages
Level 16
1,500 SR
1,345 Elo+
Danzaburou
Danzaburou
DEX Paradzz
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,268 Elo+
Party 1
Thor
Thor
RickyBoobie90
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
VAP_DEZ
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 12
9,745
975
10,131
7,693
3,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
5 / 3 / 14
8,191
819
8,810
13,865
7,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 1 / 16
9,167
917
11,573
12,238
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEX Paradzz
Danzaburou
10
1 / 8 / 2
6,599
660
6,558
10,864
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 15 / 3
6,107
611
2,052
13,198
4,570
Jormungandr
VAP_DEZ
Jormungandr
11
2 / 2 / 1
7,409
741
6,872
11,699
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
24
Kills
3
4
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DEX Paradzz
Danzaburou
1
8
2
0.25
W
12
0
12
18
L
0
15
3
0.1
W
Fenrir
5
3
14
4
W
7
1
16
15
L
Jormungandr
VAP_DEZ
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
15,482
33,796
Taken
35,761
22,750
Mitigated
18,244
15,587
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DEX Paradzz
Danzaburou
6,558
2,951
0
598
10,864
4,759
0
4,388
6,476
0
19,427
W
10,131
481
340
4,328
7,693
3,843
279
1,721
5,972
29,540
0
L
2,052
924
0
0
13,198
4,570
87
2,980
10,218
0
3,777
W
Fenrir
8,810
2,404
0
4,520
13,865
7,824
834
3,831
10,034
0
22,728
W
11,573
2,785
246
6,153
12,238
11,083
562
2,213
10,025
0
32,287
L
Jormungandr
VAP_DEZ
Jormungandr
6,872
3,020
0
886
11,699
8,915
0
2,763
8,936
14,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
20,115
126
Minions Killed
46
9
Camps Cleared
0
601,249
Distance Traveled
462,186
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,599
660
26
3
0
146,439
3
W
Hades
9,745
975
48
5
4
188,442
0
L
Thor
6,107
611
4
0
0
123,302
0
W
Fenrir
8,191
819
26
3
2
195,907
1
W
Chaac
9,167
917
52
5
3
216,900
0
L
Jormungandr
7,409
741
16
2
0
192,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role