Player Matchup

Set
Set
Jathran
Set
Level 16
God Stats
0W - 1L
1,733 SR
Queue Stats
25W - 25L
1,563 Elo+
Solo
Neith
Neith
LordTatsu
Neith
Level 8
God Stats
3W - 1L
1,509 SR
Queue Stats
7W - 3L
1,367 Elo+
Party 1
Olorun
Olorun
Starlord1946
Olorun
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Thundarchief
Danzaburou
Level 38
God Stats
30W - 20L
1,700 SR
Queue Stats
123W - 100L
1,535 Elo+
Party 1
Bacchus
Bacchus
Twoworlds3
Bacchus
Level 28
God Stats
16W - 21L
1,556 SR
Queue Stats
101W - 104L
1,544 Elo+
Solo
Team Averages
Level 24
1,600 SR
1,496 Elo+

VS

Team Averages
Level 50
1,607 SR
1,502 Elo+
Zhong Kui
Zhong Kui
Crustyt0ny
Zhong Kui
Level 160
God Stats
2W - 1L
1,593 SR
Queue Stats
224W - 141L
1,690 Elo+
Party 2
Erlang Shen
Erlang Shen
Larxue
Erlang Shen
Level 28
God Stats
1W - 0L
1,486 SR
Queue Stats
22W - 33L
1,249 Elo+
Solo
Cliodhna
Cliodhna
OXxSantyxXO
Cliodhna
Level 24
God Stats
9W - 6L
1,513 SR
Queue Stats
16W - 19L
1,348 Elo+
Solo
Sylvanus
Sylvanus
SmiterMcGavin
Sylvanus
Level 8
God Stats
3W - 1L
1,944 SR
Queue Stats
15W - 4L
1,739 Elo+
Party 2
Janus
Janus
StatusDealer
Janus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 181L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
3 / 9 / 0
6,653
475
3,367
11,849
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
LordTatsu
Neith
8
2 / 6 / 2
5,769
412
3,808
7,574
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
2 / 6 / 4
7,067
505
3,089
10,544
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Thundarchief
Danzaburou
14
8 / 3 / 1
8,577
613
10,755
11,132
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Twoworlds3
Bacchus
9
0 / 4 / 5
6,270
448
3,290
10,825
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crustyt0ny
Zhong Kui
13
9 / 4 / 4
8,669
619
13,147
10,140
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Larxue
Erlang Shen
9
0 / 4 / 0
6,241
446
2,454
6,910
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
OXxSantyxXO
Cliodhna
13
6 / 3 / 7
8,030
574
9,232
7,701
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SmiterMcGavin
Sylvanus
12
9 / 2 / 8
8,499
607
8,329
8,665
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 6
8,375
598
5,308
6,191
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
15
Kills
28
28
Deaths
15
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crustyt0ny
Zhong Kui
9
4
4
2.75
L
Set
3
9
0
0.33
W
Erlang Shen
Larxue
Erlang Shen
0
4
0
0
L
Neith
LordTatsu
Neith
2
6
2
0.5
W
Cliodhna
OXxSantyxXO
Cliodhna
6
3
7
3.17
W
Sylvanus
SmiterMcGavin
Sylvanus
9
2
8
6.5
L
Olorun
2
6
4
0.67
W
4
2
6
3.5
L
Danzaburou
Thundarchief
Danzaburou
8
3
1
2.83
L
Bacchus
Twoworlds3
Bacchus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
38,470
51,924
Taken
39,607
20,634
Mitigated
24,811
11,025
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crustyt0ny
Zhong Kui
13,147
4,735
0
4,498
10,140
6,307
745
1,863
8,277
51,411
0
L
Set
3,367
2,138
0
2,373
11,849
3,369
0
4,360
7,489
0
21,714
W
Erlang Shen
Larxue
Erlang Shen
2,454
1,218
0
386
6,910
5,402
677
413
6,497
0
22,261
L
Neith
LordTatsu
Neith
3,808
2,636
0
626
7,574
1,947
350
4,846
2,728
0
18,419
W
Cliodhna
OXxSantyxXO
Cliodhna
9,232
1,765
0
2,348
7,701
2,555
0
1,040
6,661
0
39,915
W
Sylvanus
SmiterMcGavin
Sylvanus
8,329
2,467
1,479
3,816
8,665
8,708
0
1,760
6,905
27,221
9,155
L
Olorun
3,089
1,763
73
2,139
10,544
3,448
65
5,198
5,346
26,064
0
W
5,308
499
36
1,098
6,191
1,839
649
1,303
4,888
52,104
0
L
Danzaburou
Thundarchief
Danzaburou
10,755
6,317
0
4,328
11,132
4,877
833
3,143
7,989
0
57,963
L
Bacchus
Twoworlds3
Bacchus
3,290
735
0
1,486
10,825
6,993
0
8,402
2,423
11,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
39,814
238
Minions Killed
349
0
Camps Cleared
0
1,216,231
Distance Traveled
1,345,613
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,669
619
82
6
0
235,565
1
L
Set
6,653
475
44
3
0
235,041
0
W
Erlang Shen
6,241
446
47
3
0
305,748
0
L
Neith
5,769
412
35
3
0
237,903
1
W
Cliodhna
8,030
574
59
4
0
296,454
0
W
Sylvanus
8,499
607
56
4
0
255,667
1
L
Olorun
7,067
505
54
4
0
237,604
0
W
Janus
8,375
598
105
8
0
252,179
1
L
Danzaburou
8,577
613
91
7
0
240,271
0
L
Bacchus
6,270
448
14
1
0
265,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role