Player Matchup

Bakasura
Bakasura
ACES MURKIN
Bakasura
Level 53
God Stats
13W - 11L
1,550 SR
Queue Stats
301W - 280L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
ATMProject
Aphrodite
Level 138
God Stats
2W - 2L
1,497 SR
Queue Stats
215W - 198L
1,574 Elo+
Party 2
Cernunnos
Cernunnos
Noadyn
Cernunnos
Level 29
God Stats
4W - 5L
1,447 SR
Queue Stats
124W - 120L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoUnluckyMan
Kumbhakarna
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 27L
1,507 Elo+
Party 2
Nox
Nox
armandoml
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 17L
1,730 Elo+
Party 2
Team Averages
Level 55
1,499 SR
1,586 Elo+

VS

Team Averages
Level 76
1,518 SR
1,492 Elo+
Medusa
Medusa
EldradYlthran
Medusa
Level 128
God Stats
3W - 2L
1,470 SR
Queue Stats
17W - 23L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
Hastilda
Sylvanus
Level 107
God Stats
2W - 3L
1,692 SR
Queue Stats
9W - 13L
1,470 Elo+
Party 3
Achilles
Achilles
MadaMeh
Achilles
Level 26
God Stats
0W - 1L
1,503 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 3
Merlin
Merlin
Yarmo
Merlin
Level 107
God Stats
1W - 3L
1,426 SR
Queue Stats
101W - 75L
1,559 Elo+
Party 4
Thanatos
Thanatos
Yipicayei
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACES MURKIN
Bakasura
12
3 / 0 / 4
6,713
610
3,119
6,679
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ATMProject
Aphrodite
11
3 / 1 / 3
6,768
615
4,880
8,412
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Noadyn
Cernunnos
11
2 / 2 / 5
6,308
573
8,130
7,804
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
SoUnluckyMan
Kumbhakarna
13
4 / 0 / 1
7,303
664
6,824
7,106
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 1
6,542
595
2,739
5,054
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,637
512
5,919
5,956
1,569
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Hastilda
Sylvanus
8
1 / 4 / 1
4,923
448
3,526
11,871
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MadaMeh
Achilles
8
0 / 4 / 0
4,835
440
2,637
9,520
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Yarmo
Merlin
11
0 / 2 / 0
5,658
514
3,193
3,848
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Yipicayei
Thanatos
13
2 / 0 / 0
6,557
596
3,891
6,430
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ACES MURKIN
Bakasura
3
0
4
5
W
Aphrodite
ATMProject
Aphrodite
3
1
3
4.5
L
1
3
1
0.5
L
Sylvanus
Hastilda
Sylvanus
1
4
1
0.38
L
Achilles
MadaMeh
Achilles
0
4
0
0
W
Cernunnos
Noadyn
Cernunnos
2
2
5
2.25
W
Kumbhakarna
SoUnluckyMan
Kumbhakarna
4
0
1
4.5
L
Merlin
Yarmo
Merlin
0
2
0
0
L
Thanatos
Yipicayei
Thanatos
2
0
0
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
19,166
35,055
Taken
37,625
17,983
Mitigated
13,994
16,483
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ACES MURKIN
Bakasura
3,119
2,349
0
2,261
6,679
2,061
280
274
6,385
0
39,909
W
Aphrodite
ATMProject
Aphrodite
4,880
1,189
2,851
5,826
8,412
6,724
193
2,051
6,315
26,121
0
L
5,919
2,189
0
674
5,956
1,569
180
1,110
4,826
0
38,714
L
Sylvanus
Hastilda
Sylvanus
3,526
898
914
4,430
11,871
4,497
0
3,169
8,702
11,320
3,905
L
Achilles
MadaMeh
Achilles
2,637
1,046
0
368
9,520
4,548
0
5,369
3,086
0
15,822
W
Cernunnos
Noadyn
Cernunnos
8,130
4,357
0
2,093
7,804
2,366
495
1,436
6,368
0
41,711
W
Kumbhakarna
SoUnluckyMan
Kumbhakarna
6,824
1,104
0
2,742
7,106
5,146
1,447
74
7,022
37,793
0
L
Merlin
Yarmo
Merlin
3,193
0
0
459
3,848
1,144
0
1,839
1,823
35,060
0
L
Thanatos
Yipicayei
Thanatos
3,891
939
0
7,207
6,430
2,236
0
1,877
4,415
0
40,303
W
2,739
254
0
710
5,054
1,686
301
1,986
2,552
36,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
27,610
386
Minions Killed
311
0
Camps Cleared
0
1,164,382
Distance Traveled
1,083,304
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,713
610
95
9
0
289,550
1
W
Aphrodite
6,768
615
46
4
0
221,243
5
L
Medusa
5,637
512
67
6
0
203,886
1
L
Sylvanus
4,923
448
35
3
0
203,052
3
L
Achilles
4,835
440
36
3
0
203,974
0
W
Cernunnos
6,308
573
77
7
0
207,527
3
W
Kumbhakarna
7,303
664
81
7
0
218,532
3
L
Merlin
5,658
514
76
7
0
211,411
4
L
Thanatos
6,557
596
97
9
0
260,981
2
W
Nox
6,542
595
87
8
0
227,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role