Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FpMz_Ninja
Ares
Level 115
God Stats
2W - 1L
1,965 SR
Queue Stats
27W - 33L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
MrShadow-_-
The Morrigan
Level 137
God Stats
1W - 0L
1,182 SR
Queue Stats
41W - 43L
1,550 Elo+
Party 1
Mulan
Mulan
R0B0BIRD
Mulan
Level 160
God Stats
9W - 1L
1,876 SR
Queue Stats
433W - 68L
2,030 Elo+
Party 2
Team Averages
Level 143
1,631 SR
1,658 Elo+

VS

Team Averages
Level 122
1,623 SR
1,584 Elo+
Bastet
Bastet
Deceived3377
Bastet
Level 111
God Stats
1W - 1L
1,767 SR
Queue Stats
257W - 238L
1,570 Elo+
Solo
Artio
Artio
Hoshinno
Artio
Level 109
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 36L
1,529 Elo+
Solo
Anubis
Anubis
MexicanOnThe360
Anubis
Level 147
God Stats
0W - 2L
1,582 SR
Queue Stats
123W - 76L
1,724 Elo+
Solo
Izanami
Izanami
Musicalmaster14
Izanami
Level 122
God Stats
7W - 11L
1,437 SR
Queue Stats
69W - 65L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 2 / 9
10,314
938
14,797
9,190
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 6
8,479
771
2,783
9,091
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
MrShadow-_-
The Morrigan
13
1 / 2 / 4
8,142
740
3,392
5,649
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
R0B0BIRD
Mulan
17
13 / 1 / 5
10,927
993
21,478
16,096
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 5 / 0
8,766
797
12,778
13,281
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Hoshinno
Artio
12
0 / 7 / 2
7,378
671
6,001
18,374
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 1
7,604
691
6,178
10,900
5,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,738
703
3,767
9,577
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
6
6
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
9
6.25
L
Bastet
5
5
0
1
W
0
1
6
3
L
Artio
Hoshinno
Artio
0
7
2
0.14
L
1
7
1
0.21
W
The Morrigan
MrShadow-_-
The Morrigan
1
2
4
1.5
L
0
3
1
0.17
W
Mulan
R0B0BIRD
Mulan
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
28,724
40,026
Taken
52,132
26,699
Mitigated
29,190
14,027
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,797
1,262
0
3,050
9,190
3,027
825
1,185
8,005
37,494
0
L
Bastet
12,778
3,218
0
3,946
13,281
4,279
471
7,815
4,846
0
23,163
W
2,783
148
0
2,824
9,091
8,723
0
2,539
6,552
12,401
0
L
Artio
Hoshinno
Artio
6,001
1,382
438
3,256
18,374
16,636
0
8,137
9,571
18,094
0
L
6,178
491
0
2,102
10,900
5,013
341
4,102
6,222
26,079
0
W
The Morrigan
MrShadow-_-
The Morrigan
3,392
821
196
1,390
5,649
1,744
433
1,342
4,307
24,079
552
L
3,767
1,452
0
450
9,577
3,262
504
4,355
4,802
0
35,211
W
Mulan
R0B0BIRD
Mulan
21,478
4,551
0
6,567
16,096
13,205
658
8,009
8,087
10,700
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
31,486
198
Minions Killed
161
17
Camps Cleared
5
851,488
Distance Traveled
720,628
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,314
938
74
7
2
207,485
3
L
Bastet
8,766
797
28
3
1
210,321
3
W
Ares
8,479
771
23
2
4
215,666
2
L
Artio
7,378
671
20
2
2
171,990
1
L
Anubis
7,604
691
46
4
1
148,751
3
W
The Morrigan
8,142
740
47
4
4
198,494
1
L
Izanami
7,738
703
67
6
1
189,566
5
W
Mulan
10,927
993
54
5
7
229,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role