Player Matchup

Cupid
Cupid
Binichecht123
Cupid
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,442 Elo+
Solo
Artio
Artio
MuffinbardE
Artio
Level 27
God Stats
2W - 0L
1,744 SR
Queue Stats
149W - 111L
1,553 Elo+
Party 1
Sol
Sol
thatt_1_guyy
Sol
Level 94
God Stats
5W - 0L
1,500 SR
Queue Stats
191W - 167L
1,552 Elo+
Party 1
Team Averages
Level 48
1,581 SR
1,516 Elo+

VS

Team Averages
Level 68
1,529 SR
1,552 Elo+
Thanatos
Thanatos
Aboly
Thanatos
Level 156
God Stats
4W - 5L
1,518 SR
Queue Stats
195W - 206L
1,574 Elo+
Party 2
Loki
Loki
MeJlkiusl
Loki
Level 19
God Stats
1W - 2L
1,448 SR
Queue Stats
2W - 2L
1,532 Elo+
Solo
Ymir
Ymir
hunted-conjurer4
Ymir
Level 28
God Stats
2W - 3L
1,620 SR
Queue Stats
40W - 34L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
9,598
686
10,892
8,510
3,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 10
11,522
823
9,644
16,272
16,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 11
10,287
735
16,189
8,147
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aboly
Thanatos
13
6 / 4 / 2
9,190
656
12,648
14,964
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
12
0 / 8 / 6
8,175
584
8,332
12,392
4,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 4
8,912
637
5,118
15,291
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
8
8
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aboly
Thanatos
6
4
2
1.75
W
4
5
8
1.6
L
Loki
0
8
6
0.38
W
7
2
10
6
L
2
5
4
0.8
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
26,098
32,929
Taken
42,647
22,996
Mitigated
27,431
13,888
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aboly
Thanatos
12,648
2,316
0
9,435
14,964
7,275
0
8,886
6,078
0
32,190
W
10,892
5,860
878
1,178
8,510
3,062
786
1,616
6,894
0
28,426
L
Loki
8,332
2,603
0
1,309
12,392
4,403
0
7,726
4,666
0
29,258
W
9,644
1,544
2,066
5,538
16,272
16,126
185
2,810
13,431
19,329
0
L
5,118
257
0
1,038
15,291
15,753
0
8,285
7,006
19,280
0
W
16,189
6,340
0
4,228
8,147
3,808
1,313
789
7,358
42,208
4,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
26,277
132
Minions Killed
135
3
Camps Cleared
7
725,088
Distance Traveled
659,218
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,190
656
51
4
2
251,504
4
W
Cupid
9,598
686
49
4
2
210,356
7
L
Loki
8,175
584
41
3
4
206,264
4
W
Artio
11,522
823
21
2
0
259,212
1
L
Ymir
8,912
637
43
3
1
201,450
4
W
Sol
10,287
735
62
4
1
255,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role