Player Matchup

Chaac
Chaac
Causdauer
Chaac
Level 29
God Stats
7W - 15L
1,594 SR
Queue Stats
105W - 142L
1,433 Elo+
Party 1
Awilix
Awilix
Morionivala
Awilix
Level 28
God Stats
3W - 3L
1,680 SR
Queue Stats
64W - 61L
1,582 Elo+
Solo
Athena
Athena
Omar90218
Athena
Level 22
God Stats
21W - 39L
1,467 SR
Queue Stats
45W - 73L
1,373 Elo+
Party 1
Skadi
Skadi
PiggBeanis
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
The Morrigan
The Morrigan
zTimms
The Morrigan
Level 10
God Stats
2W - 1L
1,624 SR
Queue Stats
26W - 20L
1,648 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,489 Elo+

VS

Team Averages
Level 17
1,496 SR
1,554 Elo+
Danzaburou
Danzaburou
CloseCerion
Danzaburou
Level 24
God Stats
2W - 0L
1,367 SR
Queue Stats
3W - 4L
1,770 Elo+
Solo
Ares
Ares
GiveMeKissMane
Ares
Level 26
God Stats
5W - 4L
1,551 SR
Queue Stats
39W - 42L
1,418 Elo+
Party 2
Olorun
Olorun
ImHereToCreep
Olorun
Level 22
God Stats
26W - 18L
1,546 SR
Queue Stats
27W - 22L
1,464 Elo+
Party 2
Nemesis
Nemesis
Lu15n4nd0
Nemesis
Level 8
God Stats
5W - 3L
1,518 SR
Queue Stats
9W - 7L
1,486 Elo+
Solo
Achilles
Achilles
Yol Tar Shul
Achilles
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Causdauer
Chaac
16
1 / 6 / 4
9,465
473
7,539
18,453
11,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
14
5 / 6 / 5
9,285
464
9,935
16,384
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Omar90218
Athena
12
0 / 6 / 8
8,260
413
5,437
20,292
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
16
5 / 5 / 1
9,970
499
13,894
16,718
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
zTimms
The Morrigan
16
5 / 1 / 6
10,055
503
11,570
8,346
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloseCerion
Danzaburou
15
1 / 2 / 7
9,060
453
10,881
8,789
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 10
10,102
505
6,495
14,541
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 3
9,930
497
6,381
17,152
4,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Lu15n4nd0
Nemesis
14
5 / 6 / 4
9,307
465
12,212
14,635
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Yol Tar Shul
Achilles
19
12 / 0 / 9
12,364
618
23,315
16,921
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
16
Kills
24
24
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Causdauer
Chaac
1
6
4
0.5
W
Danzaburou
CloseCerion
Danzaburou
1
2
7
2.25
W
4
2
10
4.5
W
2
6
3
0.58
W
Nemesis
Lu15n4nd0
Nemesis
5
6
4
1.17
L
Awilix
5
6
5
1.25
L
Athena
Omar90218
Athena
0
6
8
0.67
L
Skadi
5
5
1
1.1
W
Achilles
Yol Tar Shul
Achilles
12
0
9
16.5
L
The Morrigan
zTimms
The Morrigan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
59,284
80,193
Taken
72,038
44,511
Mitigated
44,925
19,311
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Causdauer
Chaac
7,539
1,004
0
4,984
18,453
11,312
470
1,847
15,725
8,249
43,257
W
Danzaburou
CloseCerion
Danzaburou
10,881
3,572
0
3,820
8,789
2,746
1,936
2,129
6,660
0
51,422
W
6,495
838
0
2,857
14,541
13,600
486
3,594
10,947
25,426
0
W
6,381
2,976
96
6,570
17,152
4,597
0
3,493
13,659
73,593
0
W
Nemesis
Lu15n4nd0
Nemesis
12,212
4,638
0
2,604
14,635
5,415
1,035
4,734
9,901
0
48,218
L
Awilix
9,935
3,777
0
4,522
16,384
5,529
0
2,627
13,630
0
51,824
L
Athena
Omar90218
Athena
5,437
707
0
2,697
20,292
18,896
350
4,947
15,161
16,936
0
L
Skadi
13,894
7,482
0
5,818
16,718
5,772
2,682
3,487
12,979
0
77,923
W
Achilles
Yol Tar Shul
Achilles
23,315
5,913
0
5,388
16,921
18,567
400
4,007
12,914
9,775
73,934
L
The Morrigan
zTimms
The Morrigan
11,570
1,637
0
1,290
8,346
3,002
527
2,315
5,880
61,090
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
50,763
470
Minions Killed
473
0
Camps Cleared
0
1,798,571
Distance Traveled
1,959,912
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,465
473
121
6
0
361,135
0
W
Danzaburou
9,060
453
92
5
0
377,959
4
W
Ares
10,102
505
34
2
0
402,640
5
W
Olorun
9,930
497
129
6
0
355,158
2
W
Nemesis
9,307
465
74
4
0
393,792
3
L
Awilix
9,285
464
78
4
0
394,151
9
L
Athena
8,260
413
22
1
0
349,678
0
L
Skadi
9,970
499
132
7
0
309,969
1
W
Achilles
12,364
618
144
7
0
430,363
2
L
The Morrigan
10,055
503
117
6
0
383,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role