Player Matchup

Charybdis
Charybdis
AudacityTW
Charybdis
Level 29
God Stats
2W - 1L
1,640 SR
Queue Stats
59W - 49L
1,404 Elo+
Solo
Cthulhu
Cthulhu
PeanutButter12E
Cthulhu
Level 28
God Stats
1W - 3L
1,447 SR
Queue Stats
59W - 70L
1,346 Elo+
Party 1
He Bo
He Bo
TheOnlyDozer
He Bo
Level 33
God Stats
6W - 3L
1,587 SR
Queue Stats
93W - 84L
1,393 Elo+
Party 1
Fenrir
Fenrir
crystal046
Fenrir
Level 30
God Stats
16W - 10L
1,554 SR
Queue Stats
86W - 102L
1,346 Elo+
Solo
Jormungandr
Jormungandr
florusse11
Jormungandr
Level 25
God Stats
6W - 4L
1,855 SR
Queue Stats
47W - 52L
1,378 Elo+
Solo
Team Averages
Level 29
1,617 SR
1,373 Elo+

VS

Team Averages
Level 22
1,396 SR
1,378 Elo+
Camazotz
Camazotz
ALEC FARIAS
Camazotz
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JAG_Kaname_Who
Sun Wukong
Level 24
God Stats
9W - 10L
1,380 SR
Queue Stats
128W - 176L
1,329 Elo+
Solo
Ymir
Ymir
LilNasty Squirt
Ymir
Level 27
God Stats
7W - 7L
1,359 SR
Queue Stats
48W - 41L
1,325 Elo+
Solo
Merlin
Merlin
aalexjahirr
Merlin
Level 29
God Stats
3W - 5L
1,316 SR
Queue Stats
45W - 85L
1,348 Elo+
Solo
Medusa
Medusa
unbasix
Medusa
Level 11
God Stats
36W - 53L
1,425 SR
Queue Stats
108W - 126L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AudacityTW
Charybdis
17
10 / 4 / 8
10,717
595
24,670
16,656
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 8
8,782
488
7,652
12,826
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 7 / 2
10,551
586
11,513
10,316
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
crystal046
Fenrir
15
6 / 0 / 6
9,727
540
9,118
8,957
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
florusse11
Jormungandr
18
15 / 0 / 3
12,102
672
16,006
11,668
10,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ALEC FARIAS
Camazotz
14
3 / 10 / 1
8,794
489
5,169
18,093
6,819
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JAG_Kaname_Who
Sun Wukong
12
1 / 9 / 0
7,905
439
5,264
14,393
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 7 / 5
9,913
551
9,803
26,518
20,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
2 / 13 / 1
8,242
458
8,132
15,185
4,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
unbasix
Medusa
14
5 / 5 / 1
8,935
496
10,141
13,810
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
43
Kills
15
16
Deaths
44
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ALEC FARIAS
Camazotz
3
10
1
0.35
W
Charybdis
AudacityTW
Charybdis
10
4
8
3.5
L
Sun Wukong
JAG_Kaname_Who
Sun Wukong
1
9
0
0.11
L
4
7
5
0.93
W
2
5
8
1.2
W
10
7
2
1.57
L
Merlin
2
13
1
0.19
W
Fenrir
crystal046
Fenrir
6
0
6
9
W
Jormungandr
florusse11
Jormungandr
15
0
3
16.5
L
Medusa
unbasix
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,959
Damage
38,509
60,423
Taken
87,999
35,389
Mitigated
43,734
17,476
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ALEC FARIAS
Camazotz
5,169
2,344
0
2,587
18,093
6,819
900
3,951
13,893
0
39,302
W
Charybdis
AudacityTW
Charybdis
24,670
15,389
0
7,341
16,656
6,386
4,091
6,562
10,094
0
80,415
L
Sun Wukong
JAG_Kaname_Who
Sun Wukong
5,264
2,523
0
907
14,393
8,425
542
9,000
5,335
0
34,950
L
9,803
2,758
2,309
5,663
26,518
20,486
0
5,954
19,806
33,711
0
W
7,652
674
90
1,921
12,826
11,325
373
3,380
9,446
25,037
0
W
11,513
712
0
910
10,316
3,686
958
3,513
6,803
55,056
0
L
Merlin
8,132
2,463
0
2,101
15,185
4,339
190
10,020
4,831
38,727
0
W
Fenrir
crystal046
Fenrir
9,118
1,504
0
4,281
8,957
3,805
434
2,363
6,594
0
45,851
W
Jormungandr
florusse11
Jormungandr
16,006
6,404
0
2,933
11,668
10,187
0
2,117
9,551
81,836
0
L
Medusa
unbasix
Medusa
10,141
5,678
0
1,416
13,810
3,665
2,098
4,355
8,963
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
43,789
483
Minions Killed
337
0
Camps Cleared
0
1,665,055
Distance Traveled
1,485,482
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,794
489
72
4
0
287,930
0
W
Charybdis
10,717
595
112
6
0
293,022
1
L
Sun Wukong
7,905
439
62
3
0
270,735
3
L
Ymir
9,913
551
30
2
0
300,467
3
W
Cthulhu
8,782
488
49
3
0
304,952
1
W
He Bo
10,551
586
95
5
0
306,077
1
L
Merlin
8,242
458
81
5
0
258,074
0
W
Fenrir
9,727
540
69
4
0
395,162
0
W
Jormungandr
12,102
672
158
9
0
365,842
0
L
Medusa
8,935
496
92
5
0
368,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role