Player Matchup

Loki
Loki
Basic Nades
Loki
Level 83
God Stats
9W - 7L
1,578 SR
Queue Stats
237W - 245L
1,444 Elo+
Solo
Bacchus
Bacchus
GodsFavorite53
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 260L
1,402 Elo+
Solo
Hel
Hel
HappyHawk
Hel
Level 123
God Stats
121W - 145L
1,459 SR
Queue Stats
325W - 327L
1,430 Elo+
Solo
Rama
Rama
Twitch-MrBandit1
Rama
Level 87
God Stats
4W - 3L
1,542 SR
Queue Stats
390W - 379L
1,479 Elo+
Solo
Nike
Nike
nG Stormm
Nike
Level 82
God Stats
10W - 11L
1,485 SR
Queue Stats
143W - 127L
1,490 Elo+
Solo
Team Averages
Level 95
1,513 SR
1,449 Elo+

VS

Team Averages
Level 98
1,569 SR
1,427 Elo+
Vulcan
Vulcan
Kenny_McCormik06
Vulcan
Level 84
God Stats
30W - 24L
1,557 SR
Queue Stats
115W - 123L
1,413 Elo+
Party 1
Chaac
Chaac
Madara-Trt
Chaac
Level 140
God Stats
10W - 6L
1,573 SR
Queue Stats
282W - 281L
1,454 Elo+
Party 1
Nike
Nike
RozayCooks
Nike
Level 89
God Stats
15W - 9L
1,614 SR
Queue Stats
391W - 430L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThePotato_King
Ah Muzen Cab
Level 86
God Stats
13W - 10L
1,545 SR
Queue Stats
441W - 428L
1,444 Elo+
Solo
Jormungandr
Jormungandr
not_vCrxzyz
Jormungandr
Level 92
God Stats
1W - 1L
1,556 SR
Queue Stats
340W - 367L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,109
474
3,381
10,741
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
6,770
451
4,467
9,352
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
3 / 5 / 2
7,515
501
8,352
10,288
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 0
7,850
523
7,783
11,087
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
14
1 / 1 / 1
8,129
542
7,152
8,976
5,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,028
469
4,156
5,106
2,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
5 / 0 / 3
8,539
569
9,370
11,126
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 1
8,246
550
4,405
9,832
5,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ThePotato_King
Ah Muzen Cab
13
5 / 3 / 2
7,923
528
10,260
11,304
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
not_vCrxzyz
Jormungandr
12
0 / 4 / 4
7,185
479
5,376
11,828
8,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
13
14
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
0
3
3.5
L
3
5
2
0.8
W
1
2
3
1.25
W
Chaac
5
0
3
6.5
W
2
2
1
1.25
W
Ah Muzen Cab
ThePotato_King
Ah Muzen Cab
5
3
2
2
L
3
3
0
1
L
Nike
1
1
1
1.5
W
Jormungandr
not_vCrxzyz
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
33,567
50,444
Taken
49,196
22,952
Mitigated
26,520
14,434
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,381
917
0
3,411
10,741
3,232
0
1,990
8,751
0
39,332
L
4,467
723
0
1,871
9,352
7,733
0
2,504
6,848
20,502
0
L
8,352
297
547
3,916
10,288
3,183
570
1,105
9,183
46,689
0
W
4,156
976
41
981
5,106
2,351
0
3,356
1,379
33,546
0
W
Chaac
9,370
1,878
0
6,141
11,126
5,988
236
1,673
9,381
0
56,492
W
4,405
193
0
2,240
9,832
5,974
108
1,233
8,599
5,344
44,912
W
Ah Muzen Cab
ThePotato_King
Ah Muzen Cab
10,260
5,301
0
5,697
11,304
3,656
244
4,990
6,104
0
44,075
L
7,783
6,630
0
3,939
11,087
3,109
0
4,064
7,023
0
52,053
L
Nike
7,152
134
0
750
8,976
5,695
0
753
8,223
9,014
44,716
W
Jormungandr
not_vCrxzyz
Jormungandr
5,376
936
80
2,553
11,828
8,551
198
1,928
9,872
43,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
38,921
461
Minions Killed
426
0
Camps Cleared
0
1,459,614
Distance Traveled
1,456,469
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,109
474
86
6
0
289,684
0
L
Bacchus
6,770
451
42
3
0
312,419
1
L
Hel
7,515
501
91
6
0
308,661
7
W
Vulcan
7,028
469
60
4
0
312,416
7
W
Chaac
8,539
569
108
7
0
341,544
4
W
Nike
8,246
550
103
7
0
286,396
5
W
Ah Muzen Cab
7,923
528
79
5
0
273,841
1
L
Rama
7,850
523
124
8
0
270,965
2
L
Nike
8,129
542
118
8
0
277,885
0
W
Jormungandr
7,185
479
76
5
0
242,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role