Player Matchup

Sol
Sol
CryoftheMists
Sol
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 44L
1,459 Elo+
Solo
Ymir
Ymir
IIIllI1llII
Ymir
Level 69
God Stats
5W - 12L
1,362 SR
Queue Stats
58W - 73L
1,447 Elo+
Party 2
Hachiman
Hachiman
IIllIIIlIl1051
Hachiman
Level 61
God Stats
5W - 7L
1,564 SR
Queue Stats
52W - 72L
1,449 Elo+
Party 2
Team Averages
Level 82
1,475 SR
1,451 Elo+

VS

Team Averages
Level 45
1,637 SR
1,619 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SwordfishMKII
Gilgamesh
Level 33
God Stats
3W - 1L
1,706 SR
Queue Stats
99W - 71L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
joshiyoshi
Kukulkan
Level 87
God Stats
4W - 2L
1,706 SR
Queue Stats
112W - 71L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,992
615
10,571
8,523
2,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 5
8,130
625
6,066
13,267
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
12
3 / 3 / 2
8,187
630
10,219
6,205
2,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 10
9,194
707
3,783
17,345
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SwordfishMKII
Gilgamesh
13
4 / 0 / 7
8,777
675
5,360
8,260
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
joshiyoshi
Kukulkan
15
8 / 1 / 4
10,143
780
14,193
8,285
3,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
13
13
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
10
1.5
L
2
5
3
0.7
L
0
5
5
0.5
L
Hachiman
3
3
2
1.33
W
Gilgamesh
SwordfishMKII
Gilgamesh
4
0
7
7.5
W
Kukulkan
joshiyoshi
Kukulkan
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
23,336
27,995
Taken
33,890
14,913
Mitigated
22,988
5,692
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,783
363
0
5,138
17,345
13,630
0
7,862
9,483
6,430
0
L
10,571
2,922
0
1,062
8,523
2,802
0
5,527
2,787
33,964
0
L
6,066
191
200
3,781
13,267
9,738
0
9,050
3,947
19,195
0
L
Hachiman
10,219
5,813
0
649
6,205
2,373
0
3,697
2,462
0
28,014
W
Gilgamesh
SwordfishMKII
Gilgamesh
5,360
1,460
0
1,859
8,260
5,774
364
4,196
4,064
0
15,100
W
Kukulkan
joshiyoshi
Kukulkan
14,193
1,378
0
3,117
8,285
3,584
971
4,900
3,385
64,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
28,114
145
Minions Killed
162
5
Camps Cleared
7
652,309
Distance Traveled
725,081
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,194
707
6
0
0
223,825
0
L
Sol
7,992
615
65
5
3
211,189
3
L
Ymir
8,130
625
37
3
0
213,181
4
L
Hachiman
8,187
630
43
3
2
227,939
5
W
Gilgamesh
8,777
675
21
2
2
255,814
2
W
Kukulkan
10,143
780
135
10
5
245,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role