Player Matchup

Chang'e
Chang'e
Flaviana
Chang'e
Level 67
God Stats
26W - 32L
1,419 SR
Queue Stats
136W - 191L
1,386 Elo+
Solo
Thoth
Thoth
Leviatanos87
Thoth
Level 63
God Stats
1W - 2L
1,183 SR
Queue Stats
288W - 333L
1,500 Elo+
Solo
Artemis
Artemis
Rekwob
Artemis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 65L
1,432 Elo+
Solo
Zeus
Zeus
samtovin
Zeus
Level 87
God Stats
1W - 1L
1,788 SR
Queue Stats
13W - 15L
1,417 Elo+
Solo
Ganesha
Ganesha
xXPsylockXx
Ganesha
Level 84
God Stats
29W - 15L
1,625 SR
Queue Stats
264W - 255L
1,512 Elo+
Solo
Team Averages
Level 78
1,503 SR
1,450 Elo+

VS

Team Averages
Level 90
1,392 SR
1,422 Elo+
Arachne
Arachne
EchoAnnx
Arachne
Level 81
God Stats
3W - 9L
1,347 SR
Queue Stats
101W - 110L
1,413 Elo+
Party 1
Set
Set
JarJar 13R
Set
Level 68
God Stats
0W - 1L
1,256 SR
Queue Stats
31W - 30L
1,449 Elo+
Solo
Sobek
Sobek
MoonlightShad0w
Sobek
Level 115
God Stats
5W - 5L
1,412 SR
Queue Stats
167W - 187L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
PXposure868
Kukulkan
Level 67
God Stats
70W - 90L
1,444 SR
Queue Stats
72W - 97L
1,412 Elo+
Solo
Hachiman
Hachiman
lelo1183
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flaviana
Chang'e
18
8 / 1 / 10
11,687
1,062
11,929
10,676
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
2 / 1 / 9
10,015
910
5,997
6,774
2,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rekwob
Artemis
18
10 / 1 / 6
12,550
1,141
19,645
9,667
3,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
17
6 / 8 / 11
11,170
1,015
20,072
11,535
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
xXPsylockXx
Ganesha
19
0 / 1 / 21
11,775
1,070
9,525
18,198
24,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EchoAnnx
Arachne
17
1 / 2 / 6
10,142
922
7,310
10,322
7,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 10 / 7
9,537
867
7,257
16,516
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 3
12,960
1,178
12,908
18,586
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
PXposure868
Kukulkan
16
2 / 6 / 4
10,281
935
14,873
11,018
3,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
lelo1183
Hachiman
16
2 / 6 / 4
9,751
886
9,722
15,771
4,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
26
Kills
12
12
Deaths
26
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
EchoAnnx
Arachne
1
2
6
2
W
Chang'e
Flaviana
Chang'e
8
1
10
13
L
0
10
7
0.35
W
2
1
9
6.5
L
7
2
3
4.25
L
Kukulkan
PXposure868
Kukulkan
2
6
4
0.67
W
Artemis
Rekwob
Artemis
10
1
6
13
L
Hachiman
lelo1183
Hachiman
2
6
4
0.67
W
Zeus
6
8
11
1.44
W
Ganesha
xXPsylockXx
Ganesha
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,168
Damage
52,070
56,850
Taken
72,213
39,728
Mitigated
41,644
12,130
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EchoAnnx
Arachne
7,310
5,865
0
1,483
10,322
7,017
0
6,626
3,696
228
16,967
W
Chang'e
Flaviana
Chang'e
11,929
429
2,220
5,715
10,676
4,425
0
4,854
5,822
50,895
0
L
7,257
1,912
0
188
16,516
5,627
0
12,275
4,241
0
21,914
W
5,997
289
0
38
6,774
2,631
0
4,186
2,588
26,828
0
L
12,908
643
384
8,167
18,586
20,621
0
11,365
7,221
35,017
0
L
Kukulkan
PXposure868
Kukulkan
14,873
500
293
118
11,018
3,453
0
6,801
4,217
45,246
0
W
Artemis
Rekwob
Artemis
19,645
11,607
0
2,712
9,667
3,850
0
5,775
3,892
0
38,012
L
Hachiman
lelo1183
Hachiman
9,722
5,351
0
1,180
15,771
4,926
0
10,456
5,315
0
27,487
W
Zeus
20,072
2,303
0
114
11,535
4,227
0
5,472
6,030
38,923
0
W
Ganesha
xXPsylockXx
Ganesha
9,525
700
0
1,331
18,198
24,595
0
7,654
10,544
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
52,671
244
Minions Killed
208
10
Camps Cleared
4
1,019,440
Distance Traveled
1,048,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,142
922
22
2
0
207,889
0
W
Chang'e
11,687
1,062
89
8
7
226,455
0
L
Set
9,537
867
33
3
0
206,435
0
W
Thoth
10,015
910
45
4
0
199,177
0
L
Sobek
12,960
1,178
37
3
0
248,534
1
L
Kukulkan
10,281
935
72
7
1
187,980
0
W
Artemis
12,550
1,141
54
5
0
193,809
0
L
Hachiman
9,751
886
44
4
3
197,762
1
W
Zeus
11,170
1,015
56
5
3
174,621
0
W
Ganesha
11,775
1,070
0
0
0
225,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role