Player Matchup

Ymir
Ymir
AdamHardy2012
Ymir
Level 7
God Stats
8W - 4L
1,661 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 1
Olorun
Olorun
DetonateK
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 1
Mulan
Mulan
MiaWallace1201
Mulan
Level 24
God Stats
8W - 6L
1,488 SR
Queue Stats
80W - 117L
1,286 Elo+
Solo
Medusa
Medusa
nieuwtwn
Medusa
Level 8
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 4L
1,097 Elo+
Solo
Neith
Neith
tret-jacke
Neith
Level 23
God Stats
9W - 16L
1,402 SR
Queue Stats
16W - 29L
1,248 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,289 Elo+

VS

Team Averages
Level 23
1,601 SR
1,330 Elo+
Izanami
Izanami
KING SEAN LOL
Izanami
Level 29
God Stats
29W - 20L
1,577 SR
Queue Stats
85W - 104L
1,376 Elo+
Solo
Odin
Odin
Synosice
Odin
Level 18
God Stats
8W - 3L
1,393 SR
Queue Stats
33W - 40L
1,273 Elo+
Solo
Khepri
Khepri
Veryviciouss
Khepri
Level 25
God Stats
10W - 6L
1,918 SR
Queue Stats
48W - 59L
1,304 Elo+
Party 2
Scylla
Scylla
Zuga6201
Scylla
Level 17
God Stats
4W - 0L
1,831 SR
Queue Stats
40W - 45L
1,400 Elo+
Solo
Neith
Neith
builttofall_
Neith
Level 25
God Stats
3W - 5L
1,286 SR
Queue Stats
48W - 60L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,071
434
3,003
9,648
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
DetonateK
Olorun
11
1 / 6 / 1
6,334
452
3,147
8,205
2,472
11
3 / 4 / 2
6,998
500
6,469
11,048
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
nieuwtwn
Medusa
10
2 / 11 / 2
6,747
482
5,870
11,041
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
3 / 5 / 0
6,578
470
6,248
9,484
2,673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
10 / 6 / 2
8,998
643
10,442
12,296
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
5 / 0 / 6
8,019
573
5,933
6,119
4,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
11
2 / 1 / 8
7,493
535
4,241
8,444
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Zuga6201
Scylla
14
8 / 0 / 3
8,788
628
8,376
4,950
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 5
6,845
489
9,710
7,149
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
29
29
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Olorun
DetonateK
Olorun
1
6
1
0.25
W
Izanami
10
6
2
1.83
L
3
4
2
1
W
Odin
5
0
6
8
W
Khepri
2
1
8
6
W
Scylla
Zuga6201
Scylla
8
0
3
9.5
W
4
2
5
3.25
L
Medusa
nieuwtwn
Medusa
2
11
2
0.27
L
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
38,702
49,426
Taken
38,958
21,395
Mitigated
19,753
7,847
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,003
812
0
1,642
9,648
5,943
208
2,419
7,010
11,806
0
L
Olorun
DetonateK
Olorun
3,147
1,252
0
1,185
8,205
2,472
722
1,584
6,283
20,496
0
W
Izanami
10,442
7,627
0
4,406
12,296
4,025
3,931
1,117
10,803
0
54,708
L
6,469
985
0
1,438
11,048
7,416
0
1,551
9,273
6,547
23,286
W
Odin
5,933
1,364
0
2,764
6,119
4,230
772
1,800
4,174
6,186
19,672
W
Khepri
4,241
373
0
3,157
8,444
6,688
256
2,984
5,416
14,028
0
W
Scylla
Zuga6201
Scylla
8,376
1,164
0
904
4,950
1,656
1,376
339
4,567
47,794
0
W
9,710
3,697
0
1,932
7,149
3,154
960
1,019
6,084
0
28,081
L
Medusa
nieuwtwn
Medusa
5,870
2,843
0
406
11,041
2,891
0
3,714
7,117
0
29,360
L
Neith
6,248
2,887
381
2,795
9,484
2,673
892
4,282
5,047
0
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
40,143
231
Minions Killed
302
0
Camps Cleared
0
1,137,470
Distance Traveled
1,240,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,071
434
25
2
0
252,195
1
L
Olorun
6,334
452
45
3
0
201,870
1
W
Izanami
8,998
643
93
7
0
203,320
1
L
Mulan
6,998
500
59
4
0
254,688
0
W
Odin
8,019
573
50
4
0
273,788
0
W
Khepri
7,493
535
19
1
0
267,864
0
W
Scylla
8,788
628
94
7
0
267,277
3
W
Neith
6,845
489
46
3
0
228,568
0
L
Medusa
6,747
482
48
3
0
206,007
0
L
Neith
6,578
470
54
4
0
222,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role