Player Matchup

Medusa
Medusa
FlameKeeper98
Medusa
Level 28
God Stats
11W - 9L
1,655 SR
Queue Stats
81W - 101L
1,426 Elo+
Solo
Hades
Hades
LifeAsKirb
Hades
Level 29
God Stats
7W - 3L
1,888 SR
Queue Stats
101W - 71L
1,495 Elo+
Solo
Chaac
Chaac
NeedAWeapon187
Chaac
Level 28
God Stats
10W - 4L
1,675 SR
Queue Stats
36W - 21L
1,641 Elo+
Solo
Team Averages
Level 28
1,739 SR
1,521 Elo+

VS

Team Averages
Level 13
1,458 SR
1,416 Elo+
Eset
Eset
RealGuyDude
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,350 Elo+
Solo
Artemis
Artemis
Rhinosesaurus
Artemis
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
51W - 44L
1,398 Elo+
Solo
Bellona
Bellona
YunG_APG
Bellona
Level 9
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,360
643
8,204
10,651
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
11
3 / 6 / 3
8,212
632
7,845
15,297
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
8,044
619
11,528
14,671
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
10,718
824
20,941
11,713
6,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
2 / 5 / 7
8,631
664
6,550
10,846
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
YunG_APG
Bellona
13
3 / 2 / 10
9,147
704
8,468
12,254
8,897
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
16
16
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Hades
3
6
3
0.75
L
1
5
2
0.4
W
11
0
5
13.5
W
Artemis
2
5
7
1.1
W
Bellona
YunG_APG
Bellona
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
35,959
40,619
Taken
34,813
22,358
Mitigated
19,651
11,082
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,204
3,087
0
2,813
10,651
3,336
0
6,464
4,187
0
26,208
L
Hades
7,845
122
131
4,298
15,297
5,491
0
8,746
6,551
19,714
0
L
11,528
1,015
0
3,840
14,671
13,531
0
6,323
8,348
4,443
27,987
W
20,941
2,305
878
5,219
11,713
6,677
570
3,679
7,514
61,167
0
W
Artemis
6,550
2,245
0
1,654
10,846
4,077
849
3,345
7,026
0
20,796
W
Bellona
YunG_APG
Bellona
8,468
1,780
519
2,165
12,254
8,897
194
3,688
8,008
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
28,496
132
Minions Killed
158
5
Camps Cleared
7
660,310
Distance Traveled
679,276
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,360
643
53
4
2
216,244
1
L
Hades
8,212
632
20
2
1
204,588
0
L
Chaac
8,044
619
59
5
2
239,478
4
W
Eset
10,718
824
104
8
4
221,719
3
W
Artemis
8,631
664
36
3
2
219,431
0
W
Bellona
9,147
704
18
1
1
238,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role