Player Matchup

Chang'e
Chang'e
DUSEVYKAKAT
Chang'e
Level 129
God Stats
1W - 2L
1,467 SR
Queue Stats
38W - 20L
1,654 Elo+
Party 2
Ne Zha
Ne Zha
Jeník
Ne Zha
Level 132
God Stats
2W - 0L
1,702 SR
Queue Stats
60W - 35L
1,639 Elo+
Party 2
Neith
Neith
bobechek
Neith
Level 13
God Stats
25W - 7L
1,797 SR
Queue Stats
34W - 19L
1,615 Elo+
Party 2
Team Averages
Level 91
1,655 SR
1,636 Elo+

VS

Team Averages
Level 30
1,427 SR
1,564 Elo+
Gilgamesh
Gilgamesh
BERTMERN
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,604 Elo+
Solo
Xing Tian
Xing Tian
Niklák
Xing Tian
Level 33
God Stats
1W - 2L
1,282 SR
Queue Stats
72W - 60L
1,546 Elo+
Party 1
Sol
Sol
TheCrusaderCZ
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DUSEVYKAKAT
Chang'e
15
3 / 2 / 9
10,038
669
14,439
14,364
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Jeník
Ne Zha
15
5 / 1 / 8
10,773
718
21,693
19,035
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
bobechek
Neith
15
6 / 3 / 7
10,651
710
9,031
8,737
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BERTMERN
Gilgamesh
11
0 / 7 / 3
8,168
545
10,050
18,386
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Niklák
Xing Tian
12
0 / 4 / 6
9,355
624
7,903
19,161
21,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 0
10,088
673
14,713
13,167
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BERTMERN
Gilgamesh
0
7
3
0.21
W
Chang'e
DUSEVYKAKAT
Chang'e
3
2
9
3.75
W
Ne Zha
Jeník
Ne Zha
5
1
8
9
L
Xing Tian
Niklák
Xing Tian
0
4
6
0.75
L
6
3
0
2
W
Neith
bobechek
Neith
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
32,666
42,136
Taken
50,714
22,228
Mitigated
38,252
21,283
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BERTMERN
Gilgamesh
10,050
2,160
0
1,552
18,386
11,363
0
5,372
12,652
2,474
22,887
W
Chang'e
DUSEVYKAKAT
Chang'e
14,439
412
5,222
9,274
14,364
7,792
728
8,897
5,068
41,988
0
W
Ne Zha
Jeník
Ne Zha
21,693
5,022
0
5,586
19,035
11,021
820
9,079
9,517
0
51,635
L
Xing Tian
Niklák
Xing Tian
7,903
275
0
1,182
19,161
21,943
0
6,203
12,306
17,403
0
L
14,713
3,117
0
3,934
13,167
4,946
0
3,169
9,596
43,530
2,539
W
Neith
bobechek
Neith
9,031
3,785
0
1,201
8,737
3,415
986
5,521
3,092
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
27,611
185
Minions Killed
135
12
Camps Cleared
3
878,336
Distance Traveled
756,669
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,168
545
45
3
0
222,209
3
W
Chang'e
10,038
669
75
5
3
307,800
0
W
Ne Zha
10,773
718
46
3
5
290,692
1
L
Xing Tian
9,355
624
12
1
0
276,829
3
L
Sol
10,088
673
78
5
3
257,631
4
W
Neith
10,651
710
64
4
4
279,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role