Player Matchup

Zeus
Zeus
BlackBoyKillzz
Zeus
Level 26
God Stats
11W - 11L
1,534 SR
Queue Stats
19W - 19L
1,325 Elo+
Solo
Cthulhu
Cthulhu
JackIlsley2001
Cthulhu
Level 2
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 5L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kalex King
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,421 Elo+
Solo
Aphrodite
Aphrodite
LeviCollins_2004
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rhys_481
Baron Samedi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,474 SR
1,439 Elo+

VS

Team Averages
Level 24
1,487 SR
1,312 Elo+
Horus
Horus
Heartsone
Horus
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2
Neith
Neith
Lust_to_Envy
Neith
Level 67
God Stats
12W - 20L
1,399 SR
Queue Stats
289W - 305L
1,430 Elo+
Party 2
Sol
Sol
Raizaeael
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,313 Elo+
Solo
Ymir
Ymir
SangreVivante
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,014 Elo+
Solo
Fenrir
Fenrir
Sudakori
Fenrir
Level 24
God Stats
7W - 3L
1,538 SR
Queue Stats
41W - 63L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 5 / 1
5,047
505
7,009
6,343
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 1
4,051
405
1,462
6,031
3,376
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Kalex King
Tsukuyomi
8
1 / 5 / 0
5,045
505
3,780
7,759
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
4
0 / 5 / 3
4,230
423
1,528
4,193
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Rhys_481
Baron Samedi
6
0 / 9 / 2
4,275
428
905
6,482
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heartsone
Horus
10
5 / 0 / 4
6,426
643
1,923
4,132
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 7
6,725
673
6,065
4,502
1,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
9 / 2 / 2
6,333
633
4,872
6,615
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 4
5,204
520
844
5,916
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sudakori
Fenrir
10
5 / 1 / 8
6,205
621
4,994
6,162
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
26
27
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Horus
Heartsone
Horus
5
0
4
7
L
0
3
1
0.17
L
Tsukuyomi
Kalex King
Tsukuyomi
1
5
0
0.2
L
Aphrodite
0
5
3
0.3
W
6
0
7
9.5
W
9
2
2
5
L
Baron Samedi
Rhys_481
Baron Samedi
0
9
2
0.11
W
1
1
4
3
W
Fenrir
Sudakori
Fenrir
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,684
Damage
18,698
30,808
Taken
27,327
11,981
Mitigated
10,596
4,560
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,009
1,031
0
760
6,343
1,576
0
1,678
4,623
19,225
0
W
Horus
Heartsone
Horus
1,923
646
832
1,727
4,132
2,894
430
193
3,933
0
18,047
L
1,462
589
0
492
6,031
3,376
14
1,562
4,469
12,805
0
L
Tsukuyomi
Kalex King
Tsukuyomi
3,780
1,313
0
2,390
7,759
2,220
0
1,204
6,373
0
22,122
L
Aphrodite
1,528
475
168
589
4,193
3,013
24
1,123
3,070
4,785
0
W
6,065
2,803
0
1,433
4,502
1,424
958
2,258
2,112
0
36,612
W
4,872
1,958
0
2,116
6,615
1,633
833
2,047
4,394
26,954
0
L
Baron Samedi
Rhys_481
Baron Samedi
905
443
72
89
6,482
1,796
0
149
6,295
11,913
0
W
844
62
0
878
5,916
2,487
63
3,877
1,711
5,434
0
W
Fenrir
Sudakori
Fenrir
4,994
1,699
0
2,661
6,162
2,158
84
1,811
4,273
0
26,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
30,893
148
Minions Killed
216
0
Camps Cleared
0
895,856
Distance Traveled
1,004,339
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,047
505
35
4
0
172,894
0
W
Horus
6,426
643
31
3
0
184,604
1
L
Cthulhu
4,051
405
23
2
0
212,153
0
L
Tsukuyomi
5,045
505
50
5
0
169,993
0
L
Aphrodite
4,230
423
7
1
0
162,400
0
W
Neith
6,725
673
67
7
0
175,284
1
W
Sol
6,333
633
52
5
0
203,669
2
L
Baron Samedi
4,275
428
33
3
0
178,416
0
W
Ymir
5,204
520
12
1
0
198,077
1
W
Fenrir
6,205
621
54
5
0
242,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role