Player Matchup

Pele
Pele
Donezinhobr
Pele
Level 88
God Stats
4W - 3L
1,441 SR
Queue Stats
316W - 384L
1,476 Elo+
Party 1
Bastet
Bastet
Lukas_redinho
Bastet
Level 106
God Stats
4W - 4L
1,561 SR
Queue Stats
400W - 414L
1,461 Elo+
Party 1
Artemis
Artemis
Stormtrooper_379
Artemis
Level 99
God Stats
5W - 4L
1,496 SR
Queue Stats
169W - 224L
1,436 Elo+
Party 1
Poseidon
Poseidon
TLZ-K4U3Killer
Poseidon
Level 111
God Stats
4W - 11L
1,266 SR
Queue Stats
758W - 818L
1,529 Elo+
Party 1
Anubis
Anubis
chaufa
Anubis
Level 109
God Stats
42W - 44L
1,490 SR
Queue Stats
284W - 276L
1,455 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,472 Elo+

VS

Team Averages
Level 96
1,515 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DannyOct
Neith
Level 106
God Stats
36W - 49L
1,408 SR
Queue Stats
276W - 315L
1,405 Elo+
Solo
Fenrir
Fenrir
Mäkr
Fenrir
Level 57
God Stats
1W - 2L
1,792 SR
Queue Stats
39W - 41L
1,489 Elo+
Solo
Tyr
Tyr
insayder_uzumaki
Tyr
Level 106
God Stats
16W - 17L
1,375 SR
Queue Stats
324W - 342L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,578
632
5,116
8,563
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 4
5,565
464
4,857
7,182
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 4
6,011
501
3,025
5,312
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
3 / 2 / 3
7,166
597
8,120
5,866
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
chaufa
Anubis
12
3 / 0 / 3
6,849
571
6,328
4,514
2,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 1
6,612
551
5,448
4,827
1,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
10
1 / 2 / 1
6,243
520
2,999
9,555
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DannyOct
Neith
11
0 / 2 / 2
5,971
498
3,681
6,799
1,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mäkr
Fenrir
9
1 / 5 / 1
5,922
494
3,082
9,989
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,588
466
3,425
8,521
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
1
0.83
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Neith
DannyOct
Neith
0
2
2
0.5
W
7
2
3
4.25
W
2
1
4
4
L
Fenrir
Mäkr
Fenrir
1
5
1
0.3
W
0
0
4
2
W
Poseidon
3
2
3
2.25
W
Anubis
chaufa
Anubis
3
0
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
18,635
31,437
Taken
39,691
9,988
Mitigated
16,209
11,559
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,448
470
0
400
4,827
1,221
0
1,809
3,018
39,987
0
L
Sylvanus
 
Sylvanus
2,999
1,051
1,482
2,714
9,555
4,889
0
3,241
6,314
21,814
0
L
Neith
DannyOct
Neith
3,681
1,521
0
2,264
6,799
1,819
28
0
6,799
0
35,758
W
5,116
1,373
0
4,412
8,563
2,781
0
1,626
6,818
0
43,457
W
4,857
814
0
1,200
7,182
2,151
0
3,865
3,317
0
21,575
L
Fenrir
Mäkr
Fenrir
3,082
506
0
3,842
9,989
3,244
0
3,828
6,161
0
28,507
W
3,025
613
0
1,978
5,312
1,482
0
672
4,640
0
31,571
W
Poseidon
8,120
1,394
0
1,158
5,866
1,549
325
0
5,500
48,554
0
W
Anubis
chaufa
Anubis
6,328
628
0
2,811
4,514
2,025
108
2,284
2,230
41,549
0
L
3,425
226
0
3,835
8,521
5,036
0
5,570
2,951
0
24,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
30,336
363
Minions Killed
324
0
Camps Cleared
0
1,199,902
Distance Traveled
1,037,454
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,612
551
94
8
0
220,535
1
L
Sylvanus
6,243
520
46
4
0
202,760
2
L
Neith
5,971
498
79
7
0
205,325
7
W
Pele
7,578
632
79
7
0
267,789
1
W
Bastet
5,565
464
32
3
0
244,357
1
L
Fenrir
5,922
494
60
5
0
195,353
1
W
Artemis
6,011
501
76
6
0
225,613
1
W
Poseidon
7,166
597
92
8
0
228,962
3
W
Anubis
6,849
571
84
7
0
233,181
6
L
Tyr
5,588
466
45
4
0
213,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role