Player Matchup

Cu Chulainn
Cu Chulainn
BREAKzombie
Cu Chulainn
Level 27
God Stats
3W - 7L
1,323 SR
Queue Stats
14W - 16L
1,457 Elo+
Solo
Yemoja
Yemoja
RabbitQuill
Yemoja
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
23W - 24L
1,832 Elo+
Party 2
Charybdis
Charybdis
Shaaaca
Charybdis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
lifesizeGUNDAM96
Geb
Level 149
God Stats
1W - 1L
1,817 SR
Queue Stats
22W - 20L
1,478 Elo+
Party 2
Agni
Agni
shaaaca
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Team Averages
Level 38
1,579 SR
1,497 Elo+

VS

Team Averages
Level 25
1,538 SR
1,507 Elo+
Set
Set
Gwylim
Set
Level 25
God Stats
4W - 11L
1,389 SR
Queue Stats
44W - 52L
1,478 Elo+
Solo
Anhur
Anhur
LordTatsu
Anhur
Level 8
God Stats
2W - 0L
1,753 SR
Queue Stats
16W - 7L
1,581 Elo+
Party 3
Olorun
Olorun
Thundarchief
Olorun
Level 38
God Stats
4W - 6L
1,490 SR
Queue Stats
87W - 70L
1,549 Elo+
Party 3
Chaac
Chaac
YouHitLikeAVegan
Chaac
Level 29
God Stats
1W - 0L
1,504 SR
Queue Stats
2W - 1L
1,488 Elo+
Solo
Chang'e
Chang'e
guimdlima
Chang'e
Level 27
God Stats
48W - 31L
1,554 SR
Queue Stats
213W - 209L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BREAKzombie
Cu Chulainn
16
6 / 9 / 2
11,199
1,018
14,499
33,599
25,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
16
1 / 6 / 3
10,025
911
11,017
26,041
28,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Shaaaca
Charybdis
16
0 / 5 / 6
10,021
911
2,765
10,388
3,619
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 7 / 4
10,009
910
19,089
19,619
8,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
shaaaca
Agni
16
0 / 13 / 2
9,280
844
3,008
16,346
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Gwylim
Set
18
9 / 5 / 11
11,691
1,063
20,080
14,021
11,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
LordTatsu
Anhur
18
2 / 3 / 15
10,694
972
8,609
9,337
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
19
9 / 0 / 17
12,866
1,170
34,916
14,246
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
14 / 0 / 12
13,209
1,201
20,904
11,711
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
guimdlima
Chang'e
19
6 / 1 / 18
12,002
1,091
12,502
10,548
4,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
9
Kills
40
40
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BREAKzombie
Cu Chulainn
6
9
2
0.78
W
Set
Gwylim
Set
9
5
11
2.9
W
Anhur
LordTatsu
Anhur
2
3
15
3.17
L
Yemoja
1
6
3
0.42
L
Charybdis
Shaaaca
Charybdis
0
5
6
0.6
W
Olorun
9
0
17
17.5
W
14
0
12
20
W
Chang'e
guimdlima
Chang'e
6
1
18
15
L
2
7
4
0.57
L
Agni
shaaaca
Agni
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
97,011
105,993
Taken
59,863
71,963
Mitigated
31,416
3,290
Healing
26,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BREAKzombie
Cu Chulainn
14,499
4,458
0
0
33,599
25,803
0
19,618
13,981
1,487
29,279
W
Set
Gwylim
Set
20,080
12,255
0
4,545
14,021
11,051
0
5,766
7,987
0
33,432
W
Anhur
LordTatsu
Anhur
8,609
3,831
0
0
9,337
3,397
0
5,498
3,583
0
19,589
L
Yemoja
11,017
1,121
2,004
930
26,041
28,567
0
11,787
14,254
27,570
0
L
Charybdis
Shaaaca
Charybdis
2,765
1,251
0
0
10,388
3,619
0
2,703
7,685
0
16,798
W
Olorun
34,916
23,300
171
8,170
14,246
6,535
0
7,821
6,213
63,153
0
W
20,904
3,742
0
4,901
11,711
6,206
0
7,532
3,855
0
38,383
W
Chang'e
guimdlima
Chang'e
12,502
737
5,533
3,490
10,548
4,227
0
5,970
4,416
19,593
0
L
19,089
1,348
0
280
19,619
8,250
0
9,396
10,223
26,508
0
L
Agni
shaaaca
Agni
3,008
450
0
76
16,346
5,724
0
3,914
12,432
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
60,462
145
Minions Killed
191
3
Camps Cleared
7
887,424
Distance Traveled
971,100
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,199
1,018
18
2
1
198,999
0
W
Set
11,691
1,063
26
2
3
176,480
2
W
Anhur
10,694
972
26
2
0
178,380
0
L
Yemoja
10,025
911
31
3
0
144,659
0
L
Charybdis
10,021
911
35
3
2
162,663
0
W
Olorun
12,866
1,170
66
6
2
177,079
0
W
Chaac
13,209
1,201
57
5
2
211,036
0
W
Chang'e
12,002
1,091
16
1
0
228,125
0
L
Geb
10,009
910
21
2
0
232,402
0
L
Agni
9,280
844
40
4
0
148,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role