Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KingKarl35
Bastet
Level 160
God Stats
22W - 14L
1,661 SR
Queue Stats
988W - 1,028L
1,561 Elo+
Party 1
Horus
Horus
Neo16_05
Horus
Level 127
God Stats
2W - 2L
1,516 SR
Queue Stats
212W - 238L
1,465 Elo+
Party 4
Gilgamesh
Gilgamesh
basch102
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 121
1,536 SR
1,505 Elo+

VS

Team Averages
Level 127
1,450 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Redivel
Discordia
Level 125
God Stats
2W - 2L
1,475 SR
Queue Stats
264W - 245L
1,547 Elo+
Party 2
Terra
Terra
ZeMDe
Terra
Level 145
God Stats
5W - 4L
1,514 SR
Queue Stats
441W - 437L
1,542 Elo+
Party 2
Set
Set
Zodiac11r
Set
Level 147
God Stats
2W - 1L
1,459 SR
Queue Stats
172W - 172L
1,531 Elo+
Party 3
Nox
Nox
ladycosmos
Nox
Level 94
God Stats
2W - 2L
1,301 SR
Queue Stats
56W - 54L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 10
10,210
681
21,466
11,957
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
 
Xbalanque
15
1 / 11 / 7
9,178
612
11,244
16,772
5,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
KingKarl35
Bastet
16
2 / 8 / 7
9,100
607
12,066
17,623
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Neo16_05
Horus
19
6 / 5 / 8
10,434
696
5,989
24,096
24,077
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
basch102
Gilgamesh
18
5 / 7 / 5
10,524
702
9,307
24,658
14,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 4 / 18
11,733
782
24,075
29,533
31,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Redivel
Discordia
19
6 / 2 / 20
11,873
792
25,188
10,859
4,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
ZeMDe
Terra
18
5 / 3 / 15
11,247
750
6,730
15,808
23,009
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
10 / 6 / 13
12,249
817
21,188
16,112
8,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 19
11,582
772
10,279
13,041
5,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
16
Kills
34
34
Deaths
18
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
10
2.33
L
Xbalanque
 
Xbalanque
1
11
7
0.41
W
Chaac
 
Chaac
7
4
18
4
L
Bastet
KingKarl35
Bastet
2
8
7
0.69
L
Horus
Neo16_05
Horus
6
5
8
2
W
Discordia
Redivel
Discordia
6
2
20
8
W
Terra
ZeMDe
Terra
5
3
15
4.17
W
10
6
13
2.75
L
Gilgamesh
basch102
Gilgamesh
5
7
5
1.07
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,072
Damage
87,460
95,106
Taken
85,353
54,987
Mitigated
72,983
33,195
Healing
43,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,466
2,025
491
3,710
11,957
4,245
0
4,932
6,785
48,182
0
L
Xbalanque
 
Xbalanque
11,244
3,210
1,342
2,014
16,772
5,332
0
6,281
10,293
0
26,504
W
Chaac
 
Chaac
24,075
1,994
1,598
14,004
29,533
31,881
1,597
5,491
24,042
10,361
25,574
L
Bastet
KingKarl35
Bastet
12,066
3,832
1,131
2,462
17,623
6,796
0
9,168
8,311
0
20,579
L
Horus
Neo16_05
Horus
5,989
3,152
6,564
9,711
24,096
24,077
0
11,368
12,199
0
10,093
W
Discordia
Redivel
Discordia
25,188
1,242
922
928
10,859
4,279
1,427
2,864
7,774
42,174
0
W
Terra
ZeMDe
Terra
6,730
232
11,321
6,948
15,808
23,009
182
5,208
10,600
12,803
0
W
21,188
6,559
643
2,653
16,112
8,170
953
4,229
11,883
0
34,504
L
Gilgamesh
basch102
Gilgamesh
9,307
1,392
1,674
4,096
24,658
14,537
0
15,067
9,195
7,840
13,905
W
10,279
401
1,648
2,374
13,041
5,644
1,127
6,262
6,779
30,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
58,684
124
Minions Killed
167
0
Camps Cleared
0
1,278,613
Distance Traveled
1,365,613
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,210
681
41
3
0
286,554
0
L
Xbalanque
9,178
612
31
2
0
215,898
0
W
Chaac
11,733
782
29
2
0
283,465
0
L
Bastet
9,100
607
23
2
0
253,575
1
L
Horus
10,434
696
7
0
0
292,981
0
W
Discordia
11,873
792
51
3
0
259,497
1
W
Terra
11,247
750
9
1
0
300,935
0
W
Set
12,249
817
36
2
0
247,683
0
L
Gilgamesh
10,524
702
22
1
0
229,605
2
W
Nox
11,582
772
42
3
0
274,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role