Player Matchup

Achilles
Achilles
Soolav
Achilles
Level 16
God Stats
3W - 4L
1,507 SR
Queue Stats
9W - 31L
1,219 Elo+
Party 1
Cerberus
Cerberus
defectivaltruist
Cerberus
Level 10
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 22L
1,286 Elo+
Party 1
Olorun
Olorun
tgun7
Olorun
Level 14
God Stats
0W - 3L
1,136 SR
Queue Stats
4W - 18L
1,221 Elo+
Party 1
Team Averages
Level 13
1,304 SR
1,242 Elo+

VS

Team Averages
Level 69
1,523 SR
1,598 Elo+
Zhong Kui
Zhong Kui
Oliver00756
Zhong Kui
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Yagami00756
Danzaburou
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2
Discordia
Discordia
mng80
Discordia
Level 27
God Stats
4W - 1L
1,568 SR
Queue Stats
12W - 6L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Soolav
Achilles
10
3 / 7 / 2
8,244
749
6,664
18,360
20,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 3
6,568
597
2,702
16,681
11,873
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
tgun7
Olorun
10
1 / 6 / 3
7,428
675
6,805
11,367
5,017
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oliver00756
Zhong Kui
13
8 / 2 / 12
9,542
867
14,907
11,257
6,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Yagami00756
Danzaburou
12
6 / 3 / 11
8,919
811
11,172
7,690
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
mng80
Discordia
14
6 / 0 / 11
9,242
840
13,257
5,077
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
20
20
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Oliver00756
Zhong Kui
8
2
12
7
L
Achilles
Soolav
Achilles
3
7
2
0.57
W
Danzaburou
Yagami00756
Danzaburou
6
3
11
3.83
L
0
7
3
0.21
W
Discordia
mng80
Discordia
6
0
11
11.5
L
Olorun
tgun7
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
39,336
46,408
Taken
24,024
37,139
Mitigated
10,873
8,398
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Oliver00756
Zhong Kui
14,907
3,989
0
6,358
11,257
6,715
624
6,006
4,790
31,902
0
L
Achilles
Soolav
Achilles
6,664
1,822
495
3,590
18,360
20,249
66
9,388
8,972
0
10,654
W
Danzaburou
Yagami00756
Danzaburou
11,172
5,520
0
1,785
7,690
2,594
1,748
2,095
5,304
0
27,359
L
2,702
306
0
1,712
16,681
11,873
277
11,876
4,805
7,448
0
W
Discordia
mng80
Discordia
13,257
649
88
1,414
5,077
1,564
286
1,795
3,124
39,668
0
L
Olorun
tgun7
Olorun
6,805
1,630
840
1,761
11,367
5,017
360
7,491
3,876
24,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
27,703
70
Minions Killed
130
2
Camps Cleared
7
529,310
Distance Traveled
551,915
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,542
867
44
4
3
172,613
0
L
Achilles
8,244
749
10
1
1
200,157
2
W
Danzaburou
8,919
811
23
2
1
162,336
0
L
Cerberus
6,568
597
18
2
1
179,903
0
W
Discordia
9,242
840
63
6
3
216,966
4
L
Olorun
7,428
675
42
4
0
149,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role