Player Matchup

Pele
Pele
ImaMonkEY69
Pele
Level 36
God Stats
4W - 4L
1,441 SR
Queue Stats
20W - 27L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnyBigudy
Sun Wukong
Level 19
God Stats
3W - 5L
1,538 SR
Queue Stats
18W - 23L
1,396 Elo+
Party 1
Ullr
Ullr
defGerry
Ullr
Level 15
God Stats
32W - 32L
1,392 SR
Queue Stats
40W - 43L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
ibilbo11
Xing Tian
Level 37
God Stats
3W - 0L
1,729 SR
Queue Stats
30W - 27L
1,293 Elo+
Party 1
Scylla
Scylla
sanz2001
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,373 Elo+

VS

Team Averages
Level 10
1,500 SR
1,496 Elo+
Fenrir
Fenrir
Fraz17
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,472 Elo+
Solo
Zeus
Zeus
MikeyUR
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,508 Elo+
Solo
Cerberus
Cerberus
Plesioit
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Nemesis
Nemesis
THE BOGEYMAN267
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
zeljko22
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,290
608
7,668
8,561
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
JohnyBigudy
Sun Wukong
12
4 / 2 / 0
7,218
602
2,269
6,600
2,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
2 / 1 / 1
6,371
531
3,605
3,794
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
ibilbo11
Xing Tian
9
1 / 0 / 1
5,733
478
1,165
6,954
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sanz2001
Scylla
10
2 / 3 / 2
6,111
509
3,085
4,968
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fraz17
Fenrir
11
3 / 3 / 4
6,711
559
4,721
9,130
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
MikeyUR
Zeus
12
3 / 3 / 1
6,783
565
3,582
7,655
2,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Plesioit
Cerberus
10
1 / 0 / 1
5,838
487
1,216
3,539
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

4
0 / 5 / 1
4,075
340
448
4,126
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
zeljko22
Artemis
10
1 / 3 / 1
5,813
484
4,133
5,145
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
14
Kills
8
8
Deaths
14
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fraz17
Fenrir
3
3
4
1.67
W
5
2
2
3
W
Sun Wukong
JohnyBigudy
Sun Wukong
4
2
0
2
L
Zeus
MikeyUR
Zeus
3
3
1
1.17
L
Cerberus
Plesioit
Cerberus
1
0
1
1.5
L
0
5
1
0.1
W
Ullr
2
1
1
2.5
W
Xing Tian
ibilbo11
Xing Tian
1
0
1
1.5
W
Scylla
sanz2001
Scylla
2
3
2
1
L
Artemis
zeljko22
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
14,100
30,877
Taken
29,595
10,574
Mitigated
8,266
9,714
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fraz17
Fenrir
4,721
1,360
0
3,461
9,130
2,870
0
326
8,782
0
38,230
W
7,668
1,951
0
4,202
8,561
2,567
0
1,751
6,810
0
41,745
W
Sun Wukong
JohnyBigudy
Sun Wukong
2,269
291
0
1,928
6,600
2,579
614
383
6,217
0
33,660
L
Zeus
MikeyUR
Zeus
3,582
231
0
2,224
7,655
2,019
240
1,966
5,345
40,338
0
L
Cerberus
Plesioit
Cerberus
1,216
121
0
626
3,539
1,287
0
789
2,750
15,354
0
L
448
350
0
288
4,126
717
0
799
3,323
0
4,071
W
Ullr
3,605
1,272
0
1,491
3,794
1,089
0
444
3,350
0
39,820
W
Xing Tian
ibilbo11
Xing Tian
1,165
306
0
1,630
6,954
2,997
287
593
6,361
17,811
0
W
Scylla
sanz2001
Scylla
3,085
129
0
463
4,968
1,342
0
1,627
3,341
21,300
0
L
Artemis
zeljko22
Artemis
4,133
1,985
0
876
5,145
1,373
0
0
5,145
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
29,220
295
Minions Killed
245
0
Camps Cleared
0
1,145,389
Distance Traveled
958,318
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,711
559
77
6
0
223,047
2
W
Pele
7,290
608
77
6
0
269,642
2
W
Sun Wukong
7,218
602
62
5
0
223,856
3
L
Zeus
6,783
565
80
7
0
198,899
0
L
Cerberus
5,838
487
40
3
0
233,510
0
L
Nemesis
4,075
340
4
0
0
111,287
1
W
Ullr
6,371
531
76
6
0
245,246
2
W
Xing Tian
5,733
478
29
2
0
197,564
4
W
Scylla
6,111
509
51
4
0
209,081
0
L
Artemis
5,813
484
44
4
0
191,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role