Player Matchup

Ymir
Ymir
AdamHardy2012
Ymir
Level 7
God Stats
8W - 4L
1,754 SR
Queue Stats
9W - 8L
1,513 Elo+
Party 2
Poseidon
Poseidon
DetonateK
Poseidon
Level 20
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 5L
1,648 Elo+
Party 2
Zhong Kui
Zhong Kui
M2J160182
Zhong Kui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 198L
1,507 Elo+
Solo
Neith
Neith
SuperSinghHD
Neith
Level 4
God Stats
0W - 3L
1,239 SR
Queue Stats
3W - 6L
1,115 Elo+
Solo
Thor
Thor
xugabukax
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,445 Elo+

VS

Team Averages
Level 21
1,427 SR
1,399 Elo+
Hachiman
Hachiman
FTMPhantom8590
Hachiman
Level 8
God Stats
2W - 3L
1,274 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 1
Amaterasu
Amaterasu
FTMStrike
Amaterasu
Level 25
God Stats
3W - 5L
1,318 SR
Queue Stats
25W - 31L
1,395 Elo+
Party 1
Thanatos
Thanatos
FTMTango
Thanatos
Level 19
God Stats
8W - 10L
1,458 SR
Queue Stats
20W - 25L
1,377 Elo+
Party 1
Nox
Nox
Lauracle66
Nox
Level 26
God Stats
6W - 5L
1,654 SR
Queue Stats
169W - 160L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Omega Toxic1681
Cthulhu
Level 29
God Stats
30W - 29L
1,430 SR
Queue Stats
76W - 70L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,728
430
3,089
9,759
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
DetonateK
Poseidon
7
0 / 6 / 4
4,672
425
2,500
6,130
1,053
Zhong Kui
M2J160182
Zhong Kui
9
2 / 7 / 0
5,521
502
5,011
8,450
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 1
4,895
445
3,781
4,738
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
6
2 / 5 / 1
4,882
444
1,969
8,107
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
2 / 1 / 3
5,167
470
5,015
4,650
1,201
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
FTMStrike
Amaterasu
9
4 / 1 / 4
5,989
544
3,618
5,078
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
FTMTango
Thanatos
10
10 / 1 / 6
6,968
633
7,920
7,641
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
9 / 1 / 2
7,608
692
6,395
6,762
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 3
5,189
472
4,300
8,076
5,652
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
27
27
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Poseidon
DetonateK
Poseidon
0
6
4
0.33
W
Hachiman
2
1
3
3.5
W
Amaterasu
FTMStrike
Amaterasu
4
1
4
6
W
Thanatos
FTMTango
Thanatos
10
1
6
13
W
9
1
2
10
L
Zhong Kui
M2J160182
Zhong Kui
2
7
0
0.29
W
2
2
3
1.75
L
2
4
1
0.63
L
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
27,248
37,184
Taken
32,207
12,399
Mitigated
14,024
4,730
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,089
631
0
1,706
9,759
4,201
0
2,316
7,443
8,576
0
L
Poseidon
DetonateK
Poseidon
2,500
1,032
0
250
6,130
1,053
0
672
5,458
12,015
0
W
Hachiman
5,015
3,166
0
978
4,650
1,201
697
850
3,800
0
18,782
W
Amaterasu
FTMStrike
Amaterasu
3,618
1,696
0
454
5,078
2,551
756
2,038
2,936
0
18,987
W
Thanatos
FTMTango
Thanatos
7,920
2,537
0
7,946
7,641
2,187
0
1,914
5,645
0
29,477
W
6,395
1,473
161
1,488
6,762
2,433
704
2,386
4,225
42,322
0
L
Zhong Kui
M2J160182
Zhong Kui
5,011
927
0
815
8,450
4,057
0
4,471
3,786
21,034
0
W
4,300
341
307
1,527
8,076
5,652
197
3,075
5,001
15,279
0
L
3,781
1,926
0
725
4,738
1,342
0
2,126
2,570
0
13,587
L
Thor
1,969
880
0
1,234
8,107
1,746
0
825
7,232
0
13,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
30,921
123
Minions Killed
249
0
Camps Cleared
0
890,536
Distance Traveled
1,059,574
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,728
430
7
1
0
200,817
0
L
Poseidon
4,672
425
19
2
0
179,125
0
W
Hachiman
5,167
470
30
3
0
194,015
1
W
Amaterasu
5,989
544
46
4
0
225,435
0
W
Thanatos
6,968
633
58
5
0
227,697
0
W
Nox
7,608
692
89
8
0
207,967
2
L
Zhong Kui
5,521
502
44
4
0
173,165
0
W
Cthulhu
5,189
472
26
2
0
204,460
1
L
Neith
4,895
445
21
2
0
165,961
0
L
Thor
4,882
444
32
3
0
171,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role