Player Matchup

Amaterasu
Amaterasu
Ariiisha
Amaterasu
Level 46
God Stats
19W - 15L
1,424 SR
Queue Stats
126W - 181L
1,382 Elo+
Party 1
Bacchus
Bacchus
Melong123
Bacchus
Level 2
God Stats
16W - 20L
1,500 SR
Queue Stats
74W - 79L
1,693 Elo+
Party 1
Olorun
Olorun
PREpusyo
Olorun
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 40L
1,693 Elo+
Party 1
Cabrakan
Cabrakan
dxmonssj
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,550 Elo+
Solo
Cupid
Cupid
leonardo1698
Cupid
Level 80
God Stats
9W - 7L
1,412 SR
Queue Stats
85W - 117L
1,377 Elo+
Party 1
Team Averages
Level 31
1,467 SR
1,539 Elo+

VS

Team Averages
Level 19
1,524 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Abihgor
Erlang Shen
Level 8
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 16L
1,443 Elo+
Solo
Fafnir
Fafnir
Biifurcaptor
Fafnir
Level 28
God Stats
5W - 5L
1,408 SR
Queue Stats
83W - 84L
1,468 Elo+
Solo
Kukulkan
Kukulkan
IEatDoes
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,527 Elo+
Solo
Artemis
Artemis
Vendition
Artemis
Level 11
God Stats
0W - 2L
1,401 SR
Queue Stats
1W - 3L
1,515 Elo+
Solo
Arachne
Arachne
sheepish1
Arachne
Level 27
God Stats
6W - 4L
1,621 SR
Queue Stats
62W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariiisha
Amaterasu
9
1 / 4 / 1
5,859
533
4,443
7,104
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Melong123
Bacchus
9
2 / 1 / 3
5,724
520
3,583
6,380
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
PREpusyo
Olorun
14
1 / 0 / 2
7,711
701
3,170
3,622
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
dxmonssj
Cabrakan
11
4 / 1 / 1
7,019
638
4,335
5,237
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
3 / 0 / 1
5,598
509
5,096
4,839
1,722
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abihgor
Erlang Shen
8
0 / 2 / 3
5,011
456
2,874
8,029
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
7
0 / 1 / 0
5,075
461
2,368
8,133
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
IEatDoes
Kukulkan
1
0 / 1 / 0
3,668
333
0
624
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Vendition
Artemis
8
0 / 5 / 0
4,586
417
4,165
5,923
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
sheepish1
Arachne
10
5 / 2 / 0
6,001
546
3,215
7,825
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Abihgor
Erlang Shen
0
2
3
0.75
W
Amaterasu
Ariiisha
Amaterasu
1
4
1
0.38
L
Fafnir
0
1
0
0
L
Kukulkan
IEatDoes
Kukulkan
0
1
0
0
W
Bacchus
Melong123
Bacchus
2
1
3
3.5
W
Olorun
PREpusyo
Olorun
1
0
2
2
L
Artemis
Vendition
Artemis
0
5
0
0
W
Cabrakan
dxmonssj
Cabrakan
4
1
1
4.5
W
3
0
1
3.5
L
Arachne
sheepish1
Arachne
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
12,622
27,182
Taken
30,534
18,250
Mitigated
13,542
10,983
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Abihgor
Erlang Shen
2,874
1,520
0
2,829
8,029
4,116
246
3,051
4,978
0
16,596
W
Amaterasu
Ariiisha
Amaterasu
4,443
2,629
0
1,568
7,104
5,571
480
0
7,104
0
24,452
L
Fafnir
2,368
1,071
714
2,052
8,133
4,528
0
1,931
6,202
10,936
0
L
Kukulkan
IEatDoes
Kukulkan
0
0
0
140
624
176
0
390
234
1,295
0
W
Bacchus
Melong123
Bacchus
3,583
511
0
1,076
6,380
6,214
0
1,074
5,281
12,413
0
W
Olorun
PREpusyo
Olorun
3,170
1,254
0
2,271
3,622
1,635
1,792
0
3,622
52,041
5,908
L
Artemis
Vendition
Artemis
4,165
1,937
0
292
5,923
1,836
50
2,712
3,211
0
19,767
W
Cabrakan
dxmonssj
Cabrakan
4,335
790
0
3,110
5,237
3,108
0
0
5,237
40,776
0
W
5,096
3,045
574
2,384
4,839
1,722
0
1,237
3,570
0
23,119
L
Arachne
sheepish1
Arachne
3,215
1,813
0
3,186
7,825
2,886
348
2,556
5,269
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
24,341
318
Minions Killed
143
0
Camps Cleared
0
1,030,977
Distance Traveled
846,143
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,011
456
36
3
0
209,125
0
W
Amaterasu
5,859
533
43
4
0
207,841
3
L
Fafnir
5,075
461
18
2
0
197,254
1
L
Kukulkan
3,668
333
2
0
0
22,470
1
W
Bacchus
5,724
520
16
1
0
225,194
0
W
Olorun
7,711
701
129
12
0
208,082
2
L
Artemis
4,586
417
37
3
0
166,336
0
W
Cabrakan
7,019
638
87
8
0
238,582
4
W
Cupid
5,598
509
43
4
0
151,278
2
L
Arachne
6,001
546
50
5
0
250,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role