Player Matchup

Poseidon
Poseidon
AlphaSoulSlayer
Poseidon
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 121L
1,398 Elo+
Party 2
Mercury
Mercury
Grugasmic
Mercury
Level 87
God Stats
3W - 4L
1,389 SR
Queue Stats
283W - 321L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
LION_Instiinct
Sun Wukong
Level 141
God Stats
1W - 2L
1,216 SR
Queue Stats
209W - 191L
1,580 Elo+
Party 2
Ymir
Ymir
byronus1999
Ymir
Level 78
God Stats
26W - 9L
1,556 SR
Queue Stats
146W - 135L
1,477 Elo+
Party 1
Izanami
Izanami
revilo0527
Izanami
Level 29
God Stats
20W - 15L
1,474 SR
Queue Stats
102W - 91L
1,429 Elo+
Party 1
Team Averages
Level 74
1,427 SR
1,465 Elo+

VS

Team Averages
Level 41
1,400 SR
1,394 Elo+
Vulcan
Vulcan
HeroZz_Fanatique
Vulcan
Level 29
God Stats
12W - 9L
1,597 SR
Queue Stats
98W - 103L
1,394 Elo+
Party 4
Athena
Athena
TSAF_AlethiqueV2
Athena
Level 58
God Stats
0W - 3L
1,198 SR
Queue Stats
83W - 91L
1,389 Elo+
Party 3
Nemesis
Nemesis
ZimonBaggy
Nemesis
Level 46
God Stats
0W - 7L
1,109 SR
Queue Stats
115W - 118L
1,363 Elo+
Solo
Jing Wei
Jing Wei
bleufire51
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,418 Elo+
Party 3
Bellona
Bellona
cory25200
Bellona
Level 49
God Stats
11W - 6L
1,599 SR
Queue Stats
169W - 171L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 2 / 12
15,388
570
20,091
14,970
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Grugasmic
Mercury
20
7 / 5 / 15
14,358
532
8,806
20,207
8,088
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LION_Instiinct
Sun Wukong
20
6 / 2 / 14
14,880
551
22,727
30,843
37,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 2 / 12
14,427
534
10,152
21,981
27,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
revilo0527
Izanami
20
8 / 0 / 10
14,298
530
24,271
12,514
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 1
11,149
413
13,548
20,201
8,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 3
10,902
404
8,080
30,616
36,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ZimonBaggy
Nemesis
19
5 / 9 / 2
12,369
458
10,466
21,716
10,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
bleufire51
Jing Wei
17
1 / 5 / 2
10,669
395
8,636
13,125
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cory25200
Bellona
20
3 / 5 / 3
11,700
433
11,016
22,194
18,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
35
Kills
10
11
Deaths
35
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
9
2
12
7.5
W
Mercury
Grugasmic
Mercury
7
5
15
2.9
L
0
12
1
0.04
W
Sun Wukong
LION_Instiinct
Sun Wukong
6
2
14
6.5
L
1
4
3
0.63
L
Nemesis
ZimonBaggy
Nemesis
5
9
2
0.67
L
Jing Wei
bleufire51
Jing Wei
1
5
2
0.4
W
5
2
12
5.5
L
Bellona
cory25200
Bellona
3
5
3
0.9
W
Izanami
revilo0527
Izanami
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,047
Damage
51,746
100,515
Taken
107,852
85,326
Mitigated
79,439
34,736
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
20,091
1,313
375
3,703
14,970
5,875
1,173
7,183
7,787
104,963
0
W
Mercury
Grugasmic
Mercury
8,806
3,884
0
5,255
20,207
8,088
4,230
1,902
18,305
0
88,807
L
13,548
7,310
0
0
20,201
8,532
730
10,794
8,641
80,063
0
W
Sun Wukong
LION_Instiinct
Sun Wukong
22,727
3,834
0
14,779
30,843
37,575
1,148
6,272
24,571
0
107,389
L
8,080
2,216
784
6,645
30,616
36,688
68
7,861
22,447
38,581
0
L
Nemesis
ZimonBaggy
Nemesis
10,466
4,756
0
2,874
21,716
10,809
0
2,644
18,956
0
89,306
L
Jing Wei
bleufire51
Jing Wei
8,636
5,576
8
1,754
13,125
4,949
979
3,474
9,501
0
63,856
W
10,152
1,661
0
3,870
21,981
27,641
197
4,385
17,596
71,184
0
L
Bellona
cory25200
Bellona
11,016
1,563
0
3,854
22,194
18,461
96
4,028
17,978
0
59,923
W
Izanami
revilo0527
Izanami
24,271
17,705
0
6,754
12,514
6,147
1,585
2,600
9,914
0
158,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,351
Gold Earned
56,789
790
Minions Killed
542
0
Camps Cleared
0
2,729,222
Distance Traveled
2,381,583
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,388
570
171
6
0
546,128
3
W
Mercury
14,358
532
137
5
0
598,544
4
L
Vulcan
11,149
413
130
5
0
414,783
4
W
Sun Wukong
14,880
551
164
6
0
530,253
0
L
Athena
10,902
404
59
2
0
491,027
10
L
Nemesis
12,369
458
121
4
0
494,941
3
L
Jing Wei
10,669
395
128
5
0
486,917
7
W
Ymir
14,427
534
98
4
0
521,238
7
L
Bellona
11,700
433
104
4
0
493,915
0
W
Izanami
14,298
530
220
8
0
533,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role