Player Matchup

Ares
Ares
MobPshyco
Ares
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 8L
1,295 Elo+
Solo
Anhur
Anhur
Nytefiire
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 65L
1,470 Elo+
Solo
Charybdis
Charybdis
Rekio G 6
Charybdis
Level 14
God Stats
1W - 1L
1,558 SR
Queue Stats
6W - 13L
1,365 Elo+
Solo
Scylla
Scylla
fresh_boy775
Scylla
Level 13
God Stats
8W - 10L
1,297 SR
Queue Stats
17W - 22L
1,415 Elo+
Solo
Loki
Loki
garrafia
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,351 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,379 Elo+

VS

Team Averages
Level 33
1,493 SR
1,560 Elo+
Set
Set
Dank Gopher 123
Set
Level 68
God Stats
1W - 1L
1,202 SR
Queue Stats
157W - 162L
1,437 Elo+
Party 1
Zeus
Zeus
Fennekin200
Zeus
Level 76
God Stats
2W - 2L
1,431 SR
Queue Stats
153W - 152L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
XxJ03Mama6xX
Gilgamesh
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 5L
1,716 Elo+
Party 1
Camazotz
Camazotz
camp-nou1
Camazotz
Level 7
God Stats
1W - 1L
1,484 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo
Ares
Ares
konkerz232
Ares
Level 8
God Stats
4W - 6L
1,631 SR
Queue Stats
4W - 8L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 2
9,209
400
4,045
20,114
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Nytefiire
Anhur
13
4 / 7 / 3
9,143
398
9,731
14,800
3,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Rekio G 6
Charybdis
15
1 / 10 / 1
9,524
414
7,261
20,438
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
3 / 16 / 0
7,874
342
6,332
16,098
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
14
3 / 4 / 2
9,243
402
7,044
20,291
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 6
12,812
557
25,531
18,519
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
12 / 2 / 11
12,224
531
24,911
8,140
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
XxJ03Mama6xX
Gilgamesh
13
5 / 2 / 10
9,357
407
5,133
9,165
7,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
camp-nou1
Camazotz
12
2 / 2 / 13
9,045
393
5,156
12,082
3,604
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 10
8,555
372
5,054
24,841
13,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
12
Kills
38
41
Deaths
13
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
W
12
2
11
8.75
L
Ares
1
4
2
0.5
L
Anhur
Nytefiire
Anhur
4
7
3
0.79
L
Charybdis
Rekio G 6
Charybdis
1
10
1
0.15
W
Gilgamesh
XxJ03Mama6xX
Gilgamesh
5
2
10
5
W
Camazotz
camp-nou1
Camazotz
2
2
13
4.25
L
Scylla
3
16
0
0.19
L
Loki
3
4
2
1
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
65,785
91,741
Taken
72,747
37,815
Mitigated
35,570
9,332
Healing
25,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,531
8,074
0
8,175
18,519
8,916
435
2,821
15,584
0
109,331
W
24,911
2,841
63
3,334
8,140
2,612
2,755
251
7,889
107,826
0
L
Ares
4,045
414
0
1,930
20,114
18,891
899
6,521
13,293
40,451
0
L
Anhur
Nytefiire
Anhur
9,731
5,999
0
2,529
14,800
3,765
1,042
4,400
10,270
0
49,154
L
Charybdis
Rekio G 6
Charybdis
7,261
3,430
40
2,018
20,438
5,900
795
6,238
13,936
0
70,911
W
Gilgamesh
XxJ03Mama6xX
Gilgamesh
5,133
865
0
1,628
9,165
7,413
336
484
8,681
0
18,806
W
Camazotz
camp-nou1
Camazotz
5,156
1,135
0
5,983
12,082
3,604
599
831
11,229
0
33,659
L
Scylla
6,332
2,054
0
260
16,098
4,095
0
7,238
8,662
20,819
0
L
Loki
7,044
1,205
0
2,555
20,291
5,164
0
4,499
15,615
0
64,977
W
5,054
853
0
5,882
24,841
13,025
1,577
5,558
18,987
18,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
51,993
377
Minions Killed
405
0
Camps Cleared
0
1,730,181
Distance Traveled
2,132,196
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,812
557
140
6
0
478,554
0
W
Zeus
12,224
531
172
7
0
430,840
10
L
Ares
9,209
400
63
3
0
317,864
0
L
Anhur
9,143
398
85
4
0
355,945
2
L
Charybdis
9,524
414
106
5
0
313,273
0
W
Gilgamesh
9,357
407
26
1
0
403,608
1
W
Camazotz
9,045
393
47
2
0
449,195
1
L
Scylla
7,874
342
33
1
0
298,512
1
L
Loki
9,243
402
90
4
0
444,587
0
W
Ares
8,555
372
20
1
0
369,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role