Player Matchup

Neith
Neith
CVG_Luck13
Neith
Level 28
God Stats
3W - 4L
1,167 SR
Queue Stats
231W - 284L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
CebolladeVerdeo
Erlang Shen
Level 6
God Stats
3W - 1L
1,791 SR
Queue Stats
13W - 10L
1,506 Elo+
Party 2
Anhur
Anhur
MrDiMouse
Anhur
Level 34
God Stats
3W - 3L
1,307 SR
Queue Stats
109W - 132L
1,380 Elo+
Party 1
Yemoja
Yemoja
MrNick115
Yemoja
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 148L
1,399 Elo+
Party 1
Zeus
Zeus
fafi2003
Zeus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,551 Elo+
Party 2
Team Averages
Level 21
1,453 SR
1,456 Elo+

VS

Team Averages
Level 11
1,451 SR
1,429 Elo+
Ares
Ares
CrasshyK
Ares
Level 16
God Stats
16W - 12L
1,570 SR
Queue Stats
60W - 73L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
DohkoDeLibra95
Gilgamesh
Level 7
God Stats
8W - 14L
1,187 SR
Queue Stats
42W - 37L
1,507 Elo+
Solo
The Morrigan
The Morrigan
GGeseGG
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Ninrod1288
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
Spider X6129
Ratatoskr
Level 12
God Stats
5W - 9L
1,500 SR
Queue Stats
121W - 165L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 5
5,408
492
5,117
6,812
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
CebolladeVerdeo
Erlang Shen
13
8 / 0 / 3
7,859
714
4,182
6,664
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
MrDiMouse
Anhur
12
1 / 5 / 1
6,751
614
2,659
7,015
2,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MrNick115
Yemoja
9
1 / 0 / 7
6,118
556
3,700
6,105
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
12
7 / 0 / 5
7,256
660
5,777
3,750
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 0 / 1
5,215
474
3,718
7,908
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DohkoDeLibra95
Gilgamesh
10
5 / 3 / 0
6,390
581
3,535
6,665
2,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
GGeseGG
The Morrigan
7
0 / 5 / 0
4,651
423
1,791
4,794
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ninrod1288
Danzaburou
7
0 / 7 / 2
4,631
421
4,708
8,665
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Spider X6129
Ratatoskr
7
1 / 3 / 1
5,068
461
2,061
6,134
1,655
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
7
7
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
5
1.75
W
Erlang Shen
CebolladeVerdeo
Erlang Shen
8
0
3
9.5
L
Ares
1
0
1
1.5
L
Gilgamesh
DohkoDeLibra95
Gilgamesh
5
3
0
1.67
L
The Morrigan
GGeseGG
The Morrigan
0
5
0
0
W
Anhur
MrDiMouse
Anhur
1
5
1
0.3
W
Yemoja
MrNick115
Yemoja
1
0
7
4.5
L
Danzaburou
Ninrod1288
Danzaburou
0
7
2
0.14
L
Ratatoskr
Spider X6129
Ratatoskr
1
3
1
0.5
W
Zeus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
15,813
30,346
Taken
34,166
12,377
Mitigated
13,534
10,779
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,117
2,602
0
2,358
6,812
2,578
342
1,460
5,270
0
24,520
W
Erlang Shen
CebolladeVerdeo
Erlang Shen
4,182
2,188
0
3,727
6,664
2,536
0
920
5,736
0
38,103
L
Ares
3,718
447
0
2,684
7,908
5,608
0
2,208
5,626
14,982
0
L
Gilgamesh
DohkoDeLibra95
Gilgamesh
3,535
1,031
0
1,472
6,665
2,797
0
0
6,665
2,839
22,431
L
The Morrigan
GGeseGG
The Morrigan
1,791
640
0
521
4,794
1,244
0
2,582
1,936
12,433
1,644
W
Anhur
MrDiMouse
Anhur
2,659
926
0
1,146
7,015
2,121
989
260
6,755
0
38,144
W
Yemoja
MrNick115
Yemoja
3,700
588
599
2,047
6,105
3,948
122
1,642
4,383
14,800
0
L
Danzaburou
Ninrod1288
Danzaburou
4,708
2,041
0
1,548
8,665
2,230
0
3,261
5,305
0
19,328
L
Ratatoskr
Spider X6129
Ratatoskr
2,061
478
0
578
6,134
1,655
0
1,019
5,079
0
20,336
W
Zeus
5,777
1,320
0
902
3,750
1,194
141
1,368
2,378
38,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
25,955
302
Minions Killed
189
0
Camps Cleared
0
1,083,438
Distance Traveled
1,030,193
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,408
492
47
4
0
204,693
1
W
Erlang Shen
7,859
714
83
8
0
252,363
2
L
Ares
5,215
474
28
3
0
210,610
0
L
Gilgamesh
6,390
581
63
6
0
186,402
0
L
The Morrigan
4,651
423
32
3
0
203,349
0
W
Anhur
6,751
614
76
7
0
202,142
2
W
Yemoja
6,118
556
21
2
0
209,362
0
L
Danzaburou
4,631
421
22
2
0
202,151
0
L
Ratatoskr
5,068
461
44
4
0
227,681
2
W
Zeus
7,256
660
75
7
0
214,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role