Player Matchup

King Arthur
King Arthur
Endi2000
King Arthur
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
MrReaper99
Da Ji
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
SnowStoryy
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,695 Elo+
Party 2
Ymir
Ymir
TheGoldenWulf
Ymir
Level 24
God Stats
14W - 16L
1,476 SR
Queue Stats
33W - 39L
1,490 Elo+
Party 2
Medusa
Medusa
Tictac66
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,695 Elo+
Party 2
Team Averages
Level 61
1,495 SR
1,576 Elo+

VS

Team Averages
Level 44
1,363 SR
1,408 Elo+
Ratatoskr
Ratatoskr
AngelEzechiel
Ratatoskr
Level 37
God Stats
2W - 5L
1,408 SR
Queue Stats
38W - 45L
1,418 Elo+
Party 1
Artio
Artio
NakriDaarSii
Artio
Level 30
God Stats
9W - 4L
1,154 SR
Queue Stats
51W - 60L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
ZoteTheGrey
Jing Wei
Level 34
God Stats
0W - 5L
1,341 SR
Queue Stats
57W - 56L
1,457 Elo+
Party 1
Tiamat
Tiamat
giull
Tiamat
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 59L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
upetese
Gilgamesh
Level 73
God Stats
14W - 12L
1,411 SR
Queue Stats
129W - 131L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Endi2000
King Arthur
10
5 / 2 / 0
6,177
618
5,592
9,193
5,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
11
7 / 0 / 1
6,306
631
6,110
5,873
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 1
5,435
544
1,891
3,321
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 8
5,838
584
2,309
3,903
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Tictac66
Medusa
9
3 / 2 / 4
5,462
546
6,333
3,955
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AngelEzechiel
Ratatoskr
9
2 / 4 / 0
5,377
538
2,417
6,100
1,494
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
5,126
513
1,599
8,322
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ZoteTheGrey
Jing Wei
8
0 / 3 / 1
4,834
483
1,886
5,806
1,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
giull
Tiamat
10
0 / 2 / 1
5,749
575
2,896
5,651
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
upetese
Gilgamesh
10
1 / 3 / 1
5,704
570
6,222
7,003
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AngelEzechiel
Ratatoskr
2
4
0
0.5
W
King Arthur
Endi2000
King Arthur
5
2
0
2.5
W
Da Ji
7
0
1
7.5
L
1
4
0
0.25
W
0
0
1
0.5
W
1
0
8
5
W
Medusa
Tictac66
Medusa
3
2
4
2.5
L
Jing Wei
ZoteTheGrey
Jing Wei
0
3
1
0.17
L
Tiamat
giull
Tiamat
0
2
1
0.25
L
Gilgamesh
upetese
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
15,020
26,245
Taken
32,882
12,457
Mitigated
15,623
7,213
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AngelEzechiel
Ratatoskr
2,417
876
0
1,924
6,100
1,494
0
243
5,857
0
21,944
W
King Arthur
Endi2000
King Arthur
5,592
653
0
2,155
9,193
5,280
0
0
8,702
3,002
22,831
W
Da Ji
6,110
1,909
0
2,380
5,873
1,900
294
1,012
4,708
0
27,187
L
1,599
57
278
2,278
8,322
5,153
0
1,112
7,210
9,613
0
W
1,891
303
0
731
3,321
919
0
1,797
1,298
23,119
0
W
2,309
620
0
1,125
3,903
3,175
175
527
3,376
10,538
0
W
Medusa
Tictac66
Medusa
6,333
2,986
0
822
3,955
1,183
627
913
3,042
0
32,864
L
Jing Wei
ZoteTheGrey
Jing Wei
1,886
1,467
0
1,746
5,806
1,259
0
927
4,879
0
20,075
L
Tiamat
giull
Tiamat
2,896
423
0
2,126
5,651
2,701
97
1,684
3,797
27,415
0
L
Gilgamesh
upetese
Gilgamesh
6,222
2,145
0
1,436
7,003
5,016
894
821
6,142
0
29,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
26,790
239
Minions Killed
265
0
Camps Cleared
0
974,669
Distance Traveled
940,610
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,377
538
57
6
0
211,677
1
W
King Arthur
6,177
618
52
5
0
210,235
3
W
Da Ji
6,306
631
55
6
0
196,083
0
L
Artio
5,126
513
15
2
0
189,625
3
W
Zeus
5,435
544
60
6
0
173,030
3
W
Ymir
5,838
584
16
2
0
199,498
2
W
Medusa
5,462
546
56
6
0
195,823
3
L
Jing Wei
4,834
483
55
6
0
167,829
4
L
Tiamat
5,749
575
73
7
0
181,433
3
L
Gilgamesh
5,704
570
65
7
0
190,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role