Player Matchup

Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ColtTheRooster
Hou Yi
Level 49
God Stats
1W - 3L
1,397 SR
Queue Stats
2W - 11L
1,110 Elo+
Party 1
Bacchus
Bacchus
TheDoctorsCoven4
Bacchus
Level 119
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 18L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
VegetaTheVirgin
Baron Samedi
Level 64
God Stats
1W - 4L
1,417 SR
Queue Stats
2W - 9L
1,090 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,237 Elo+

VS

Team Averages
Level 135
1,529 SR
1,504 Elo+
Artio
Artio
Hoshinno
Artio
Level 109
God Stats
1W - 1L
1,598 SR
Queue Stats
30W - 36L
1,521 Elo+
Solo
Neith
Neith
IFxAxTxE
Neith
Level 145
God Stats
1W - 1L
1,662 SR
Queue Stats
94W - 83L
1,602 Elo+
Solo
Mulan
Mulan
Pretty_-Vibez
Mulan
Level 126
God Stats
2W - 6L
1,513 SR
Queue Stats
124W - 155L
1,466 Elo+
Solo
Agni
Agni
elcuadraoo
Agni
Level 160
God Stats
3W - 10L
1,341 SR
Queue Stats
473W - 599L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 4 / 1
6,921
692
4,337
8,728
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
7,266
727
2,921
8,422
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 0
7,609
761
6,467
14,703
15,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
VegetaTheVirgin
Baron Samedi
12
1 / 5 / 0
7,046
705
3,886
8,913
4,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hoshinno
Artio
14
6 / 0 / 8
9,532
953
7,793
9,637
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
IFxAxTxE
Neith
14
4 / 2 / 9
8,863
886
11,227
7,479
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 0 / 6
8,479
848
7,567
11,600
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 7
9,188
919
8,333
7,115
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
20
20
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
1
0.13
L
0
5
0
0
W
Artio
Hoshinno
Artio
6
0
8
10
W
Neith
IFxAxTxE
Neith
4
2
9
4.25
W
4
0
6
7
L
2
6
0
0.33
L
Baron Samedi
VegetaTheVirgin
Baron Samedi
1
5
0
0.2
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
34,920
40,766
Taken
35,831
26,980
Mitigated
25,440
7,410
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,337
836
0
1,698
8,728
4,293
469
3,593
5,046
0
13,473
L
2,921
415
0
1,092
8,422
2,886
205
3,634
4,564
0
22,158
W
Artio
Hoshinno
Artio
7,793
1,468
1,640
3,288
9,637
10,151
205
2,948
6,470
15,105
0
W
Neith
IFxAxTxE
Neith
11,227
6,668
0
1,669
7,479
3,112
1,920
4,131
3,256
0
36,046
W
7,567
606
0
1,043
11,600
9,562
95
1,281
10,192
1,405
18,548
L
6,467
547
508
1,872
14,703
15,699
123
5,980
8,631
18,680
0
L
Baron Samedi
VegetaTheVirgin
Baron Samedi
3,886
476
745
1,495
8,913
4,102
66
4,086
4,537
21,122
0
W
8,333
342
555
3,703
7,115
2,615
600
2,264
4,682
37,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
36,062
139
Minions Killed
148
6
Camps Cleared
8
638,575
Distance Traveled
869,020
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,921
692
31
3
1
182,515
0
L
Hou Yi
7,266
727
45
5
2
156,959
0
W
Artio
9,532
953
14
1
1
235,208
2
W
Neith
8,863
886
49
5
3
197,891
0
W
Mulan
8,479
848
26
3
3
233,201
3
L
Bacchus
7,609
761
22
2
2
157,788
1
L
Baron Samedi
7,046
705
41
4
1
141,313
1
W
Agni
9,188
919
59
6
1
202,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role