Player Matchup

Nemesis
Nemesis
ImPavel Brs
Nemesis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,390 Elo+
Party 1
Mulan
Mulan
PapaEmeritus373
Mulan
Level 110
God Stats
1W - 0L
1,467 SR
Queue Stats
11W - 5L
1,493 Elo+
Party 1
Sol
Sol
tuercask
Sol
Level 82
God Stats
5W - 2L
1,544 SR
Queue Stats
10W - 6L
1,467 Elo+
Party 1
Team Averages
Level 107
1,504 SR
1,450 Elo+

VS

Team Averages
Level 150
1,623 SR
1,401 Elo+
Mulan
Mulan
ChibiVashSama
Mulan
Level 159
God Stats
3W - 5L
1,677 SR
Queue Stats
145W - 162L
1,453 Elo+
Party 2
Nox
Nox
JadenBeViibiin
Nox
Level 149
God Stats
0W - 3L
1,416 SR
Queue Stats
210W - 220L
1,407 Elo+
Solo
Cliodhna
Cliodhna
LunarRavenKing
Cliodhna
Level 142
God Stats
1W - 2L
1,777 SR
Queue Stats
178W - 218L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImPavel Brs
Nemesis
12
4 / 2 / 7
7,894
718
7,265
7,334
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 7
8,221
747
6,768
7,636
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 3 / 7
8,117
738
8,133
5,000
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,071
734
7,250
13,181
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
7,640
695
3,315
5,760
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
9
0 / 5 / 3
6,283
571
2,414
7,840
2,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Nemesis
ImPavel Brs
Nemesis
4
2
7
3.75
L
2
3
3
1.17
L
Cliodhna
0
5
3
0.3
W
5
2
7
4.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
12,979
19,970
Taken
26,781
10,489
Mitigated
14,277
3,512
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
457
259
3,049
13,181
10,009
0
3,847
9,039
4,696
17,049
W
Nemesis
ImPavel Brs
Nemesis
7,265
2,882
0
1,093
7,334
3,960
127
2,111
4,846
0
23,462
L
3,315
467
0
744
5,760
1,956
0
2,136
3,500
25,317
0
L
Cliodhna
2,414
280
0
653
7,840
2,312
0
2,146
5,568
0
8,570
W
6,768
988
0
1,256
7,636
4,685
78
2,022
5,370
0
18,275
W
8,133
2,194
0
1,163
5,000
1,844
1,177
343
4,357
26,169
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
21,994
115
Minions Killed
110
7
Camps Cleared
3
596,401
Distance Traveled
537,625
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,071
734
40
4
2
185,175
2
W
Nemesis
7,894
718
31
3
5
222,403
5
L
Nox
7,640
695
58
5
1
176,504
4
L
Cliodhna
6,283
571
12
1
0
175,946
1
W
Mulan
8,221
747
30
3
1
195,884
3
W
Sol
8,117
738
54
5
1
178,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role