Player Matchup

Tyr
Tyr
EightRhombus536
Tyr
Level 62
God Stats
6W - 10L
1,552 SR
Queue Stats
139W - 150L
1,431 Elo+
Party 2
Da Ji
Da Ji
TheBlackGoose27
Da Ji
Level 5
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
juangon12345
Zeus
Level 10
God Stats
3W - 2L
1,434 SR
Queue Stats
14W - 13L
1,368 Elo+
Party 2
Team Averages
Level 26
1,519 SR
1,433 Elo+

VS

Team Averages
Level 56
1,315 SR
1,351 Elo+
Artio
Artio
ExitQ
Artio
Level 29
God Stats
5W - 10L
1,341 SR
Queue Stats
57W - 79L
1,299 Elo+
Solo
Kukulkan
Kukulkan
Explicit19
Kukulkan
Level 27
God Stats
16W - 11L
1,468 SR
Queue Stats
26W - 22L
1,306 Elo+
Party 1
Tyr
Tyr
xJUSxLEGENDARY
Tyr
Level 111
God Stats
1W - 2L
1,136 SR
Queue Stats
107W - 104L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,995
571
5,751
14,440
11,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 8 / 1
7,386
528
3,287
12,130
5,406
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 1
8,028
573
12,560
10,392
3,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ExitQ
Artio
13
5 / 0 / 12
9,428
673
7,385
12,482
9,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Explicit19
Kukulkan
15
6 / 2 / 13
10,567
755
12,531
5,706
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
12 / 0 / 11
11,095
793
11,958
10,871
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
23
23
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Artio
ExitQ
Artio
5
0
12
11
W
Kukulkan
Explicit19
Kukulkan
6
2
13
6.25
L
0
8
1
0.06
L
1
6
1
0.25
W
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
31,874
36,962
Taken
29,059
20,273
Mitigated
24,152
1,828
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,751
660
0
850
14,440
11,029
0
8,489
5,376
0
16,079
W
Artio
ExitQ
Artio
7,385
1,534
426
2,143
12,482
9,024
140
6,418
6,064
16,014
0
W
Kukulkan
Explicit19
Kukulkan
12,531
837
0
927
5,706
2,575
656
2,492
3,214
46,454
0
L
3,287
496
0
462
12,130
5,406
0
5,696
6,080
0
14,288
L
12,560
1,599
0
516
10,392
3,838
0
6,115
4,143
29,548
0
W
11,958
1,587
0
4,074
10,871
12,553
0
4,319
6,552
0
29,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
31,090
96
Minions Killed
151
3
Camps Cleared
8
663,412
Distance Traveled
798,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,995
571
26
2
1
236,918
1
W
Artio
9,428
673
17
1
2
278,975
0
W
Kukulkan
10,567
755
91
7
4
242,592
3
L
Da Ji
7,386
528
24
2
2
222,749
1
L
Zeus
8,028
573
46
3
0
203,745
0
W
Tyr
11,095
793
43
3
2
276,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role