Player Matchup

King Arthur
King Arthur
ArcaneXIX
King Arthur
Level 16
God Stats
8W - 5L
1,327 SR
Queue Stats
46W - 39L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
BennosukeXV
Amaterasu
Level 11
God Stats
41W - 30L
1,350 SR
Queue Stats
44W - 34L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Judeccaco
Baron Samedi
Level 29
God Stats
6W - 0L
1,928 SR
Queue Stats
226W - 189L
1,478 Elo+
Solo
Nemesis
Nemesis
Neo AstralZ
Nemesis
Level 4
God Stats
3W - 2L
1,726 SR
Queue Stats
21W - 15L
1,581 Elo+
Party 1
Cerberus
Cerberus
je7001
Cerberus
Level 28
God Stats
38W - 45L
1,393 SR
Queue Stats
75W - 111L
1,323 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,434 Elo+

VS

Team Averages
Level 9
1,448 SR
1,482 Elo+
Neith
Neith
Chilltornadox
Neith
Level 12
God Stats
16W - 14L
1,500 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 2
Bastet
Bastet
DOS2 GiftBag
Bastet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
Reddeano
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Solo
Loki
Loki
SayrexXX
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
kulsveen94
Ra
Level 17
God Stats
0W - 4L
1,241 SR
Queue Stats
15W - 17L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcaneXIX
King Arthur
20
10 / 6 / 19
14,231
1,186
19,098
27,248
27,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
BennosukeXV
Amaterasu
20
15 / 3 / 14
14,259
1,188
20,286
18,565
16,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Judeccaco
Baron Samedi
20
11 / 1 / 23
14,089
1,174
30,947
11,177
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Neo AstralZ
Nemesis
19
6 / 11 / 13
12,794
1,066
14,979
19,642
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
je7001
Cerberus
20
5 / 1 / 24
14,512
1,209
11,568
24,455
28,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 5
10,592
883
7,819
20,346
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
8 / 3 / 10
13,469
1,122
27,749
19,249
7,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Reddeano
Baron Samedi
19
4 / 10 / 12
12,413
1,034
12,714
19,272
8,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
6 / 17 / 11
12,631
1,053
16,847
25,532
8,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 8 / 15
13,182
1,099
22,642
18,148
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
75
47
Kills
22
22
Deaths
47
93
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArcaneXIX
King Arthur
10
6
19
3.25
W
Amaterasu
BennosukeXV
Amaterasu
15
3
14
7.33
L
0
9
5
0.28
L
Bastet
8
3
10
4.33
W
Baron Samedi
Judeccaco
Baron Samedi
11
1
23
22.5
W
Nemesis
Neo AstralZ
Nemesis
6
11
13
1.14
L
Baron Samedi
Reddeano
Baron Samedi
4
10
12
1
L
Loki
6
17
11
0.68
W
Cerberus
je7001
Cerberus
5
1
24
17
L
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,878
Damage
87,771
101,087
Taken
102,547
87,157
Mitigated
37,900
32,706
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArcaneXIX
King Arthur
19,098
3,295
334
5,060
27,248
27,543
0
9,485
17,763
0
40,615
W
Amaterasu
BennosukeXV
Amaterasu
20,286
7,849
0
3,331
18,565
16,386
0
6,409
12,156
8,312
17,816
L
7,819
3,911
0
780
20,346
6,832
0
11,360
8,986
0
40,713
L
Bastet
27,749
7,665
0
3,009
19,249
7,008
0
7,967
11,282
0
46,740
W
Baron Samedi
Judeccaco
Baron Samedi
30,947
1,469
6,628
5,504
11,177
5,502
0
3,929
7,248
50,099
0
W
Nemesis
Neo AstralZ
Nemesis
14,979
6,994
0
2,291
19,642
9,145
0
7,665
11,977
0
31,188
L
Baron Samedi
Reddeano
Baron Samedi
12,714
2,432
1,407
2,003
19,272
8,412
0
7,285
11,987
22,818
0
L
Loki
16,847
5,188
0
0
25,532
8,905
0
10,738
14,794
0
27,366
W
Cerberus
je7001
Cerberus
11,568
454
1,245
8,313
24,455
28,581
0
7,868
16,587
51,048
0
L
22,642
4,224
1,573
2,908
18,148
6,743
0
9,781
8,367
53,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,885
Gold Earned
62,287
236
Minions Killed
211
10
Camps Cleared
5
1,205,483
Distance Traveled
1,073,695
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,231
1,186
48
4
0
225,251
0
W
Amaterasu
14,259
1,188
18
2
0
290,839
0
L
Neith
10,592
883
69
6
1
174,747
0
L
Bastet
13,469
1,122
39
3
3
253,808
2
W
Baron Samedi
14,089
1,174
44
4
1
237,647
2
W
Nemesis
12,794
1,066
30
3
9
207,153
0
L
Baron Samedi
12,413
1,034
25
2
0
215,108
0
L
Loki
12,631
1,053
11
1
0
216,111
0
W
Cerberus
14,512
1,209
96
8
0
244,593
1
L
Ra
13,182
1,099
67
6
1
213,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role