Player Matchup

Neith
Neith
AtlasMain
Neith
Level 15
God Stats
3W - 0L
1,944 SR
Queue Stats
20W - 16L
1,586 Elo+
Solo
Ares
Ares
Creepocheck
Ares
Level 14
God Stats
1W - 1L
1,361 SR
Queue Stats
31W - 15L
1,716 Elo+
Solo
Poseidon
Poseidon
FirstLoretty
Poseidon
Level 17
God Stats
11W - 2L
1,705 SR
Queue Stats
52W - 47L
1,556 Elo+
Solo
Ravana
Ravana
Kiilliion
Ravana
Level 21
God Stats
5W - 0L
1,849 SR
Queue Stats
57W - 36L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
TarikDemiR
Gilgamesh
Level 12
God Stats
4W - 1L
1,821 SR
Queue Stats
106W - 108L
1,642 Elo+
Solo
Team Averages
Level 16
1,736 SR
1,641 Elo+

VS

Team Averages
Level 25
1,584 SR
1,547 Elo+
Eset
Eset
Dansej
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,556 Elo+
Party 1
Chiron
Chiron
Emr0y
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 1
Pele
Pele
Essidav
Pele
Level 29
God Stats
2W - 1L
1,938 SR
Queue Stats
14W - 14L
1,556 Elo+
Party 1
Hercules
Hercules
Wakerr
Hercules
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,556 Elo+
Party 1
Cerberus
Cerberus
efjik9ds9sf
Cerberus
Level 25
God Stats
1W - 3L
1,480 SR
Queue Stats
14W - 14L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtlasMain
Neith
18
5 / 4 / 10
11,069
503
10,610
13,828
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 2 / 17
12,302
559
14,833
18,639
14,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
FirstLoretty
Poseidon
20
12 / 0 / 3
13,112
596
17,679
7,464
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Kiilliion
Ravana
19
9 / 5 / 8
12,989
590
13,512
15,412
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
TarikDemiR
Gilgamesh
19
5 / 4 / 3
12,398
564
19,312
18,618
16,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dansej
Eset
16
2 / 8 / 6
9,750
443
5,534
11,251
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Emr0y
Chiron
15
1 / 9 / 5
9,875
449
8,455
15,139
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Essidav
Pele
18
9 / 7 / 5
11,570
526
17,314
22,815
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Wakerr
Hercules
15
2 / 7 / 2
9,522
433
9,635
22,669
19,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
efjik9ds9sf
Cerberus
13
1 / 5 / 11
9,229
420
9,331
21,561
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
36
Kills
15
15
Deaths
36
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
AtlasMain
Neith
5
4
10
2.5
W
5
2
17
6.75
L
Eset
Dansej
Eset
2
8
6
0.63
L
Chiron
Emr0y
Chiron
1
9
5
0.39
L
Pele
Essidav
Pele
9
7
5
1.64
W
Poseidon
FirstLoretty
Poseidon
12
0
3
13.5
W
Ravana
Kiilliion
Ravana
9
5
8
2.6
W
Gilgamesh
TarikDemiR
Gilgamesh
5
4
3
1.63
L
Hercules
Wakerr
Hercules
2
7
2
0.43
L
Cerberus
efjik9ds9sf
Cerberus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,946
Damage
50,269
73,961
Taken
93,435
49,895
Mitigated
54,027
19,542
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AtlasMain
Neith
10,610
3,401
0
2,972
13,828
10,635
734
2,140
11,630
0
54,266
W
14,833
501
0
7,495
18,639
14,189
0
5,825
12,602
82,683
0
L
Eset
Dansej
Eset
5,534
752
176
1,255
11,251
3,567
88
4,792
6,359
40,791
0
L
Chiron
Emr0y
Chiron
8,455
2,808
639
3,554
15,139
4,455
1,778
8,530
6,273
0
56,867
L
Pele
Essidav
Pele
17,314
2,926
0
5,230
22,815
8,217
0
5,552
17,010
0
86,140
W
Poseidon
FirstLoretty
Poseidon
17,679
1,642
0
611
7,464
2,348
1,997
1,544
5,906
118,951
0
W
Ravana
Kiilliion
Ravana
13,512
3,614
0
3,922
15,412
6,415
0
3,985
11,202
0
88,558
W
Gilgamesh
TarikDemiR
Gilgamesh
19,312
3,901
0
4,542
18,618
16,308
368
2,670
15,944
17,290
72,470
L
Hercules
Wakerr
Hercules
9,635
2,610
0
8,556
22,669
19,011
444
8,760
12,492
4,694
41,262
L
Cerberus
efjik9ds9sf
Cerberus
9,331
289
0
5,541
21,561
18,777
0
7,954
13,027
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,870
Gold Earned
49,946
699
Minions Killed
476
0
Camps Cleared
0
2,125,402
Distance Traveled
1,984,874
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,069
503
66
3
0
368,934
4
W
Ares
12,302
559
118
5
0
422,568
1
L
Eset
9,750
443
88
4
0
401,595
5
L
Chiron
9,875
449
113
5
0
386,255
0
L
Pele
11,570
526
106
5
0
388,329
2
W
Poseidon
13,112
596
192
9
0
465,924
5
W
Ravana
12,989
590
148
7
0
431,570
2
W
Gilgamesh
12,398
564
175
8
0
436,406
7
L
Hercules
9,522
433
117
5
0
387,266
3
L
Cerberus
9,229
420
52
2
0
421,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role