Player Matchup

Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kuraikage2019
Sol
Level 26
God Stats
1W - 4L
1,283 SR
Queue Stats
110W - 131L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Racc00nKing2493
Aphrodite
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 237L
1,437 Elo+
Party 1
Nemesis
Nemesis
eva twistedd
Nemesis
Level 26
God Stats
3W - 12L
1,144 SR
Queue Stats
153W - 167L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
kinoki1
Danzaburou
Level 27
God Stats
15W - 14L
1,600 SR
Queue Stats
68W - 89L
1,407 Elo+
Party 1
Team Averages
Level 27
1,406 SR
1,434 Elo+

VS

Team Averages
Level 10
1,470 SR
1,276 Elo+
Janus
Janus
GinHyuga97
Janus
Level 23
God Stats
9W - 4L
1,508 SR
Queue Stats
48W - 39L
1,421 Elo+
Solo
Neith
Neith
RoRoRahand
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,159 Elo+
Solo
Tyr
Tyr
SNOWSPARDA
Tyr
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Solo
Ymir
Ymir
SoIdier
Ymir
Level 12
God Stats
8W - 9L
1,601 SR
Queue Stats
24W - 31L
1,413 Elo+
Solo
Kukulkan
Kukulkan
yungslimbtb
Kukulkan
Level 3
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 5 / 1
10,567
660
7,455
12,405
10,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,499
531
2,787
8,643
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Racc00nKing2493
Aphrodite
14
5 / 0 / 4
9,807
613
5,356
7,496
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
eva twistedd
Nemesis
13
3 / 2 / 1
8,439
527
5,225
10,174
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
kinoki1
Danzaburou
13
4 / 2 / 4
8,727
545
10,486
12,396
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
9 / 2 / 0
8,870
554
10,005
10,214
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
1 / 8 / 2
6,429
402
8,583
9,905
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 5 / 2
5,462
341
1,412
3,899
2,042
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
SoIdier
Ymir
11
0 / 3 / 3
6,819
426
3,508
12,271
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
yungslimbtb
Kukulkan
7
2 / 3 / 0
6,236
390
970
3,368
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
21
Kills
13
14
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
5
1
1.9
L
Janus
9
2
0
4.5
W
0
5
2
0.2
W
Aphrodite
Racc00nKing2493
Aphrodite
5
0
4
7
L
Neith
1
8
2
0.25
L
1
5
2
0.4
L
Ymir
SoIdier
Ymir
0
3
3
0.5
W
Nemesis
eva twistedd
Nemesis
3
2
1
1.75
W
Danzaburou
kinoki1
Danzaburou
4
2
4
3
L
Kukulkan
yungslimbtb
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
24,478
51,114
Taken
39,657
27,282
Mitigated
16,502
21,049
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,455
3,530
0
4,140
12,405
10,550
2,883
1,932
10,381
0
57,776
L
Janus
10,005
616
0
2,729
10,214
2,597
484
3,281
6,933
43,188
0
W
2,787
628
0
1,597
8,643
2,869
2,160
4,108
4,187
41,534
0
W
Aphrodite
Racc00nKing2493
Aphrodite
5,356
996
4,103
4,981
7,496
5,402
508
2,393
5,001
33,048
0
L
Neith
8,583
3,460
0
1,543
9,905
2,823
0
2,377
7,528
0
38,181
L
1,412
546
0
213
3,899
2,042
120
0
3,899
0
4,616
L
Ymir
SoIdier
Ymir
3,508
466
0
2,646
12,271
8,297
0
2,485
9,786
15,438
0
W
Nemesis
eva twistedd
Nemesis
5,225
2,020
0
1,770
10,174
4,289
0
1,554
8,508
0
53,027
W
Danzaburou
kinoki1
Danzaburou
10,486
3,777
0
4,458
12,396
4,172
2,620
3,910
8,316
0
53,754
L
Kukulkan
yungslimbtb
Kukulkan
970
239
0
0
3,368
743
0
0
3,368
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
33,816
422
Minions Killed
215
0
Camps Cleared
0
1,554,618
Distance Traveled
1,071,076
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,567
660
122
8
0
326,444
0
L
Janus
8,870
554
92
6
0
318,199
3
W
Sol
8,499
531
83
5
0
276,164
2
W
Aphrodite
9,807
613
50
3
0
295,295
0
L
Neith
6,429
402
62
4
0
277,344
0
L
Tyr
5,462
341
8
1
0
104,268
0
L
Ymir
6,819
426
29
2
0
260,171
1
W
Nemesis
8,439
527
74
5
0
363,577
3
W
Danzaburou
8,727
545
93
6
0
293,138
1
L
Kukulkan
6,236
390
24
2
0
111,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role