Player Matchup

Bacchus
Bacchus
JerziCouchie
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
Leggz
Thanatos
Level 18
God Stats
9W - 12L
1,422 SR
Queue Stats
15W - 22L
1,356 Elo+
Party 1
Zeus
Zeus
SebxWo
Zeus
Level 17
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
TyyxCo
Izanami
Level 26
God Stats
2W - 6L
1,316 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 1
Anhur
Anhur
kcormier
Anhur
Level 15
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 13L
1,411 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,419 Elo+

VS

Team Averages
Level 36
1,430 SR
1,389 Elo+
Agni
Agni
FATNUTZZZZ
Agni
Level 22
God Stats
6W - 7L
1,447 SR
Queue Stats
37W - 46L
1,323 Elo+
Party 2
Mulan
Mulan
MooniZedul
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,393 Elo+
Solo
Ne Zha
Ne Zha
RedFireGamingTV
Ne Zha
Level 120
God Stats
7W - 13L
1,370 SR
Queue Stats
204W - 225L
1,414 Elo+
Party 3
Baron Samedi
Baron Samedi
TheMadFatey
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fafnir
Fafnir
Vatoruby
Fafnir
Level 15
God Stats
1W - 1L
1,330 SR
Queue Stats
21W - 23L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JerziCouchie
Bacchus
13
3 / 3 / 5
9,332
467
8,752
18,083
24,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Leggz
Thanatos
14
6 / 5 / 3
9,604
480
6,688
16,076
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
SebxWo
Zeus
13
0 / 7 / 4
8,706
435
5,596
8,488
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TyyxCo
Izanami
13
2 / 5 / 3
8,345
417
6,848
10,635
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
kcormier
Anhur
18
8 / 6 / 5
11,467
573
17,164
17,630
6,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
8,680
434
7,591
12,235
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
17
8 / 4 / 8
10,706
535
17,505
18,837
16,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 10
11,092
555
11,807
17,784
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheMadFatey
Baron Samedi
16
6 / 3 / 5
10,246
512
10,792
9,474
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Vatoruby
Fafnir
12
0 / 4 / 8
8,114
406
2,328
12,882
8,453
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
19
Kills
26
26
Deaths
20
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
L
Bacchus
JerziCouchie
Bacchus
3
3
5
1.83
L
Thanatos
Leggz
Thanatos
6
5
3
1.5
W
Mulan
8
4
8
3
W
9
2
10
7
L
Zeus
SebxWo
Zeus
0
7
4
0.29
W
Baron Samedi
TheMadFatey
Baron Samedi
6
3
5
2.83
L
Izanami
TyyxCo
Izanami
2
5
3
0.7
W
Fafnir
Vatoruby
Fafnir
0
4
8
1
L
Anhur
kcormier
Anhur
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
50,023
70,912
Taken
71,212
45,068
Mitigated
38,373
17,523
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,591
1,861
0
2,158
12,235
2,619
519
2,345
9,806
52,031
0
L
Bacchus
JerziCouchie
Bacchus
8,752
1,828
0
1,652
18,083
24,603
154
7,582
10,166
27,982
0
L
Thanatos
Leggz
Thanatos
6,688
2,641
0
8,123
16,076
6,539
216
3,111
12,866
0
46,689
W
Mulan
17,505
1,455
0
5,589
18,837
16,764
334
3,093
15,662
968
59,165
W
11,807
2,807
0
10,172
17,784
7,027
1,295
2,673
15,071
0
84,365
L
Zeus
SebxWo
Zeus
5,596
616
0
20
8,488
3,223
114
4,059
4,239
38,765
0
W
Baron Samedi
TheMadFatey
Baron Samedi
10,792
415
2,135
2,475
9,474
3,510
796
3,300
6,026
53,663
0
L
Izanami
TyyxCo
Izanami
6,848
5,160
0
1,869
10,635
4,099
636
3,052
7,538
0
45,210
W
Fafnir
Vatoruby
Fafnir
2,328
822
0
1,223
12,882
8,453
225
2,542
10,222
14,741
0
L
Anhur
kcormier
Anhur
17,164
8,448
0
5,859
17,630
6,604
1,080
2,780
14,769
0
85,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
48,838
400
Minions Killed
451
0
Camps Cleared
0
1,770,989
Distance Traveled
1,848,094
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,680
434
92
5
0
333,605
1
L
Bacchus
9,332
467
42
2
0
377,948
4
L
Thanatos
9,604
480
85
4
0
405,666
1
W
Mulan
10,706
535
102
5
0
377,576
3
W
Ne Zha
11,092
555
132
7
0
428,684
3
L
Zeus
8,706
435
86
4
0
295,693
0
W
Baron Samedi
10,246
512
100
5
0
344,756
4
L
Izanami
8,345
417
80
4
0
345,795
1
W
Fafnir
8,114
406
25
1
0
363,473
1
L
Anhur
11,467
573
107
5
0
345,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role