Player Matchup

Vulcan
Vulcan
Deathwish57012
Vulcan
Level 117
God Stats
3W - 6L
1,374 SR
Queue Stats
289W - 294L
1,556 Elo+
Party 1
Sol
Sol
MrKingKhaos
Sol
Level 106
God Stats
88W - 74L
1,502 SR
Queue Stats
268W - 290L
1,490 Elo+
Party 1
Horus
Horus
iambored666
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 387L
1,521 Elo+
Party 1
Team Averages
Level 109
1,459 SR
1,522 Elo+

VS

Team Averages
Level 63
1,522 SR
1,504 Elo+
Tyr
Tyr
FlyingMaGiic
Tyr
Level 82
God Stats
7W - 13L
1,412 SR
Queue Stats
230W - 219L
1,476 Elo+
Party 2
Zeus
Zeus
HandOutLs
Zeus
Level 27
God Stats
5W - 3L
1,489 SR
Queue Stats
148W - 126L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
Yojinbukai
Xbalanque
Level 79
God Stats
5W - 5L
1,665 SR
Queue Stats
119W - 105L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,436
644
3,919
7,500
2,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 3 / 1
6,687
669
6,051
6,922
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 3
5,697
570
2,368
7,925
5,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
7,396
740
4,273
8,239
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
2 / 1 / 11
7,460
746
9,062
5,369
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Yojinbukai
Xbalanque
13
8 / 0 / 5
8,296
830
6,151
5,805
1,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
3
3
7
2.17
W
Zeus
2
1
11
7.5
L
3
3
1
1.17
W
Xbalanque
Yojinbukai
Xbalanque
8
0
5
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
19,486
22,347
Taken
19,413
10,465
Mitigated
7,801
3,704
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,919
2,170
0
737
7,500
2,284
0
2,407
4,503
19,707
0
W
4,273
736
0
2,100
8,239
4,326
855
4,553
3,686
0
12,933
W
Zeus
9,062
870
0
1,601
5,369
1,606
678
2,782
2,587
23,058
0
L
6,051
1,923
0
1,240
6,922
2,319
0
3,298
3,256
16,227
2,384
W
Xbalanque
Yojinbukai
Xbalanque
6,151
4,313
0
3,222
5,805
1,869
1,223
2,336
3,469
0
33,389
L
2,368
1,208
685
1,042
7,925
5,862
0
2,563
5,010
0
4,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,820
Gold Earned
23,152
71
Minions Killed
107
1
Camps Cleared
9
444,297
Distance Traveled
521,138
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,436
644
38
4
0
149,506
0
W
Tyr
7,396
740
27
3
1
175,244
3
W
Zeus
7,460
746
32
3
5
153,724
0
L
Sol
6,687
669
29
3
1
155,966
5
W
Xbalanque
8,296
830
48
5
3
192,170
2
L
Horus
5,697
570
4
0
0
138,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role