Player Matchup

Zeus
Zeus
ImRooksy
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,455 Elo+
Party 2
Kali
Kali
Kraron
Kali
Level 28
God Stats
12W - 17L
1,397 SR
Queue Stats
36W - 43L
1,352 Elo+
Party 3
Aphrodite
Aphrodite
Opricsnyik
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 3
Heimdallr
Heimdallr
Riteyy
Heimdallr
Level 26
God Stats
5W - 4L
1,621 SR
Queue Stats
24W - 15L
1,475 Elo+
Party 2
Chaac
Chaac
crease404
Chaac
Level 28
God Stats
6W - 7L
1,507 SR
Queue Stats
23W - 20L
1,416 Elo+
Party 2
Team Averages
Level 27
1,505 SR
1,395 Elo+

VS

Team Averages
Level 40
1,424 SR
1,457 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
JestemPatras
Yemoja
Level 19
God Stats
1W - 2L
1,301 SR
Queue Stats
31W - 36L
1,505 Elo+
Party 4
Thor
Thor
P1R470L4
Thor
Level 27
God Stats
7W - 8L
1,456 SR
Queue Stats
72W - 107L
1,423 Elo+
Party 1
Vamana
Vamana
YoneromY
Vamana
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 114L
1,370 Elo+
Party 1
Anhur
Anhur
inflacja
Anhur
Level 23
God Stats
3W - 7L
1,361 SR
Queue Stats
40W - 48L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 7 / 0
5,009
501
4,254
6,018
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Kraron
Kali
10
1 / 2 / 1
5,643
564
2,132
8,181
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
Opricsnyik
Aphrodite
6
0 / 2 / 2
4,107
411
997
4,448
1,094
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Riteyy
Heimdallr
7
0 / 6 / 0
4,338
434
1,721
5,364
754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
crease404
Chaac
9
3 / 0 / 0
5,724
572
2,503
3,948
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
6 / 0 / 2
6,763
676
3,643
5,731
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 1 / 7
5,412
541
2,584
6,253
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
2 / 0 / 0
5,392
539
1,791
4,831
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
YoneromY
Vamana
8
0 / 3 / 0
4,717
472
2,964
5,552
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
inflacja
Anhur
9
9 / 0 / 0
6,069
607
5,817
5,243
1,609
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
17
17
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
2
7
L
Zeus
0
7
0
0
W
Yemoja
0
1
7
3.5
L
Kali
Kraron
Kali
1
2
1
0.75
L
Aphrodite
Opricsnyik
Aphrodite
0
2
2
0.5
W
Thor
2
0
0
2
L
Heimdallr
Riteyy
Heimdallr
0
6
0
0
W
Vamana
YoneromY
Vamana
0
3
0
0
L
Chaac
crease404
Chaac
3
0
0
3
W
Anhur
inflacja
Anhur
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
16,799
27,959
Taken
27,610
7,083
Mitigated
12,911
8,523
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,643
1,102
927
3,727
5,731
2,456
58
3,248
2,249
26,908
6,633
L
Zeus
4,254
1,183
0
220
6,018
1,299
1,010
2,614
3,404
23,289
0
W
Yemoja
2,584
520
519
1,044
6,253
3,554
658
412
5,841
10,639
0
L
Kali
Kraron
Kali
2,132
1,054
0
3,863
8,181
2,302
0
477
7,506
0
29,350
L
Aphrodite
Opricsnyik
Aphrodite
997
325
533
1,600
4,448
1,094
0
1,051
3,397
3,715
0
W
Thor
1,791
283
0
1,729
4,831
1,442
0
664
3,969
0
22,382
L
Heimdallr
Riteyy
Heimdallr
1,721
922
0
271
5,364
754
0
1,688
3,676
0
13,757
W
Vamana
YoneromY
Vamana
2,964
900
0
1,123
5,552
3,850
0
76
5,019
0
20,094
L
Chaac
crease404
Chaac
2,503
184
0
2,036
3,948
1,634
304
0
3,674
0
21,201
W
Anhur
inflacja
Anhur
5,817
3,333
0
1,289
5,243
1,609
1,918
533
4,702
0
27,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
28,353
203
Minions Killed
216
0
Camps Cleared
0
914,736
Distance Traveled
968,287
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,763
676
71
7
0
193,919
2
L
Zeus
5,009
501
53
5
0
155,852
0
W
Yemoja
5,412
541
8
1
0
176,298
0
L
Kali
5,643
564
78
8
0
194,584
0
L
Aphrodite
4,107
411
6
1
0
211,357
0
W
Thor
5,392
539
51
5
0
216,981
3
L
Heimdallr
4,338
434
23
2
0
146,269
0
W
Vamana
4,717
472
33
3
0
194,112
1
L
Chaac
5,724
572
43
4
0
206,674
0
W
Anhur
6,069
607
53
5
0
186,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role