Player Matchup

Medusa
Medusa
 
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BattIe_Crow
Kali
Level 25
God Stats
2W - 4L
1,523 SR
Queue Stats
95W - 92L
1,600 Elo+
Solo
Bellona
Bellona
Grimmlock728
Bellona
Level 15
God Stats
1W - 1L
1,796 SR
Queue Stats
29W - 30L
1,520 Elo+
Solo
Guan Yu
Guan Yu
OldmanStapls
Guan Yu
Level 21
God Stats
11W - 18L
1,638 SR
Queue Stats
49W - 48L
1,553 Elo+
Solo
Raijin
Raijin
xXDEADCROSS1Xx
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,565 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,548 Elo+

VS

Team Averages
Level 19
1,537 SR
1,533 Elo+
Ymir
Ymir
Allyperez725
Ymir
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
99W - 96L
1,468 Elo+
Solo
Kukulkan
Kukulkan
ChizuruSenpai
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,621 Elo+
Solo
Pele
Pele
Fiinnanator
Pele
Level 14
God Stats
1W - 1L
1,516 SR
Queue Stats
13W - 16L
1,403 Elo+
Solo
Apollo
Apollo
Its a smurf1328
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,598 Elo+
Solo
Aphrodite
Aphrodite
Plateusbr
Aphrodite
Level 19
God Stats
3W - 0L
1,659 SR
Queue Stats
50W - 37L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 5 / 1
8,003
471
4,244
11,089
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 0
8,394
494
2,758
10,940
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Grimmlock728
Bellona
13
3 / 5 / 2
8,083
475
8,215
14,511
8,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
OldmanStapls
Guan Yu
13
0 / 2 / 0
7,700
453
3,078
10,726
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 8 / 2
5,663
333
1,984
9,478
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,915
348
0
0
0
Kukulkan
ChizuruSenpai
Kukulkan
18
8 / 1 / 4
11,551
679
11,257
7,910
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 6 / 7
8,835
520
5,483
11,585
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 3
11,205
659
9,057
9,589
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Plateusbr
Aphrodite
16
3 / 0 / 6
9,745
573
7,674
11,758
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
W
0
0
0
0
L
2
0
0
2
W
Kukulkan
ChizuruSenpai
Kukulkan
8
1
4
10
W
3
6
7
1.08
L
Bellona
Grimmlock728
Bellona
3
5
2
0.8
W
6
1
3
7.5
L
Guan Yu
OldmanStapls
Guan Yu
0
2
0
0
W
Aphrodite
Plateusbr
Aphrodite
3
0
6
6
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
33,471
56,744
Taken
40,842
26,145
Mitigated
19,769
10,804
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,244
1,131
202
2,131
11,089
2,758
1,396
2,587
8,405
0
50,726
W
0
0
0
0
0
0
0
0
0
0
0
L
2,758
1,065
0
2,035
10,940
3,747
49
2,719
8,128
0
64,988
W
Kukulkan
ChizuruSenpai
Kukulkan
11,257
851
0
1,906
7,910
3,736
990
419
7,385
88,691
0
W
5,483
1,988
0
1,540
11,585
3,867
187
486
10,971
0
27,210
L
Bellona
Grimmlock728
Bellona
8,215
2,735
0
1,975
14,511
8,772
0
4,605
9,719
0
45,970
W
9,057
5,190
0
3,616
9,589
4,187
8,196
316
9,193
0
82,251
L
Guan Yu
OldmanStapls
Guan Yu
3,078
154
70
3,995
10,726
9,019
29
3,438
6,678
0
44,665
W
Aphrodite
Plateusbr
Aphrodite
7,674
160
3,906
9,287
11,758
7,979
821
430
10,659
56,543
0
L
1,984
360
0
396
9,478
1,849
0
4,547
4,883
9,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,843
Gold Earned
47,251
414
Minions Killed
480
0
Camps Cleared
0
1,456,812
Distance Traveled
1,272,192
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,003
471
107
6
0
263,436
2
W
Ymir
5,915
348
0
0
0
0
0
L
Kali
8,394
494
122
7
0
390,572
3
W
Kukulkan
11,551
679
159
9
0
316,612
3
W
Pele
8,835
520
57
3
0
337,649
1
L
Bellona
8,083
475
72
4
0
328,444
1
W
Apollo
11,205
659
153
9
0
309,973
2
L
Guan Yu
7,700
453
94
6
0
268,406
1
W
Aphrodite
9,745
573
111
7
0
307,958
6
L
Raijin
5,663
333
19
1
0
205,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role