Player Matchup

Hachiman
Hachiman
Angell089
Hachiman
Level 4
God Stats
3W - 2L
1,661 SR
Queue Stats
10W - 13L
1,680 Elo+
Solo
Ymir
Ymir
Brigods
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Neith
Neith
HypeManShane
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,735 Elo+
Party 2
Jormungandr
Jormungandr
IntoxicatedDad
Jormungandr
Level 13
God Stats
2W - 3L
1,719 SR
Queue Stats
32W - 28L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
wouldjabowme
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,451 Elo+
Solo
Team Averages
Level 8
1,576 SR
1,582 Elo+

VS

Team Averages
Level 44
1,445 SR
1,542 Elo+
Cthulhu
Cthulhu
Error1005
Cthulhu
Level 17
God Stats
5W - 2L
1,448 SR
Queue Stats
7W - 7L
1,375 Elo+
Solo
Zeus
Zeus
ForZ_NeVer
Zeus
Level 10
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 4L
1,665 Elo+
Party 1
Bellona
Bellona
Gogolo
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Loki
Loki
Jesusified
Loki
Level 16
God Stats
9W - 6L
1,462 SR
Queue Stats
11W - 9L
1,543 Elo+
Solo
Thanatos
Thanatos
Níno
Thanatos
Level 155
God Stats
4W - 5L
1,513 SR
Queue Stats
245W - 240L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angell089
Hachiman
16
2 / 11 / 3
10,644
887
9,280
25,416
4,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Brigods
Ymir
16
0 / 5 / 5
9,620
802
3,573
10,217
5,209
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 9 / 5
10,312
859
8,133
17,047
4,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IntoxicatedDad
Jormungandr
16
1 / 8 / 5
10,558
880
13,349
23,387
18,158
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
wouldjabowme
Guan Yu
17
5 / 8 / 4
11,701
975
22,864
30,074
38,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Error1005
Cthulhu
19
2 / 0 / 26
12,775
1,065
14,089
18,529
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
22 / 1 / 10
14,229
1,186
39,295
8,103
3,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Gogolo
Bellona
19
3 / 2 / 25
12,030
1,003
16,137
13,813
11,729
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 14
12,815
1,068
11,872
11,347
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Níno
Thanatos
19
8 / 4 / 16
13,133
1,094
20,362
14,569
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
9
Kills
41
41
Deaths
9
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angell089
Hachiman
2
11
3
0.32
L
Ymir
Brigods
Ymir
0
5
5
0.5
W
Cthulhu
Error1005
Cthulhu
2
0
26
15
W
22
1
10
27
W
Bellona
Gogolo
Bellona
3
2
25
7.75
L
1
9
5
0.39
L
Jormungandr
IntoxicatedDad
Jormungandr
1
8
5
0.44
W
6
2
14
6.5
W
Thanatos
Níno
Thanatos
8
4
16
4
L
Guan Yu
wouldjabowme
Guan Yu
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
101,755
106,141
Taken
66,361
71,015
Mitigated
45,116
10,354
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angell089
Hachiman
9,280
8,209
0
743
25,416
4,789
0
12,182
13,234
0
27,860
L
Ymir
Brigods
Ymir
3,573
1,088
0
70
10,217
5,209
0
5,560
4,657
5,252
0
W
Cthulhu
Error1005
Cthulhu
14,089
3,796
848
6,578
18,529
19,941
0
6,755
11,324
22,699
0
W
39,295
7,349
0
1,350
8,103
3,180
0
2,648
5,257
53,316
0
W
Bellona
Gogolo
Bellona
16,137
5,432
0
223
13,813
11,729
0
3,173
9,999
0
29,092
L
8,133
4,672
0
1,252
17,047
4,283
0
6,798
10,249
0
20,682
L
Jormungandr
IntoxicatedDad
Jormungandr
13,349
3,218
0
190
23,387
18,158
0
13,102
10,285
35,573
0
W
11,872
2,040
0
495
11,347
3,854
0
1,726
9,019
0
44,182
W
Thanatos
Níno
Thanatos
20,362
8,835
0
8,209
14,569
6,412
0
2,884
11,599
0
32,420
L
Guan Yu
wouldjabowme
Guan Yu
22,864
3,218
2,106
5,993
30,074
38,576
0
15,742
14,332
437
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
64,982
134
Minions Killed
188
2
Camps Cleared
15
825,501
Distance Traveled
1,179,900
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,644
887
38
3
1
208,074
1
L
Ymir
9,620
802
1
0
0
72,973
0
W
Cthulhu
12,775
1,065
19
2
0
220,151
0
W
Zeus
14,229
1,186
44
4
4
246,524
0
W
Bellona
12,030
1,003
33
3
0
230,797
1
L
Neith
10,312
859
30
3
0
126,164
0
L
Jormungandr
10,558
880
43
4
1
168,005
0
W
Loki
12,815
1,068
72
6
8
270,781
0
W
Thanatos
13,133
1,094
20
2
3
211,647
0
L
Guan Yu
11,701
975
22
2
0
250,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role