Player Matchup

Artemis
Artemis
HiRez_Artemis
Artemis
Level 28
God Stats
4W - 4L
1,506 SR
Queue Stats
15W - 18L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 29
God Stats
144W - 145L
1,643 SR
Queue Stats
200W - 199L
1,624 Elo+
Solo
Scylla
Scylla
Yol Tar Shul
Scylla
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,680 Elo+
Solo
Ao Kuang
Ao Kuang
trofeoshellkiler
Ao Kuang
Level 8
God Stats
1W - 0L
1,448 SR
Queue Stats
6W - 6L
1,651 Elo+
Solo
Pele
Pele
zTimms
Pele
Level 11
God Stats
5W - 2L
1,520 SR
Queue Stats
26W - 20L
1,600 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,605 Elo+

VS

Team Averages
Level 15
1,510 SR
1,558 Elo+
Anhur
Anhur
CantRunBi1ch
Anhur
Level 19
God Stats
0W - 1L
1,284 SR
Queue Stats
29W - 29L
1,518 Elo+
Solo
Thor
Thor
Daniel0515
Thor
Level 7
God Stats
3W - 13L
1,642 SR
Queue Stats
53W - 95L
1,647 Elo+
Solo
Rama
Rama
Kwsmith92
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,544 Elo+
Solo
Anubis
Anubis
cod_rules-1
Anubis
Level 29
God Stats
6W - 8L
1,486 SR
Queue Stats
50W - 50L
1,430 Elo+
Solo
Jormungandr
Jormungandr
kingjolu
Jormungandr
Level 7
God Stats
2W - 2L
1,638 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 5 / 2
10,079
630
13,550
12,577
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Holistic05
Cabrakan
12
3 / 1 / 8
8,733
546
4,148
8,998
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
4 / 1 / 8
10,005
625
7,313
5,695
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
8,637
540
4,860
10,428
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
zTimms
Pele
17
10 / 2 / 4
10,679
667
9,346
11,608
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,371
461
7,949
12,100
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 10 / 2
6,448
403
1,933
11,146
6,109
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
13
3 / 6 / 2
7,940
496
6,592
13,072
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
3 / 5 / 3
8,459
529
8,071
12,169
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kingjolu
Jormungandr
4
1 / 1 / 0
5,155
322
738
2,361
969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
10
12
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
10
2
0.1
W
Artemis
6
5
2
1.4
W
Cabrakan
Holistic05
Cabrakan
3
1
8
7
L
Rama
3
6
2
0.67
W
Scylla
4
1
8
8
L
Anubis
3
5
3
0.9
L
Jormungandr
kingjolu
Jormungandr
1
1
0
1
W
3
3
1
1.17
W
Pele
zTimms
Pele
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
25,283
49,306
Taken
50,848
23,009
Mitigated
19,460
17,379
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
5,192
0
2,318
12,100
3,089
0
2,482
9,618
0
32,077
L
1,933
389
0
0
11,146
6,109
475
3,999
7,147
0
20,329
W
Artemis
13,550
7,869
0
4,688
12,577
3,473
2,696
3,523
9,054
0
55,449
W
Cabrakan
Holistic05
Cabrakan
4,148
328
0
1,950
8,998
11,078
81
1,572
7,426
23,987
0
L
Rama
6,592
5,902
0
2,189
13,072
4,148
0
5,789
7,283
0
43,327
W
Scylla
7,313
1,014
0
526
5,695
1,679
1,216
900
4,795
69,265
0
L
Anubis
8,071
102
0
4,456
12,169
5,145
0
3,261
8,908
42,319
0
L
Jormungandr
kingjolu
Jormungandr
738
308
0
250
2,361
969
0
790
1,571
4,605
0
W
4,860
1,720
0
4,937
10,428
3,517
3,032
780
9,648
37,194
0
W
Pele
zTimms
Pele
9,346
2,433
0
5,278
11,608
3,262
0
2,034
9,574
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
35,373
452
Minions Killed
271
0
Camps Cleared
0
1,534,752
Distance Traveled
1,120,589
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,371
461
58
4
0
223,125
0
L
Thor
6,448
403
34
2
0
262,944
0
W
Artemis
10,079
630
103
6
0
274,533
3
W
Cabrakan
8,733
546
42
3
0
299,972
1
L
Rama
7,940
496
81
5
0
280,722
3
W
Scylla
10,005
625
124
8
0
318,091
0
L
Anubis
8,459
529
95
6
0
279,855
0
L
Jormungandr
5,155
322
3
0
0
73,943
0
W
Ao Kuang
8,637
540
74
5
0
306,386
0
W
Pele
10,679
667
109
7
0
335,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role