Player Matchup

Sylvanus
Sylvanus
FatpcofBacon
Sylvanus
Level 41
God Stats
34W - 11L
1,850 SR
Queue Stats
115W - 47L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePricey
Gilgamesh
Level 124
God Stats
9W - 1L
1,747 SR
Queue Stats
81W - 27L
1,727 Elo+
Party 1
Medusa
Medusa
the robbler
Medusa
Level 149
God Stats
1W - 0L
1,618 SR
Queue Stats
381W - 157L
1,709 Elo+
Party 1
Team Averages
Level 105
1,738 SR
1,730 Elo+

VS

Team Averages
Level 135
1,330 SR
1,636 Elo+
Tiamat
Tiamat
ChickenBeastEry
Tiamat
Level 127
God Stats
0W - 2L
1,135 SR
Queue Stats
409W - 320L
1,658 Elo+
Party 2
Odin
Odin
DaKingEry
Odin
Level 117
God Stats
0W - 4L
1,141 SR
Queue Stats
310W - 270L
1,653 Elo+
Party 2
Da Ji
Da Ji
elmore401
Da Ji
Level 160
God Stats
10W - 12L
1,714 SR
Queue Stats
1,342W - 1,545L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatpcofBacon
Sylvanus
13
4 / 1 / 8
8,152
815
6,021
11,831
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThePricey
Gilgamesh
12
5 / 3 / 8
8,097
810
12,101
11,318
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
12
4 / 0 / 8
8,067
807
8,278
7,380
3,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,783
678
5,863
10,352
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
10
0 / 4 / 3
6,391
639
5,805
11,504
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
elmore401
Da Ji
10
2 / 4 / 1
6,993
699
7,366
9,573
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Odin
0
4
3
0.38
W
Sylvanus
FatpcofBacon
Sylvanus
4
1
8
8
W
Gilgamesh
ThePricey
Gilgamesh
5
3
8
3
L
Da Ji
elmore401
Da Ji
2
4
1
0.63
W
Medusa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
19,034
30,529
Taken
31,429
23,659
Mitigated
17,468
15,288
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
891
0
2,853
10,352
6,465
0
3,114
6,694
25,802
0
L
Odin
5,805
645
0
2,663
11,504
7,016
0
2,324
8,457
4,689
13,113
W
Sylvanus
FatpcofBacon
Sylvanus
6,021
1,217
3,955
6,519
11,831
11,457
766
2,286
8,884
20,857
0
W
Gilgamesh
ThePricey
Gilgamesh
12,101
2,937
0
2,424
11,318
9,003
330
3,368
7,240
4,600
14,562
L
Da Ji
elmore401
Da Ji
7,366
1,223
0
1,503
9,573
3,987
0
2,058
6,749
0
11,011
W
Medusa
8,278
5,282
0
2,390
7,380
3,199
1,525
2,105
5,111
0
38,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
20,167
129
Minions Killed
107
6
Camps Cleared
3
603,650
Distance Traveled
569,167
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,783
678
64
6
1
174,483
1
L
Odin
6,391
639
33
3
1
203,933
1
W
Sylvanus
8,152
815
39
4
0
179,976
6
W
Gilgamesh
8,097
810
22
2
0
210,430
1
L
Da Ji
6,993
699
10
1
1
190,751
1
W
Medusa
8,067
807
68
7
6
213,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role