Player Matchup

Tiamat
Tiamat
BlazONFIRE
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,767 Elo+
Solo
Cliodhna
Cliodhna
SmikkelSmurfje69
Cliodhna
Level 7
God Stats
6W - 5L
1,306 SR
Queue Stats
173W - 102L
1,728 Elo+
Party 1
Chronos
Chronos
UPendragon-
Chronos
Level 24
God Stats
2W - 3L
1,814 SR
Queue Stats
54W - 35L
1,565 Elo+
Solo
Jormungandr
Jormungandr
montannalex13
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Solo
Heimdallr
Heimdallr
ryuunjakka3
Heimdallr
Level 148
God Stats
1W - 2L
1,323 SR
Queue Stats
75W - 65L
1,656 Elo+
Party 1
Team Averages
Level 38
1,488 SR
1,662 Elo+

VS

Team Averages
Level 24
1,545 SR
1,567 Elo+
Charybdis
Charybdis
KeenChicken7966
Charybdis
Level 25
God Stats
2W - 2L
1,278 SR
Queue Stats
40W - 21L
1,745 Elo+
Solo
Discordia
Discordia
Ruflox09
Discordia
Level 29
God Stats
1W - 0L
1,552 SR
Queue Stats
103W - 90L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Skadi Solo Main
Amaterasu
Level 28
God Stats
8W - 4L
1,669 SR
Queue Stats
139W - 116L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Wenz_Roedel
Cthulhu
Level 23
God Stats
3W - 1L
1,726 SR
Queue Stats
15W - 9L
1,495 Elo+
Solo
Arachne
Arachne
zGianka
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlazONFIRE
Tiamat
13
0 / 7 / 2
8,602
391
3,001
15,788
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 5 / 4
12,006
546
14,047
18,979
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
UPendragon-
Chronos
19
7 / 3 / 1
12,386
563
12,397
18,960
8,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
montannalex13
Jormungandr
16
3 / 3 / 5
9,875
449
7,916
17,883
15,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ryuunjakka3
Heimdallr
18
4 / 6 / 7
11,626
528
11,897
17,620
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KeenChicken7966
Charybdis
20
3 / 6 / 3
13,047
593
10,718
16,630
5,643
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Ruflox09
Discordia
18
4 / 4 / 5
12,073
549
12,425
10,817
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Skadi Solo Main
Amaterasu
20
7 / 5 / 6
13,372
608
17,540
21,329
21,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wenz_Roedel
Cthulhu
17
0 / 4 / 6
10,068
458
8,794
14,561
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
zGianka
Arachne
20
10 / 2 / 5
14,419
655
15,543
15,096
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
21
Kills
24
24
Deaths
21
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BlazONFIRE
Tiamat
0
7
2
0.14
W
Charybdis
KeenChicken7966
Charybdis
3
6
3
0.75
W
Discordia
Ruflox09
Discordia
4
4
5
1.63
W
Amaterasu
Skadi Solo Main
Amaterasu
7
5
6
2
L
7
5
4
1.8
L
Chronos
UPendragon-
Chronos
7
3
1
2.5
W
Cthulhu
Wenz_Roedel
Cthulhu
0
4
6
0.75
L
Jormungandr
montannalex13
Jormungandr
3
3
5
1.83
L
Heimdallr
ryuunjakka3
Heimdallr
4
6
7
1.25
W
Arachne
zGianka
Arachne
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
65,020
89,230
Taken
78,433
45,410
Mitigated
52,641
17,339
Healing
25,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BlazONFIRE
Tiamat
3,001
129
69
3,998
15,788
6,202
102
2,440
13,045
44,763
0
W
Charybdis
KeenChicken7966
Charybdis
10,718
5,039
0
4,933
16,630
5,643
3,160
5,929
10,701
0
97,894
W
Discordia
Ruflox09
Discordia
12,425
846
104
2,539
10,817
4,135
622
2,197
8,392
82,798
0
W
Amaterasu
Skadi Solo Main
Amaterasu
17,540
7,932
0
8,798
21,329
21,240
2,905
5,267
15,918
6,297
87,986
L
14,047
3,093
0
4,780
18,979
7,630
0
4,163
14,574
0
76,846
L
Chronos
UPendragon-
Chronos
12,397
5,548
0
5,823
18,960
8,316
1,366
6,117
12,492
93,160
0
W
Cthulhu
Wenz_Roedel
Cthulhu
8,794
534
141
1,179
14,561
14,513
504
6,302
8,249
34,459
0
L
Jormungandr
montannalex13
Jormungandr
7,916
3,078
75
125
17,883
15,617
381
3,790
13,519
44,874
0
L
Heimdallr
ryuunjakka3
Heimdallr
11,897
5,124
0
2,469
17,620
7,645
2,168
4,054
13,095
0
75,458
W
Arachne
zGianka
Arachne
15,543
10,337
0
8,112
15,096
7,110
1,113
3,247
11,785
0
114,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,495
Gold Earned
62,979
597
Minions Killed
698
0
Camps Cleared
0
2,023,846
Distance Traveled
2,323,313
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,602
391
86
4
0
348,349
2
W
Charybdis
13,047
593
178
8
0
349,860
3
W
Discordia
12,073
549
145
7
0
448,296
5
W
Amaterasu
13,372
608
153
7
0
547,523
8
L
Cliodhna
12,006
546
131
6
0
458,800
2
L
Chronos
12,386
563
165
8
0
385,264
2
W
Cthulhu
10,068
458
58
3
0
436,111
6
L
Jormungandr
9,875
449
66
3
0
446,305
0
L
Heimdallr
11,626
528
149
7
0
385,128
0
W
Arachne
14,419
655
164
7
0
541,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role